Ah not this again
The other day someone in my faction (lowbie from another game) asked about cqs and if there was an rewards etc. As of yet no But it got me thinking. What would be useful to experienced pvp players? More abilitys. Not just any abs, the org abs
I don't know what zion and mach ones are like but i know that the merv ones was like more acc and def. Prob some with more res etc. Means that people with more CQs are gonna be stronger than those with less. Means that more CQ does kinda mean more experiance in pvp.
What do yous think I know people are wanting CQ rewards and also org abs back. Get them both done in a oner
i second that vote!!!
This would make Pharaoh420nels invincible
and make large pvp factions anihalate Players in a gank/zerg
i will use my faction for example, 6 of us are past the 10k mark and are somewhat active if theres 6 of us spamming org abilities against zion 50's who by looking at the highscores really suck on syntax, they would not stand a chance especially with a dedicated healer (rubbing the salt in the wound).
these abilitys need to be reputation related so everyone can have the full advantages.
but i do think you should get rewards and keep the same figure of CQ for example, you could reward certain clothes/Weapons (org dependant).
but yeah we definetely need some sort of rewards system.
It will never happen.
only people that have been playin for years or more would benifit an it wouldnt be fair to the rest of us specialy the new new players
erm.. instead of it being unfair by getting a special item every 5k-10kcq ..
How about every 1k cq you get an item.. and then the higher the CQ the higher the buffs
Even if you're at 1k cq you would get good clothes
Just an idea so others that have 1-2k cq will think its fair
Hey, I could sit on a team with a lvl1 while 50's PvP and I leech their CQs, does that make me good at PvP? I say no, just because I've seen some people get them easily and not from PvP.