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RSI Model Manipulator
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Mainframe Invader

Joined: Jan 5, 2006
Messages: 417
Location: The Watchmen
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All the best fighters and those that can afford the gear have the same clothes,
people look the same, and it's not by choice.

Let us choose what we want to wear, people shouldn't be basing their loadout on
what non-stupid looking gear there is available for that loadout.

this simple idea lets the Devs avoid all clothing problems with one solution.
Make a temp mask of appearance, put on stupid outfit, apply nifty mask.


ignoring the clothing in matrix is like making it law to serve icecream in fire.



Message edited by Natasha768 on 02/15/2007 02:57:06.



Jacked Out

Joined: Jun 1, 2006
Messages: 94
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Yeah, after rsi pills, I expect them to do something about clothing manipulation.No need for me to list why and how, since almost everyone knows what is wrong with the current level 50 clothes (aside from all, no black buffed shades ? geez...).
One can always hope.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
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The Matrix was as much about mood and styel as anything else, it does need to do somthing about the clothing issues at some point...this idea seems more straightforward than some of the others and acheives 90% of what is asked.

I also favour the introduction of invisible clothing in outerwear  and shirts for additional variety and for discrete eye and ear piercings to be brought in as an alternative to glasses and hats.



Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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I like
A+



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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This topic need not exist.  For one thing it's 'unrealistic', but more importantly it has been said by the Devs already that they're looking at filling the gaps in the clothing database.  In not too long it'll be a lot easier to look good and have the buffs you want at the same time. 



Mainframe Invader

Joined: Jan 5, 2006
Messages: 417
Location: The Watchmen
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If Seraph and Agent Gray had to wear clown suits to pwn things the way they do, how many hours do you think the clothing situation would be fixed? probably not that many hours.

even if they double the amount of buf possibilities with the clothes people aren't going to be able to wear exactly what they want. need to be able to make mask image of combinations as detailed here, or let us transfer bufs from one clothing to another in the coding process.




Message edited by Natasha768 on 02/17/2007 00:47:43.



Mainframe Invader

Joined: Jan 5, 2006
Messages: 417
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the idea of invisibility/transparancy is good Tytanya, i'd look for something like this on gloves/hats, for example someone wouldn't wear gauntlets with a dress. making a saveable image of the Rsi would take this into account that there were no gloves or outerwear at that time.

and us girls are annoyed about the gimp mask, let bandannas be for both sexes. and the tiny tiny sunglasses look like m&m's and a paddle pop stick, i dont want to wear that, who designed this stuff? another problem fixed with the Rsi model manipulator.





Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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nicolletteRS6000 wrote:
the idea of invisibility/transparancy is good Tytanya, i'd look for something like this on gloves/hats, for example someone wouldn't wear gauntlets with a dress. making a saveable image of the Rsi would take this into account that there were no gloves or outerwear at that time.

and us girls are annoyed about the gimp mask, let bandannas be for both sexes. and the tiny tiny sunglasses look like m&m's and a paddle pop stick, i dont want to wear that, who designed this stuff? another problem fixed with the Rsi model manipulator.



I hear you about the gimp mask (/annoyed)


Redpill

Joined: Apr 4, 2006
Messages: 3
Location: Syntax, PST
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Like any innovative thought to be dignified, this proves to be an exceptional one.  However, there are so many things possible that can be tweaked to favor certain aspects of gameplay.  One should not presume that things can come terribly easy. 

I agree with a comment made earlier regarding MxO programmers compromising between better stats and better clothing.

-Eckow: Magnolia Corporation: Syntax 

 

'm71


Message edited by aventurier on 02/24/2007 00:48:30.


Jacked Out

Joined: Aug 15, 2005
Messages: 1234
Location: The Bonaguil Merovingian City
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Since there will be no more frequent live events or LESIG officers and more focus towards the "game"... this thread deserves to be NECROED!

Fighting in mxo and looking like hi tech hobos on crack is OLD.... this issue has plagued the game since the beginning. Something needs to be done to solve the problem.


Message edited by Ingus on 10/20/2008 12:44:38.


Encrypted Mind

Joined: Jul 10, 2008
Messages: 673
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You mean like the RSI capture tools being implemented next update?


Vindicator

Joined: Aug 15, 2005
Messages: 2955
Location: HvCft Nuria
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eval wrote:
You mean like the RSI capture tools being implemented next update?
Yeah, that's probably his motivation for necro'ing this thread.  Since it -could- work, I think it would be a decent addition.  And it would settle the problems of those who would rather fight in style rather than looking like a tornado dressed them that morning.



Femme Fatale

Joined: Jun 6, 2006
Messages: 487
Location: Syntax
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I support this idea too, not so much for PVP but because I would *love* to have outfits saved as a single item in my inventory! If I'm understanding this idea, the saved outfits would function like halloween masks or disguises, right? So if I have this item in my inventory and I bind ("save"SMILEY an outfit to it, I could conceivably save all those clothing items to email because I wouldn't need them to activate the "Asna mask" item, and that frees up inventory space!

If you could save multiple outfits and bind them to numerous "Asna masks" I'd have probably at least a dozen outfits saved this way, and PLENTY of inventory space to spare for farming, mishing, etc. GENIUS. WIN. TASTY GOODNESS.

DO WANT! SMILEY

/as



MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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Sounds like a great idea to me... and it would help with my hat phobia hehe



MC Photographer

Joined: Aug 3, 2008
Messages: 168
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This is an awesome idea, and i feel that the developers are already getting closer to this idea with the shiny new RSI Capture Tools we're getting in the next update.

 
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