gayal wrote: is should be like this, power= most dam less hits aikido= balanced with dam and hits, kung fu = alot of hits least dam. but now its like this kung fu= most dam most hits ( the damage of low lvl abs is rediculous), aikido= a k alrounder not the best but not the worst either, karate= very few hits and the dam is not to bad.
is should be like this, power= most dam less hits aikido= balanced with dam and hits, kung fu = alot of hits least dam. but now its like this kung fu= most dam most hits ( the damage of low lvl abs is rediculous), aikido= a k alrounder not the best but not the worst either, karate= very few hits and the dam is not to bad.
No.
Karate - STill does most damage on its highest level abilities, but hits less (and on its low level [ki punch] it requires Staggered so will still do more damage than Dim Mak Strike if used correctly) Requires more IS because it is an offensive, more physical, martial art. It requires exertion of the body and mind, it is clunky, awkward, but it hits as hard as hell.
Aikido - Resists and defends a higher than average amount of attacks, has average accuracy, and average damage
Kung Fu - Hits more often, but its damage is less (unless combined with Karate). Is also the most flexible (as it should be) with a special attack for each state.
So all is as it should be, combining the trees in a fashion that works is the key to being a good MA. Most people opt for KFGM because it hits more, but the other two GMs are equally as good in the right circumstances. And I'm a dedicated MA and have practised with every combination there is and they work exactly as I have described.
Message Edited by Zampano1981 on 06.18.2006 02:14 PM
Message Edited by Zampano1981 on 06.18.2006 02:16 PM
Yes, karaté it's big Damage, never hit, always hited.....
and it's true that the damage difference is enormous... look my sign:robottongue:
That's three times the amount Intensify Damage gives. So yes, it is enormous.
I'm not sure how the damage system really works, but Karate does do a lot more damage than Kung Fu.
I wonder what the formula for Damage is....hmm lets ask a dev.
Antcrist wrote: Yes, karaté it's big Damage, never hit, always hited..... and it's true that the damage difference is enormous... look my sign:robottongue:
pack-hunter wrote: Ok how about this, screw martial arts and go guns, makes every1 10 times happier
Lol I don't have FAR loaded on my duelist load, my defense and accuracy is way too high to be normal most of the time, so I usually hit 4/5 times, and I'm constantly changing how I fight, some of us don't always spam the most obvious form of killing people, it brings a predictability on you and you rely on that strong but repetative form of killing, once it changes or gets solved then you find yourself trying to change your fighting style and because they havn't had much practice, they suck
pack-hunter wrote: Lol I don't have FAR loaded on my duelist load, my defense and accuracy is way too high to be normal most of the time, so I usually hit 4/5 times, and I'm constantly changing how I fight, some of us don't always spam the most obvious form of killing people, it brings a predictability on you and you rely on that strong but repetative form of killing, once it changes or gets solved then you find yourself trying to change your fighting style and because they havn't had much practice, they suck
Bingo
Same applies to MA.
An MA that doesn't evolve and change his tactics is useless, no matter what GM buff is used. Proper application of skill in the use of certain trees, outweighs any perceived "Imbalance". Adaptability of tactics will decide a fight more than having a certain buff loaded, or certain ability.
Kung Fu = Accurate Karate = Power Aikido = Defense
one thing you gotta learn is that they have advantages and Disadvantages,
Kung fu is accurate in its buffs but it is equal in defense, damage and accuracy but it still makes it the most accurate and has high damagers for all the 3 tactics. next karate is average on accuracy, high in damage but low in defence and it mainly needs the power tactic so unless you got some abnormally high accuracy or somebody with really low defence then this is yer load to go. and Finally Aikido, this is average in accuracy, low on damage but high on defense this is a good style if you have problems blocking other attacks so if you go with this style build your load on getting as many passive damage buffs as you can. that way you can beef up yer damage best way for that is to Aikido + Kung Fu since Kung Fu has the most passive damage buffs
All the styles are easy to get used too. Kung Fu is the speed one, Karate is the power one and Aikido is the throwing one. Choose the one you like the most.