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The Other Side of the Looking Glass - Friday, June 9, 2006
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Jacked Out

Joined: Aug 25, 2005
Messages: 188
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I'm very happy with the news as well.


The idea that we can make the old critical mission again was a great idea.


Now, I can see the critical missions that happened right after Morpheus's death, and review all of the others to SMILEY


The white hallways? I love it, I'm just trying not to die of exitment.


 


SMILEY SMILEY SMILEY SMILEY SMILEY SMILEY



Vindicator

Joined: Oct 22, 2005
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You'd think I'd be more excited.


Yay, white hallways. With a 100 mil info key.


Yay, Org specific abilities. With the only requirement to finish intro missions. Meaning they're not really specific if you do them all.


Yay....


Must be the pessimist inside of me. Strange. I'm sure I'll be more excited tonight.




Systemic Anomaly

Joined: Aug 15, 2005
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Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Can't please everyone!

And these aren't just plain white rooms. Rarebit gave a description of each Org's area in the Ask a Dev thread in General.



Jacked Out

Joined: Aug 15, 2005
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RemagDiv wrote:
Can't please everyone!

And these aren't just plain white rooms. Rarebit gave a description of each Org's area in the Ask a Dev thread in General.


Yeah I quoted those posts about 4 posts up SMILEY


Jacked Out

Joined: Aug 15, 2005
Messages: 1475
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The Future for MXO is starting to look brighter..too bad many didn't stay long enough to see this up and coming awesome patch take place..  Great, great news. i'm glad I stayed...


Virulent Mind

Joined: Aug 16, 2005
Messages: 144
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QforQ wrote:



 

As far as Rarebit has said, there are no plans for large scale events at the moment. That doesn't mean that they wont happen again, it just means they dont currently have plans for one.  The HUGE events usually take tons of dev time and pretty much halts all work on other things besides that event. Plus that event only lasts for acouple days and usually dont get very good reviews.

In essence, it's a waste of money..or atleast it's a huge risk.  They invest all their time in something and try to make it great, but player expectations are usually very high and it leads to disappointment.




*Sigh*  That's not good news.  Thanks for the information, though.  I guess I should check the Ask a Dev thread more often.  Personally, even though there were less options and a lot more glitches earlier in the game, it seems to me that MxO has never been as good as it was during the first few months when we had events like The Race for Neo and the Hunt for Morpheus going on.  But I guess we're never going to have events that big unless a lot more people subscribe to this game.  Player-sponsored viral marketing campaign, anyone?


Anyway, as far as the updates that we did get, it's looking really good.  This White Hallway stuff sounds like it will really flesh out the game world... make us feel a lot more like we're really in the Matrix.  I wonder if we'll be able to use the other doors like they did in the movie and acess different parts of the Matrix through the White Hallway.  The archived missions and org specific abbilites sound great, as well.  I wonder what kind of abbilities we'll end up with.  I hope you'll only be able to access one org's abbilities at a time though, and also that they'll be some sort of story-related reason for who gets what abbility.  Excellent update overall, if we get a few more updates like this, maybe soon everyone will love the game and the devs will have more time to work on Live Events!

Message Edited by Signs on 06.12.2006 04:31 PM
Message edited by Signs on 06/12/2006 15:31:30.




MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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"Yay, Org specific abilities. With the only requirement to finish intro missions. Meaning they're not really specific if you do them all."


Actually, it's not the temptation missions, it's the graduation ones that will give you the abilities. (I think  lol)  You know, the missions where your org's head would say some nice things about you and then give your male RSI a dress?  SMILEY




Virulent Mind

Joined: Jan 8, 2006
Messages: 1258
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Mindsweep wrote:

White Hallways:smileywink: This will sure make a place in the Matrix special, great idea.

100.000.000....sure is lot info$ for a white room.

 

Is there a limit for how many ppl. there can be in the room?
Mission teams can have 6 ppl. why dont raise the mission
team to 10 ppl.?

 

 


pssssttt, ((invite, bring, boot, invite, bring, boot, invite bring)) SMILEY



Virulent Mind

Joined: Jan 8, 2006
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CLAUDIUS wrote:
The Future for MXO is starting to look brighter..too
bad many didn't stay long enough to see this up and coming awesome
patch take place..  Great, great news. i'm glad I stayed...


DUH?!?!?! White HALLWAYS



WHITE = BRIGHT





lol SMILEY





Joined: Jan 29, 2006
Messages: 79
Location: Lakeland Florida
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These updates look to be very promising. I hope to see more like these in the up coming months. Thanks you for listing to us.




Joined: Aug 24, 2005
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100,000,000? :smileysurprised: I don't think I have ever had that much money :smileysad:




Joined: Nov 12, 2005
Messages: 612
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i$100,000,000???? LMAO I don't think so.

Rep of 100 is enough.


Systemic Anomaly

Joined: Aug 15, 2005
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I'd say make it max rep. :p



Virulent Mind

Joined: Jan 8, 2006
Messages: 1258
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dude 100mill is pocket change, its fine , and its
not per person in the faction, you all pool in.  Its just fine as
it is, suck it up or die!





MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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If 100 mil is pokect change, then maybe you can send some pocket change my way?  lol

 
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