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Neo Learned jujitsu Why Isnt it in the game?
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Dojo - Operative Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
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Systemic Anomaly

Joined: Oct 7, 2005
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If they ever made like expansion packs for MxO then I'd like to see some more fightin styles but I'd also like to see zen master back in the frame and maybe some swordfightin, maybe if they upped the lvl cap then they could add on sword fightin after the GM's



Systemic Anomaly

Joined: Dec 20, 2005
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One of the things that made Zen Master so attractive was the VD it granted. Now, we have Hyper Deflect in CR2.
 
Another was the ability to have a chance to remove negative states. Now we have Determination, and shortened debuff timers.
 
The biggest elements of Zen Master are already present in CR 2, and the offensive aspects of Zen weren't exactly spectacular.
 
As for swords/melee weapons, Walrus has said there's currently no plans for an expansion. Plus, the sheer number of animations such a project would require, especially with MXO's understaffed position, makes me believe it's just not going to happen.



Jacked Out

Joined: Dec 21, 2005
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Dang Pheyde ya beat me to it.Though I do have to add that I have notised all of the aikido ablities areeeee well not real I was going to send a pention to SOE to see if they could recreat the attacks and rename them like the real moves; Ikkyo, Nikkyo,Sankyo,Yonkyo,Gokkyo,Kaiten-nage,Kokyu-nage,Koshi-nage,Shiho-nage,Sumi-otoshi,and my favorite Tenchi-nage.( note all nage attacks are different forms of throws) and if you know any more you would think would be good add them or if you dont think any would be good tell me I want to hear your oppinions.


Jacked Out

Joined: Dec 21, 2005
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By the way i watched the enter the matrix movie and found out Neo didnt say "I know jujitsu" it was the first thing he learned so he said "I'm going to learn Jujitsu?".then he did all forms of martial arts and fighting.

Also heres a quick quiz for ya who was the first person to kill an agent?



Virulent Mind

Joined: Mar 6, 2006
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ShadowMavrick wrote:
Dang Pheyde ya beat me to it.Though I do have to add that I have notised all of the aikido ablities areeeee well not real I was going to send a pention to SOE to see if they could recreat the attacks and rename them like the real moves; Ikkyo, Nikkyo,Sankyo,Yonkyo,Gokkyo,Kaiten-nage,Kokyu-nage,Koshi-nage,Shiho-nage,Sumi-otoshi,and my favorite Tenchi-nage.( note all nage attacks are different forms of throws) and if you know any more you would think would be good add them or if you dont think any would be good tell me I want to hear your oppinions.

Yep i would say ideally if you wanted to create it perfectly i would start this with the basic pillars of aikido as set out by O'Sensei, Shiho-nage(four direction Throw), Irimi-naga(entering throws), Kaiten( open and turn movements), Kokyu-ho( Breath power techniques, Osae Waza( pinning techniques), and Ushiro-waza (rear techniques).

Once you have those basics, everything else fall into there respective categories, perhaps a dynamic system for basic attacks similar to what we have now. (oh and ive only just got the matrix and have just started checking out the aikido ingame so be gentle when it comes to this).

(oh and mainly focuses on the animations.)

Normal Attack- Would comprise of Kaiten movements-  opening and turning into the attacker there are lots of these,

Strong Attacks- Irimi Attacks- Strong entering throws and projections would come under this

Grab- Kokyu-ho Techniques, various forms of Kokyu techniques and projections that come under here, (a large proportion of aikido techniques can be called kokyu)

I would as said above use the entries to define the tye of attack chosen at IL. The first two would cicle through the various techniques,
Nikkyo, Sankyo, Yonkyo, Kaiten-nage ,Kokyu-nage ,Koshi-nage ,Sumi-otoshi , Tenchi-nage.

The special techniques i would add in are Shiho-nage (very destructive technique) I would add in Ushiro Waza as a buff for group attacks, i would also add pinning techniques such as gokyo that cause a stun like state to simulate a pin. Perhaps also a really nasty Juji-nage.

One thing ive seen from my very limited in game knowledge, is the strikes and kicks being used by Aikidoist, from my teaching and what i teach my students, strikes (Atemi) and kicks are used in the course of techniques, mainly through the techniques for example during Ikkyo there opens up alot of places where you can place critical blows to vital organs etc, it would be great to see this instead of the punches and kicks i currently see in game.

