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Gaussin Blur client-side bug
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Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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There's a little bug for the Gaussin Blur animation/effect that is only client-side apparently. When you activate the ability, the white blurry shine won't go away even after the ability is deactivated and sometimes even follows you through hardlines. If you re-activate or refresh the ability, you will then have two overlapping effects, and etc. Eventually, it looks like this:







...and lags reeaaaal bad.

I think it may have to do with the fact that the animation appears during the "activating..." stage, before the ability is even applied. If you keep activating and interrupting it over and over you will still get the above effect.


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1321
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
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Thats a bug I can live with, I would prefer they didnt fix this one



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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The problem why it lags is because all FXs up close cause tremendous calculations for whatever reason. Now that you "stack" Gaussian Blur fogs multiplies that effects enourmously.

Why do FX cause that kind of problem if you zoom in? I have no idea.



Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6417
Location: SC|Sentience -973069242
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flecky wrote:
Thats a bug I can live with, I would prefer they didnt fix this one




Vindicator

Joined: Oct 22, 2005
Messages: 8293
Location: Ye Olde Hole Ine The Tree
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This is one of the coolest bugs/glitches since spray-on boob fur.


Edit: If you take a shift+F12 screenshot, all the stacked animations will begin playing at once, turning you into a walking lighthouse.

You can easily remove the animations by hopping in the Loading Area.

Message edited by ZippyTheSquirrel on 02/22/2008 02:47:22.

 
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