There prolly is thread and its prolly been covered...
But is the fact that abilities roll. take your IS and not work goingto be fixed? I activated my abilities and missed 13 times in a row. each time it took IS each time it acted as if it rolled and hit but nothing. This is extremely annoying. There are times you count on this either hitting or having IS and it messes it all up.
Simple yes or no... is it going to be fixed or are we going to be fubar'd,
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).
If you are powerless, stunned or the opponent rolls out and you have already hit for an ability to go off, this tends to eat IS with nothing happening. Its really annoyin fightin against an npc that rolls alot and you need to /sit quite alot.
I can live with that. I was simply outplayed or outrolled. But when i hit the button, it does all the fancy jazz it does when it hits and is supposed to work and I am left standing there having to hit the button again just to have a double dose of IS taken away really blows.
If a ability rolls and the npc/pc are left standing there without any effects as in it didnt work, you shouldnt lose IS as the move never truly fired.
if u go block just before you kill someone you will get a chunk of IS not a big chunk but helps in pvp i think its 20 or 40
yeah but...if you do that you should have no problem with abbs wasting isCZ(:
not entirely true...
with current in game gear, some peoples HP/IS regen can be pretty high. THat said, if you pvp or duel the right people it can go for a long time. I myself have dueled someone for over 15 minutes straight on several occasions. When you are in IL you use specials (at least i do), if they go on for this long of period you lose IS and Health and if you get into one of these battles while in pvp you dont always have a chance to regain IS before being attacked right away or block before the kill as others are attacking as well.
Many times one last special can be what wins the battle.