ShadowMaverick ill Pm u a list of other attacks that are quite good and if you need any help with this petition give me a PM,








Jacked Out

Joined: Feb 6, 2006
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The martial arts styles we have were chosen because of their popularity and balanced styles and jujitsu was not at the top of the list, we may see more styles in the future .




Joined: Mar 3, 2006
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"i know wut wud b a lil bit of a weird, but really cool MA tree? Folkstyle Wrestling. for those of u who dont know, that isnt the WWF but rather the olympic version that is a true sport. id love to see the day i can pull a double leg into a turk on a merv. "
 
YOU ARE MY HERO! i was wondering why no one mentioned that. ive been folk style wrestling for 5 yrs and coaching for 1 and im planning on going back to wrestling next season. this sport is FAR beyond any other around, you need mental physical and emotional discipline to lvls unfound in the average every day person (not to mention the ability to denie yourself the sensation of pain).
 
 
oh and SCREW a double leg, i wanna put the merv into a bananasplit, or maybe even a tilt series...oooooh or even a double vine into a giotene (sp)....now who dsnt wanna see that!.




Joined: Apr 9, 2006
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i want to see a double chicken wing to a figure 4 of the head move (legal in folk and fresstyle wrestling)


Jacked Out

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Jeet Kune Do ftw! :smileytongue::smileyvery-happy:




Joined: Mar 3, 2006
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actualy im pretty sure u cant figure 4 the head in folk style. either that or u cant scissor but it wud make more sense if u cudnt figure 4. oooh but i love the double chicken wing, if u know how to finish it then u can tech ppl EASY with that move.

and rather then scissoring the head. try keeping the double chicken wing and cross all the way over and lie flat, it puts TREMENDOUS pressure on the opponent.

 

oh and to keep this from being spam, i think that the reason we will never see folk style wrestling is due to the complexity and the fact that folk style wrestling is based off of counter moves. one person acts, the other reacts. u cant do that with the current CR.

Message Edited by Lemoore on 04-09-200607:49 PM


Message edited by Lemoore on 04/09/2006 18:49:17.




Joined: Apr 9, 2006
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i think probally cause all moves would be tosses/ no strikes........


 


 


 


and when u double chicken wing u walk around like a clock hand towards kids head so as he rolls over u can figure 4 head to keep from oppents from bridging so u get pin not points...


 


 


real reason we dont get fsw is cause they are great moves but will never be implamented cause we would kick all the kung fu guys asses





Joined: Aug 18, 2005
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BuSbY wrote:

Neo Learned jujitsu   Why Isnt it in the game?





You.

 

Are.

 

Not.


Neo.

 

I recommend "Path of Neo", it will hopefully satisfy your "i r teh 0n3!!!11" urges.

 

Thank you!

Message Edited by djconan on 05-06-2006 11:15 PM
Message edited by djconan on 05/06/2006 22:15:43.

Asa


Vindicator

Joined: Sep 15, 2005
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I remember reading an article on Martial Arts in the Matrix Online either before or shortly after I started playing. 


When choosing which Martial Arts to include they went for styles that are well known, asthetically attractive and that have a distinct look that sets them apart from each other.


I know someone said the comment makes them cringe but it did say Tae Kwan Do was not included as it was too similar to Karate.


What I've seen of Jiu Jitsu it's a very grab oriented style.  We have Aikido for that so I don't see it being included either.


Other people have mentioned Jeet Kune Do and Hapkido.  I haven't seen much of Hapkido but what I know about each they'd probably be quite similar to Kung Fu.


The thing that disapppointed me most was at the end where they said that both Muay Thai and Tai Chi had both been fully motion captured and rendered, but due to time resraints or something were never put into the game.  Personnally I'd love to be going in with my knees and elbows Muay Thai style.


I know new styles and weapons will be very far off if they ever occur but my personnal preferences would be to see Capoeira and Drunken Boxing.  Both are very unique and visually appealing.  As for weapons, of course a katana or nodachi about would be sweet, but i'd like to see other things like Bo, Nun-chuka, Tonfa's and Sai too.


Of course, not gonna happen anywhere in the visable future but hey, doesn't hurt to say it. 




Systemic Anomaly

Joined: Sep 14, 2005
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that would be cool for more MA styles i would like to see a mix of MA with Spy tree (not just mixing the 2 trees together)
Asa


Vindicator

Joined: Sep 15, 2005
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I think if they were ever seriously thinking off adding more MA styles the first they should do is make Spy style grant Ninjitsu.  Elite spies and assassins with the same combat skills as hackers, coders and awakened seems a bit wrong to me.

 
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