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Joined: Aug 15, 2005
Messages: 784
Location: HvCFT Revenant, Navigation Controls [Recursion]
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Ah yes. My apprentice is quickly mastering the art of F5ing. :smileyhappy:


Jacked Out

Joined: Aug 15, 2005
Messages: 218
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lol steege, i was just clicking refresh, but that works so much faster thx man.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
Location: All up in your constructs.
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While I'm not an LET or LESIG member, and I'm by far no expert at the inner-workings of the LET, I have a few hints as to how to get LET members to show up at your player-run events:
  • You have to work around their schedule. Player-run events that take place during the week typically have had more success attracting LET characters than those on the weekends. Also, consider what time it is on the west coast...an event that takes place at 3PM on the west coast is much easier for the LET to attend than one that takes place at 9PM.
  • Make sure wherever you're hosting the event is easy to find. Providing only clues or asking for RSVP-only attendance makes it hard for the LET to know where your event is.
  • Stay in-character at all times.
  • Make it easy for the LET to determine which character should make an appearance. For example, an event run by EndlessVoid called for individual meetings for Zion, Machine, and Merovingian operatives, and a representative of each organization made an appearance. I assume they have a much harder time figuring out who to send when it's a mix of every organization in the same area.
Hope that helps somewhat. SMILEY

Message Edited by Symmetric on 12-17-2005 08:44 PM
Message edited by Symmetric on 12/17/2005 17:44:47.




Development

Joined: Dec 2, 2005
Messages: 21413
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alex364 wrote:

how can we get iconics to show up at player driven events?





If by "iconics" you mean Matrix storyline characters, then just send us a couple million dollars earmarked for a dedicated Live Events Team, and you're golden.



Short of that, you can't ever count on it. The event's gotta fit into the storyline, of course; I guess that goes without saying. Or rather, it can't directly contradict the storyline.



Edit: Oh, and you gotta promise to post a bajillion screenshots for everybody. Or at least a couple.

Message Edited by Rarebit on 12-17-2005 05:55 PM
Message edited by Rarebit on 12/17/2005 17:55:05.




Ascendent Logic

Joined: Aug 21, 2005
Messages: 800
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How many people come into the office every day to work on the Matrix Online?




Jacked Out

Joined: Nov 5, 2005
Messages: 616
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How long have you been dying to post on these forums? =)



<edit> aww, bummer.  Lol, saw a 30 second pause and jumped on it </edit>

Message Edited by TxTurbo on 12-17-2005 05:53 PM
Message edited by Turbo on 12/17/2005 17:53:32.



Jacked Out

Joined: Aug 15, 2005
Messages: 218
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thx rarebit

 

Edit: Bajillion pics, got it.

Message Edited by alex364 on 12-17-2005 05:59 PM
Message edited by lokkii on 12/17/2005 17:59:44.



Development

Joined: Dec 2, 2005
Messages: 21413
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Talauntiar wrote:
How many people come into the office every day to work on the Matrix Online?



That is top-secret info, amigo. Nice try getting me fired, though. =P



Jacked Out

Joined: Nov 5, 2005
Messages: 616
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How long have you been dying to post on these forums? =)


Ascendent Logic

Joined: Aug 21, 2005
Messages: 800
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Rarebit wrote:


Talauntiar wrote:
How many people come into the office every day to work on the Matrix Online?



That is top-secret info, amigo. Nice try getting me fired, though. =P

Oh, haha. Sorry. SMILEY



Development

Joined: Dec 2, 2005
Messages: 21413
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TxTurbo wrote:
How long have you been dying to post on these forums? =)



Well, it wasn't that I was dying to, exactly. I'm just sort of finding it to be useful now.



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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What were you looking forward to when the idea of joining the MxO team came to mind?


Jacked Out

Joined: Aug 16, 2005
Messages: 2573
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When will /ignore block area chat again?

 

Edit: Since apparently "the d word" is censored now... DARN YOU, CAP0NE. :'(

 

Message Edited by Musutangu on 12-17-2005 08:01 PM
Message edited by Mustang on 12/17/2005 18:01:40.





Joined: Nov 22, 2005
Messages: 648
Location: Changes every few months.
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Will Culb Hel remain closed to the general public (except missions), or will it be open to the public?


Jacked Out

Joined: Nov 5, 2005
Messages: 616
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Well, we're finding it quire useful to.  Thanks! =)

 
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