sinza wrote:i would wonder if such things happens to other soe games too.needs to be investigated.
i would wonder if such things happens to other soe games too.
needs to be investigated.
Wait, wait... weren't we talking about dark(er) nights? Somehow I don't see much difference. Were they darker during holiday? Have I just got used to them? Well, maybe they are a little darker, although I'm not sure.
The other or the other way, the "darker" nights rock (and aren't as dark as I was afraid, lol), so I guess I'll have to take back my complaints. They were ... unjustified ... irrelevant ... quite pointless.
But yea, I'd still like to see some variation like brighter nights (maybe once, twice a "week" and darker ones and also some weather variation during night (as I pointed out in the Development Roundtable board).
Variation and contrast is everything
I haven't touched the new missions yet, but it sound great to me that they now appear in time intervals. It has certain ... disadvantages about it, but it makes much more sense and also creates a bigger tension about what happens next. And the drop rate is something I can only agree with anyway. To summarize it, a great update!
ArchBISH0P wrote:anyone else having problem with recall team member?
It looks like they may have re-introduced the muzzle flash bug!
Come on guys - this is just poor testing of your patches. I have also crashed 6 times - one running the critical missions for machines and three times now running box 4 on Syntax.