Message Edited by NRK1 on 02-14-200610:16 PM
Message Edited by narrakan on 02-14-200610:21 PM
Message Edited by {SoG}Esky on 02-15-200601:02 AM
Well I was also looking forward to a bit of chnage in the organisations, but like some ppl seeing the logistics of it seemed, well unrealistic, but with the current storyline, it held hope that it might happen...
Im sure the Devs are more than aware what new orgs would have brought to us... expansion, being the key word, and as mentioned even without having to add more crits etc, if there was an option to choose to divide zion factions into 2 then that would help greatly in that.... I hope if anything something they can consider, zion the biggest org by far, has the biggest issues, not all of us agree on what we represent...you have those who follow niobe completly, those who are going renegade, and then those who are somewhere in the middle.. allow us to divide in the respect would haev made it much more interesting and added content in itself that we could work with.
What we dont know if how the "core" of the system works in allowing this....if it all possible, see what can be done, the spilt could still be both zion, and even run the same crits, but outside those you make a choice....
Anyway getting back on track, CR 2 looks to be moving on nicely, and i know once that hits live, will keep many people busy learning it over agian, sure thats fustrating for some, but will make things more lively.
We all need a live event too
I am more of a moderate on this issue, agreeing with some of the opinions (such as the fact that they released the news about these "new Orgs" hazardously late, although I had no expectation of joining them anyways, but nonetheless), and disagreeing with others (that the Dev Team are a bunch of "idiots and money-grabbers"; I'd say no one has the right to judge like that).
But the point of my hook in this water is a very paradoxical observation I have seen. Namely my surprise that there are so many skeptics/etc even among many of the "most dedicated, longest-lasting" players; I recognize many of you from past days.
I would not really consider myself a long-time, faithful player as I see some others (I was in Beta since Nov. 2004, but left after it was over, joining Live only since Oct. 2005), but the notion that our most faithful playerbase looks to be losing this faith, falling apart as I perceive it, is disheartening. Sure, I am making a broad comment that doesn't necessarily apply to each person, but that is just what it seems like.
[CoZ]LostProphet wrote:I like to think that I practice what I preach - that is, not complaining too loudly about problems and asking for pie-in-the-sky ideas because I know that you guys don't have a massive team and unlimited budget.But I'm disappointed.IMO, there was no need to make the "No org split" announcement on the original timeline for the game, whereby we would be running through it at a rapid pace, and we'd be on what, Chapter 10/11 by now.However we're almost a year in, and only on Chapter 4. If we continue at this rate it'll take another TWO YEARS to get to the end of the first 'year' of story.Everything is moving slowly and thus our perceptions of what is going on are being distorted.Morpheus was killed something like six months ago and half the players have totally forgotten him, which wasn't intended.Cypherites started showing up what, three months ago? Four?In all that time, players have been working overtime trying to second guess the plot, as you'd expect. But there's SO long between installments that we - apparently - end up making up totally unworkable ideas, which seem plausible, given the timescales involved.Not having a Cypherite org would have been fine, given the fact that we'd have covered their rise to power and fall from grace in three or so fast-paced months.But having us wait around has left us assuming that the orgs would be joinable. The thing is, we've ALL known for a long time now that the 'chapter a month' thing was never gonna happen, and when that was realised, that is when the announcement should've been made. It's not like it wasn't obvious we thought it was going to happen, we've been postulating about a Zion split ever since Morpheus bit the bullet, or whatever happened.The players are ahead of the game in some respects, and the criticals often give out information that we've known for a long time.Originally the criticals were the highlight of my gaming month, but I just did the first Zion critical and couldn't care less.*Go to safe, get disk, upload disk, go to place, kill Masked attackers, go to other place, find a Neo-ite who dies without telling me something I don't already know*The Combat Revision will be good, and will hopefully attract more players into the game. But the storyline is what keeps us here, and yet I find myself both caring less and less about what happens, and even forgetting what has happened in the past.The latest event with LESIG characters showing up as soldiers ... I just didn't know what that was even about for a while.Seems the only people that do have a decent clue anymore are those that can afford to spend hours on end in the game doing, apparently, very little, because there's sod all to do at Level 50, and god knows I've tried to make it interesting.We were once one of the largest factions in the game, and now I see maybe six maximum people jacked in, which makes me very sad.I don't want to beat up on you guys because I appreciate that there are only so many hours in the day but ... things are not going well right now.And I think that Organo raises an excellent point, in that whilst we appreciate the amount of player contact you guys (Rarebit, Walrus, NoRepro, etc) give us, sometimes (oftentimes) it seems like you're the ONLY ones there.
Message Edited by Xpedite 01 on 02-15-200601:57 AM