TrevvorLocke wrote:I'm not really much of a forum poster, and I believe this is my first post on this account. I want to start by saying that despite what this account and post count might lead one to believe, I've played MxO off and on since somewhere around the last month of Beta. During the SOE takeover, I quit the game for a couple of reasons; 1) At this point, there was increasingly less to do in the game and stagnation had occurred. 2) I've no great love for SOE and how they handle/manage their games. Recently, I began reading the MxO forums again and saw the talk of the potential new Orgs. This intrigued me, because it caused me to wonder if the storyline was finally moving again. Then I read about LESIG fully forming (at last!) and the possibility of at least small scale LEs once again being a reality. Let's face it, LEs are, and always have been the life of this game. Moreover, the dynamic story, the ability to change has always been both of paramount importance and a listed design goal for MxO.I was genuinely excited by the Org splits occuring and offering both new chances for LEs and for the afore mentioned change. While personally I had not planned on switching Orgs, at least intially, the idea that others would be able to, that new philosophies and playstyles would develop, these things intrigued me. I am a heavy RPer when it comes to MxO, so any chance to interact with other players in a new way was not only welcomed, but basically, required by me if SOE was to again receive my $15 a month. So, with these prospects in line, a few days ago I reactivated my second account (sadly, my Beta enabled account never made the transition to SOE billing) and jacked back in to the Matrix to see how things might be.That very day, the news that the 1 year aniversary event would be happening and would be major was posted on DN1. Yes! I must have picked the exact right time to come back, and surely this major event would feature the split of the Orgs that so many had been hoping and planning for. And then Tuesday's TOSotLG was posted... and I felt a familiar rise of anger. SOE had done it again. Tricked me with smoke and mirrors into spending more money on their products. Truthfully, I blame myself as I have played just about every SOE MMO, only to be utterly disappointed in their management.SOE? Didn't Rarebit say that the decision to scrap the additional Orgs occurred back when 'Lith ran the show, even back in Beta? Why yes, yes he did. While I believe him, there is absolutely one single thing I'm blaming SOE for in this fiasco. Communication. Somehow, I get the impression that 'Lith wouldn't have let the speculation regarding Orgs to go on for as long as it had before finally giving Walrus the okay to tell the player base what was really going on. And yet SOE pulled a very common tactic of theirs. They purposefully allow a playerbase to want and expect a feature, and simply remain silent about it so that the speculation will continue. This drives subscriptions as players salivate over things that could be, should be. I could point to other games they have done this in (EQ2, SWG, heck, even EQlive) as well as detail how exactly they have done the very same thing, but this post is getting long enough as it is, and you other long time SOE players know exactly what I'm talking about.So in short, I'm disappointed beyond belief. Walrus, Rarebit, other devs, I do not blame any of you at all for the lack of communication on this issue. You have both proven through various threads (particularly the Ask a Dev... thread) that you communicate with your playerbase far better than the devs of most other MMOs. I do, however, blame SOE for not allowing you to say more to the playerbase about this desperately wanted feature until now. I do encourage you to keep up the good work on the CR2.0, but I want to offer a reminder. No Combat Revision has caused substantially increased subscriptions in any SOE MMO yet. And yet all of them, save EQlive, have received or are receiving a combat revision. SWG has received two so far. So my advice is this. Finish CR2.0, but don't hit the playerbase with another one. LEs and change are what drives this game. They're what make this game different. Without them, you're left with just another EQ clone, just another endless grind. And no one grinds forever.
Looking at it from an outset, if this was made so long ago, wouldnt we really have been more aware of this by now...
good post TrevvorLocke, and i tihnk the biggest thing the org spilt was going to give was the new ideals to use in PVP / RP, it was more content added without doing too much...
Rarebit wrote:."Conspiracy theories are fun, but the sad fact is that this was all a highly unfortunate oversight by your friendly neighborhood MXO dev team. We were not gagged by anyone higher up the ladder here at SOE.