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Neo Learned jujitsu Why Isnt it in the game?
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Dojo - Operative Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
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Systemic Anomaly

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personally I think assasin style atm is pretty rubbish, need to beef that up abit b4 they do anything else



Ascendent Logic

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well the 3 styles are just basic ones that in one way or another touch a bit on most styles but for me we need to just c JUDO CHOP! and JUDO KICK! and then they fall over uncocious just like on tv lol



Perceptive Mind

Joined: Aug 20, 2005
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A while back i read a description in-game about the "self-defense" ability and they the way it sounded, that basic technique was jujutsu.  Ever since i figured that was what it was.  I could be wrong though.



Jacked Out

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ThrottleHound wrote:
if I remember the movies correctly he said in a bill and ted voice "I know kung-fu" not jujitsu
actually, he used kungfu as a collective/general term for martial arts.


Systemic Anomaly

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Vyzenator wrote:

we have our generalitis in our martial arts ingame. As kung-fu is the general name for Chinese Martial Arts and karate is a general name for japanse martial arts. then aikido is well...i dont know much about aikido. could be a generality for all the reversal types like hapkido and such but im not good with my aikido knowledge.

Hapkido, Aikido, and Hwarang-Do are all Korean I believe. However, practitioners of Aikido live in Japan as well. But don't tell someone who is Japanese that they descended from Korea. That's a good way to get dragon punched. :D




Systemic Anomaly

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Trayden wrote:
A while back i read a description in-game about the "self-defense" ability and they the way it sounded, that basic technique was jujutsu.  Ever since i figured that was what it was.  I could be wrong though.

Jutsu translated into English means 'discipline,' just as Do translated into English means 'way' or 'law.' That's why you have variations of styles, such as Jiu-jutsu, Aiki-jutsu, and Nin-jutsu. Or Hwarang-Do, which translates [I say this LOOSELY] into 'way of the sword.'

 EDIT: Come to think of it, my translations may not be exact but I think you get the picture.


Message edited by Zerotolerance on 01/24/2007 14:04:20.



Jacked Out

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I always thought it would have been cool if he were taught Jeet Kune Do instead.

I hope to free my followers from clinging to styles, patterns, or molds. Remember that Jeet Kune Do is merely a name used, a mirror in which to see "ourselves"-Bruce Lee

Now if that doesn't fit into the Matrix i don't know what does.

And Neo does learn Jujutsu, remember he was in the simulation for over 10 hours.

"Jujutsu....i'm going to learn Jujutsu?-Neo to Tank.

Edit: Spelling SMILEY



Message edited by Hoboken on 01/26/2007 19:15:08.


Systemic Anomaly

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Hoboken wrote:
I always thought it would have been cool if he were taught Jeet Kune Do instead.

I hope to free my followers from clinging to styles, patterns, or molds. Remember that Jeet Kune Do is merely a name used, a mirror in which to see "ourselves"-Bruce Lee

Now if that doesn't fit into the Matrix i don't know what does.

And Neo does learn Jujutsu, remember he was in the simulation for over 10 hours.

"Jujutsu....i'm going to learn Jujutsu?-Neo to Tank.

Edit: Spelling SMILEY



when you think about adding new tree's to a game though you have to realize what it would do to the balance of the game, if a new tree was added then there would be new passive abilities which would in turn increase the power of MA, now I know that MA is considerably underpowered in the ranged area and underpowered in the IL area to a certain extent but adding a new tree would require almost as much time as CR2 



Jacked Out

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I think if they're gonna add/implement a new MA tree, it should be zen master.


Systemic Anomaly

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Scroprio wrote:
I think if they're gonna add/implement a new MA tree, it should be zen master.

but there isn't any reason to, they'd have to completely revamp the tree. although it would be a nice addition I think they're saving it SMILEY



Jacked Out

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pack-hunter wrote:
Scroprio wrote:
I think if they're gonna add/implement a new MA tree, it should be zen master.

but there isn't any reason to, they'd have to completely revamp the tree. although it would be a nice addition I think they're saving it SMILEY
It should just be repurposed to tackel the ranged problem the interlock dependant martial artist suffers from,

it would also look nice in the ma tree, ..almost like the sniper ability tree(and passive , i mean its so low in the tree yet gives a massive buff to accuracy when loaded, there is no coresponding ability in the ma tree which gives any form of aditional melee accuracy or damage.) that kinda creates an imbalance in the favour of the guns side of the operative tree.


Veteran Hacker

Joined: Jan 12, 2006
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The short answer: game mechanics vs. reality.  Jujitsu has a lot of ground fighting, choking, breaking joints, submission.....MXO has none of that.  The closest we'll get is Aikido which was derived from jujitsu btw.


Jacked Out

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phaydren wrote:
pack-hunter wrote:
Scroprio wrote:
I think if they're gonna add/implement a new MA tree, it should be zen master.

but there isn't any reason to, they'd have to completely revamp the tree. although it would be a nice addition I think they're saving it SMILEY
It should just be repurposed to tackel the ranged problem the interlock dependant martial artist suffers from,

it would also look nice in the ma tree, ..almost like the sniper ability tree(and passive , i mean its so low in the tree yet gives a massive buff to accuracy when loaded, there is no coresponding ability in the ma tree which gives any form of aditional melee accuracy or damage.) that kinda creates an imbalance in the favour of the guns side of the operative tree.
They would need to drastically tone it down.. From what i saw the damage on it was 4x punt damage with a non state move SMILEY


Femme Fatale

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BuSbY wrote:
You Remember the line Keanu Reeves says in his bill and ted voice " I'm going to learn jujitsu?"  well why cant we have it in the game on the operative tree ?


He spends the day learning all fighting styles.




Jacked Out

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mmh the only idea i got is that they add new special trees for each style like she quan or snake style as it's also called for kungfu GM and make the lvl cap higher as an example i'll take she quan: she quan could more about rendering someone powerless as it's more focused at accuracy then any other MA i know off. like i practice she quan in real and against an akido student of the same rank as me i'm up for a pretty intressting fight (tho i usually hit the floor first then i bring him down with a luying legsweep XP)

still i think it would be great to see she quan and drunken boxing maybe even monkey style since they all focus on something diffrent here is a list of a balanced set of styles:

Snake style: Accuracy and rendering someone powerless

Tiger style: Power Damage all in all pin someone against a wall and keep em there XP

Monkey style: Speed could also give someone a enraged state

Dragon style (not sure about it's current name): throws and could also blind someone

Drunken style: A little of each maybe but still balanced with the others could also give someone a confused state

these are some kung fu styles i know of don't know of any karaté or akido styles


 
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