Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
[11.2.4] Inhabited by the biological interface program - Syntax - 10/14/08
Search inside this topic:
The Matrix Online » Top » News and Announcements » Live Events Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
Author Message


Machine Liaison

Joined: Dec 7, 2005
Messages: 48
Offline


 
Operatives,
 
By killing Ms. Kroller, Danielle Wright allowed the interface program to escape back into the simulation. Both Wright and the program are at large, and considered highly dangerous. We must do all that we can to secure the program, and to protect the populace from Wright's attacks.
 
Efficientemente,
 
Agent Pace
System Liaison
 
 
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8674
Location: Lost in Translation.
Offline

Agent_Pace wrote:

 

 
 
 
 
 
 
 
 
 

 
 
((Awesome screenshot it shows like everyone who was there))

The event coulda gone a little better, I mean, we almost killed Wright then bam we were all dead.

Edit: Hurr, ignored, I guess I better learn my lesson. No more emotes.

Message edited by Yasamuu on 10/17/2008 14:43:53.



Encrypted Mind

Joined: Jul 10, 2008
Messages: 673
Offline

This event wasn't very fun. Hey look, BIP. It walks up to Danielle Wright, we go back to "Hey it's floating around again". Yay.

This event didn't seem to really involve the players at all, it was more like watching a play than a Live Event interacting with characters.

Also,


Lighten up :P


Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
Offline




Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
Offline

The event was about 5 minutes long. What was the event you say? Well we took Danielle Wright down to almost 100 health in about a few minutes. That was it. We met with Pace, played around with a bluepill who just did emotes and then just says "oh god" walks out and just gets meatwadded.

Debrief and that was it. I wouldn't have even minded if we had a repeat of the EPN event last week, but I have to say it was sub-par more than usual.




Veteran Hacker

Joined: Jul 26, 2007
Messages: 199
Location: Acherus: The Ebon Hold
Offline







Im very displeased with this event, waited about an hour after the time we were told to meet and then get to the bluepill who dies within 5 minutes and then we get a debrief, this was complete rubbish if you ask me. I feel bad for Vogt as this was his last Operation with us as a Liaison and it sucked.

Message edited by Tesma on 10/17/2008 14:58:11.



Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
Offline

Agent_Pace wrote:
 
This screenshot is epic.  In fact, it's the most exciting thing to come out of this event. 



Matriculated Mind

Joined: Oct 17, 2007
Messages: 203
Offline

i have to agree about the fact that we waited an hour than pace shows up tells us where to go and than 5 mins later the events over so yea 5 min events for the lose...



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

I must admit, the results of this operation left me with the feeling of emptyness inside. On paper it sounded rather simple, lead the bluepill with BIP inside to an extraction point on a bridge whilst at the same time keeping an eye out and, if necessary, distracting Wright. It seems as though the BIP was in control of the bluepill and whilst interested in us, would not cooperate or simply did not understand. Wright showed up and, despite our best efforts, unleashed a mass meatwad on everyone when on the brink of termination. She then proceeded to terminate the Bluepill without a hint of regret or sorrow while we couldn't do anything.

As for the debriefing at the end, it seems as though we were being coddled by Pace, I realise that she's programmed for human Machine relations but we are adults, we can take constructive critisism. The operation, in my eyes, was a failure. The BIP had gotten away from Danielle's grasp, it's true, but at the cost of an innocent life. I feel that I can personally lay blame for it in all directions, at ourselves, at the BIP for it's action or lack of it before Imelda's life was about to end, but mostly at Danielle for her soulless killing of her.

I don't know what we could have done diferently but I was almost hoping for a berating from Pace, at least then we could have vented our frustrations. Still, we push on doing what we must, I'm still upset about Imelda's death, but feeling sorry for myself will not change anything, I just hope we can prevent more loss of innocent life.


Message edited by Croesis on 10/18/2008 08:53:26.


MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
Offline

My feelings are much in line with Vinia's on this operation.  Success or failure, it is always best to know what was done right or wrong.. simply glossing over the situation helps no one.  In some ways this operation was a success I suppose.. Wright knows we can stop her and she did not get her hands on the BIP.  The fact an innocent woman died without even being able to defend herself, however, casts a pall over the operation such as it was.

I do need, once again, to express my thanks to Vogt for the excellent work he has done.  I hope his future finds him happy and fulfilled no matter what path he chooses to walk.

(( For Vogt's final event, and possibly our final LE in a long time, I was not only hoping for a more positive ending, but also for a better event in general.  I realize they can't all be amazing but, as said, this could have been done as a crit or non player LE as there appeared to be little to no player interaction anyway. ))



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1995
Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
Offline

I can't believe no one recognized this as the place (or at least the scene) where Trin first met Neo in the club, after following the white rabbit.

This BIP is re-living Trinity's moments with Neo.




MC Photographer

Joined: Aug 3, 2008
Messages: 168
Offline

ShiXinFeng wrote:

I can't believe no one recognized this as the place (or at least the scene) where Trin first met Neo in the club, after following the white rabbit.

This BIP is re-living Trinity's moments with Neo.

Intersting thought.




Perceptive Mind

Joined: Aug 17, 2005
Messages: 597
Offline

ShiXinFeng wrote:

I can't believe no one recognized this as the place (or at least the scene) where Trin first met Neo in the club, after following the white rabbit.

This BIP is re-living Trinity's moments with Neo.

How do you know or how can you tell that was the exact club where they first met?



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1995
Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
Offline

Nicho wrote:

ShiXinFeng wrote:

I can't believe no one recognized this as the place (or at least the scene) where Trin first met Neo in the club, after following the white rabbit.

This BIP is re-living Trinity's moments with Neo.

How do you know or how can you tell that was the exact club where they first met?


((I can't, but in this game it's probably the closest approximation we're going to get. And, really, the club isn't as important as the scene itself; her facing the wall, only a few inches from it, with the lights pouring down and people visible all around. It's highly symbolic of that first meeting.)) 




Femme Fatale

Joined: Aug 16, 2005
Messages: 2196
Location: HvCFT Ishtar
Offline

Perhaps the BIP -- whose purpose is to help control the redpills in Zion -- was Trinity all along.  It would explain why the Assassin wasn't permitted to liquify her body...the Machines may have had to get the BIP out before that could happen.  SMILEY

 

Illyria


 
The Matrix Online » Top » News and Announcements » Live Events Go to Page: 1 , 2  Next
Go to:   

Version 2.2.7.43