Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Update 60 Discussion - May 15, 2008
Search inside this topic:
The Matrix Online » Top » Development Discussion » Update Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  10  Next
Author Message


Administrator

Joined: Sep 28, 2005
Messages: 2075
Online

This thread is for discussion of Update 60, which is scheduled to release on Thursday, May 15, 2008.

Message edited by Elias on 06/25/2008 10:44:48.



Ascendent Logic

Joined: Mar 24, 2006
Messages: 1333
Location: Still Standing. Still fighting.
Offline

Thanks fellas.

 

This is a good one  SMILEY




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 2655
Location: Around The Fur
Offline

Archive missions will now award full experience each time you complete them.


Awesome.



Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
Offline

Very, very nice. 

 

Edit to remove pseudospam.


Message edited by CPT_Starschwar on 05/14/2008 15:56:49.



Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6417
Location: SC|Sentience -973069242
Online

Captain(s), eh? Hmmm.



Jacked Out

Joined: Apr 3, 2006
Messages: 1568
Offline

Bayamos wrote:
Captain(s), eh? Hmmm.

Yeah, the level 45 and the level 70 boss.

They were in the last few image retrievals.


Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6417
Location: SC|Sentience -973069242
Online

Zudrag wrote:
Bayamos wrote:
Captain(s), eh? Hmmm.

Yeah, the level 45 and the level 70 boss.

They were in the last few image retrievals.

Ah, right. I misinterpreted that to mean multiple level 70s.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

A very nice neat update. I'll be very interested in finding out the details of the new clothing items. I know how I'm going to be spending my weekend and, in all probability, the next few weeks...


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Female gi's now include pants

¬_¬  Boo  Guess I'll be recycling the Gi when I log on tomorrow, got enough clothing with pants thanks.

And where is the 'Level 100 Agents have been removed'?  >_>

Cool patch though (apart from the Gi change), I should be busy tomorrow SMILEY




Jacked Out

Joined: Apr 3, 2006
Messages: 1568
Offline

SolidRevolver wrote:

And where is the 'Level 100 Agents have been removed'?  >_>

 


I think that's going to be staying in for quite a while longer.


Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

Yarr no combat fix. Good stuff tho with clothing and gun department.


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Zudrag wrote:
SolidRevolver wrote:

And where is the 'Level 100 Agents have been removed'?  >_>


I think that's going to be staying in for quite a while longer.


Yeah, got that from the story summary.

"Machines mobilized their programs to begin fighting Zion once again"

Underlined for irony.




Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
Offline

SolidRevolver wrote:
.

"Machines mobilized their programs to begin fighting Zion once again"

Underlined for irony.

How is that ironic? After Halborn showed up, the Machines significantly scaled back their operations against Zion and EPN. 



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

kou_urake wrote:
SolidRevolver wrote:
"Machines mobilized their programs to begin fighting Zion once again"

Underlined for irony.

How is that ironic? After Halborn showed up, the Machines significantly scaled back their operations against Zion and EPN. 

'Mobilized once again' implies they stopped, which they didn't, we still got level 100 Agents spawning on us.
But this is about the Update notes.  To be honest I am half annoyed by the Pants on Gi change, I was hoping it wouldn't go through as I actually used the Gi as opposed to all the Pants I used ingame (I never wear the mini-skirts.)



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

SolidRevolver wrote:
kou_urake wrote:
SolidRevolver wrote:
"Machines mobilized their programs to begin fighting Zion once again"

Underlined for irony.

How is that ironic? After Halborn showed up, the Machines significantly scaled back their operations against Zion and EPN. 

'Mobilized once again' implies they stopped, which they didn't, we still got level 100 Agents spawning on us.
But this is about the Update notes.  To be honest I am half annoyed by the Pants on Gi change, I was hoping it wouldn't go through as I actually used the Gi as opposed to all the Pants I used ingame (I never wear the mini-skirts.)

How many Machine criticals were against Zion installations? How many LE's were against Zion targets? Not as many as there would have been without Halborn and Carlyne in the picture. The storyline isn't just restricted to Agent spawns.

As for the Gi, I may start wearing them now, they were far too short before.


Message edited by Croesis on 05/14/2008 16:22:02.
 
The Matrix Online » Top » Development Discussion » Update Discussion Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  10  Next
Go to:   

Version 2.2.7.43