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Combat Animation Hotfix Delay
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Development

Joined: Aug 15, 2005
Messages: 1539
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Hey folks,

As with all things dev, not everything comes in on schedule. In this case, the combat animation changes and tweaks planned for December 6 will be going in with the Winter Holiday Update on December 13. We decided to give QA an extra week to go through all the combat animations--yes, I said *all* the combat animations. There are an awful lot of them, but we wanted to try and ensure the tweaks didn't break anything.

So, there will be an extra little present in next week's update--a cleanup of combat animations for all!

Cheers,

Walrus




Jacked Out

Joined: Oct 23, 2006
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Location: Scotland
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Walrus ftw!


Jacked Out

Joined: May 20, 2006
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Wooohoo for teh Walrus!




Development

Joined: Aug 15, 2005
Messages: 1539
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And because I know someone is going to ask: Here's what I got as a description from Rarebit:

"The combat animation changes include tweaks and additions to bullet time for special moves and finishing moves, as well as a number of interlock animation fixes."




Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
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As the old saying goes "Better late than never"

When Rarebit mentioned that there may be a little delay in the update I guessed it would be added to the Winter Holiday update.  And I am looking forward to the Xmas event ^^




Jacked Out

Joined: Oct 23, 2005
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Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.


Systemic Anomaly

Joined: Nov 18, 2005
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Yours is a fine husk, Walrus.



Jacked Out

Joined: May 20, 2006
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ID-Cystil wrote:
Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.
Don't complain. Our fish eating friend might not return if you turn him away.

WE LUV WALRUS!!!!!!!!!!!!!!!!!!!!!!


Administrator

Joined: Sep 28, 2005
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ID-Cystil wrote:
Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.
I asked Walrus to post it  SMILEY





Systemic Anomaly

Joined: Oct 23, 2005
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I'm glad they're being careful about this. Take your time and get it right. And it'll make winter holiday all that more exciting.




Jacked Out

Joined: Oct 23, 2005
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Virrago wrote:
ID-Cystil wrote:
Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.
I asked Walrus to post it  SMILEY<img src=" />


Well then you've done more than Raijinn ever could, so thank you very much!


Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Sounds fair enough for a 'Winter Holiday' present! Walrus and Virrago ftw!


Mainframe Invader

Joined: Jan 31, 2006
Messages: 364
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Wait... the holiday event starts on the 13th? Why did I think it started on the 6th?! SMILEY



Jacked Out

Joined: May 5, 2006
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Location: E Pluribus Neo, Syntax
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w00t, Go Virrago and Walrus! I was a bit worried if the combat hotfix would not come out for a long time SMILEY


Ascendent Logic

Joined: Jan 24, 2006
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ID-Cystil wrote:
Virrago wrote:
ID-Cystil wrote:
Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.
I asked Walrus to post it  SMILEY<img mce_tsrc=" />


Well then you've done more than Raijinn ever could, so thank you very much!

Raijinn's a busy guy. It's not like he was lazy and didn't want to do anything. He probably didn't have enough time to be active in this community. He was covering 4-6 games after all. Though it is nice to have an active CRM, and yeah, Virrago, so far you're doing an awesome job. Keep it up!

Message edited by BeBeH on 12/03/2007 14:42:59.

 
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