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Abilities wasting IS... is it going to be fixed?
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Matriculated Mind

Joined: Sep 24, 2007
Messages: 476
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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There prolly is thread and its prolly been covered...

 

But is the fact that abilities roll. take your IS and not work goingto be fixed?  I activated my abilities and missed 13 times in a row. each time it took IS each time it acted as if it rolled and hit but nothing. This is extremely annoying. There are times you count on this either hitting or having IS and it messes it all up.

 

Simple yes or no... is it going to be fixed or are we going to be fubar'd,




Systemic Anomaly

Joined: Oct 7, 2005
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It's just where you don't outroll your opponents defense. It's not a bug.

The bug is where the animations have been left in and still require removal. Before update 52 if both opponents rolled a special then one would hit regardless of the opponents defense but that was changed during update 52 so that if both players defenses were high enough neither player could hit the opponent but at least one animation still goes through. If you attempt but miss it means that your IS will be drained.



Systemic Anomaly

Joined: Jan 26, 2006
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If you are powerless, stunned or the opponent rolls out and you have already hit for an ability to go off, this tends to eat IS with nothing happening. Its really annoyin fightin against an npc that rolls alot and you need to /sit quite alot.



Systemic Anomaly

Joined: Feb 12, 2006
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I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).



Femme Fatale

Joined: Oct 27, 2007
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There's a bug that happens sometimes where an ability will be cued but the number on the icon won't flash red.  Often in this case people will press the button again, to make sure it lights up, causing extra IS to be used.  I mention it for the sake of differentiation. 



Matriculated Mind

Joined: Sep 24, 2007
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Pylat wrote:
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).

Pylat is correct



Matriculated Mind

Joined: Sep 24, 2007
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The_Bruceter wrote:
If you are powerless, stunned or the opponent rolls out and you have already hit for an ability to go off, this tends to eat IS with nothing happening. Its really annoyin fightin against an npc that rolls alot and you need to /sit quite alot.


I can live with that. I was simply outplayed or outrolled. But when i hit the button, it does all the fancy jazz it does when it hits and is supposed to work and I am left standing there having to hit the button again just to have a double dose of IS taken away really blows.

If a ability rolls and the npc/pc are left standing there without any effects as in it didnt work, you shouldnt lose IS as the move never truly fired.




Systemic Anomaly

Joined: Oct 7, 2005
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Pylat wrote:
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).
Oh that! Don't use an ability that causes stun, then use another ability. Although ever since I switched to a wired connection I haven't had this problem which could mean it's client side so the devs can't actually fix the bug for you.



Systemic Anomaly

Joined: Nov 28, 2005
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I don't like the bug when you kill a person with an ability and have the next ability queued it takes the IS from the queued ability.



Matriculated Mind

Joined: Sep 26, 2007
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Location: HvrCFT Legends
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lol

if u go block just before you kill someone you will get a chunk of IS
not a big chunk but helps in pvp
i think its 20 or 40


CZ
(:



Femme Fatale

Joined: Oct 27, 2007
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CraftyZee wrote:
if u go block just before you kill someone you will get a chunk of IS
not a big chunk but helps in pvp                  i think its 20 or 40
It's 10 IS for each of the last two rounds of combat, but this is not relevant to the subject of the thread. 



Matriculated Mind

Joined: Sep 26, 2007
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yeah but...

if you do that you should have no problem with abbs wasting is



CZ
(:



Matriculated Mind

Joined: Sep 24, 2007
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CraftyZee wrote:
yeah but...

if you do that you should have no problem with abbs wasting is



CZ
(:


not entirely true...

 with current in game gear, some peoples HP/IS regen can be pretty high. THat said, if you pvp or duel the right people it can go for a long time. I myself have dueled someone for over 15 minutes straight on several occasions. When you are in IL you use specials (at least i do), if they go on for this long of period you lose IS and Health and if you get into one of these battles while in pvp you dont always have a chance to regain IS before being attacked right away or block before the kill as others are attacking as well.

Many times one last special can be what wins the battle.


 
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