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Perpetual Code Bombs and Perpetual CPD's
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Jacked Out

Joined: Aug 15, 2005
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Very simple, really.

Perpetual items that when activated by the player, would initiate the "Code Bomb" or "Code Pulse Device" effect...  then have the standard 5-minute-or-so reuse timer.

/discuss


Vindicator

Joined: Oct 22, 2005
Messages: 8296
Location: Ye Olde Hole Ine The Tree
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You mean an FX item that would create the explosion effect?

Why can't we have the real thing for luggables or something? That would be so much cooler and interesting, would add more fun to PvP AND the vastly un-fun luggables.



Jacked Out

Joined: May 27, 2008
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There's already terminator bits being used at every other Recursion Syntax event as a pvp device now.

May as well make and ballance one thats actually intended.



Jacked Out

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PvP has had enough "fun" added to it, in my opinion.  Between FFA combat, the Intruder bits, Smith Rage Pills, and other consumable items, luggables and buffs, why not let something like this be strictly for effects?  I think the last time the RP community got any real love was when we were first given the Prop Vendors.
odj


Vindicator

Joined: Oct 5, 2006
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Sounds like a good idea to me. More RP items are definately needed in-game.



Vindicator

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I'm for this, especially since I was never online when any of those devices were detonated and couldn't witness them firsthand.

My only problem is seeing it used in PVP to lag people out.  That or, say, a Mech uses it near a Zion/EPN/Merv org-locked building to mess with the event.

Message edited by ArchDuke on 07/23/2008 13:11:01.



Jacked Out

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ArchDuke wrote:
I'm for this, especially since I was never online when any of those devices were detonated and couldn't witness them firsthand.

My only problem is seeing it used in PVP to lag people out.  That or, say, a Mech uses it near a Zion/EPN/Merv org-locked building to mess with the event.
See, I thought about that too.  But this is what I came to the conclusion of...

1. It would be a Perpetual Item, meaning it would only be obtainable as an event reward...  so not everyone would have one.

2. In the off chance enough people with these Perpetuals were to get together on the server, they'd only be able to fire the item off once without having to wait for the reuse timer.


MC Photographer

Joined: Aug 17, 2005
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or atleast make them a vendor item but say make them like 10 million a bomb or device



Transcendent

Joined: Mar 9, 2007
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To me we almost need an RP area for stuff like this. Yeah, I know it'd get kinda annoying to have to go somewhere for it everytime, but that way it could stay out of pvp and live events. That way we could get spawns outside of just override bits, stuff like cpds, code bombs, etc.



Encrypted Mind

Joined: Jul 21, 2008
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Yeah, I'll love seeing twenty code bombs/code pulses go off at events every five minutes.



Perceptive Mind

Joined: Aug 19, 2006
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RP construct? Players can use special effects and NPC spawns till there hearts be content!
Open up all the buildings so events can be run in peace.

Sorted.

Take a section of Downtown or something? A bit like with Sati's Playground.
odj


Vindicator

Joined: Oct 5, 2006
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AltDimension wrote:
RP construct? Players can use special effects and NPC spawns till there hearts be content!

Open up all the buildings so events can be run in peace.



Sorted.



Take a section of Downtown or something? A bit like with Sati's Playground.
RP construct wouldnt really work when trying to free a bluepill.

"Uh yea just take this book and close your eyes...

Why?

Uh... just... god damnnit. >_>"



Jacked Out

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Interesting concept...  getting rid of RP in Live Events.

And here I was with the idea that that was all Live Events were.  o_O


Systemic Anomaly

Joined: Aug 24, 2005
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Roleplay in a massively multiplayer online roleplaying game? Surely you jest.



Matriculated Mind

Joined: Sep 26, 2007
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What are these Code bombs and CPDs

iv never heard of 'em



CZ
(:

 
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