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Data Taps, Spawns and Coding - Latest Content Explained
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Femme Fatale

Joined: Aug 17, 2005
Messages: 754
Location: the simulation
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Thank You, Aqua!  This is a great help




Mainframe Invader

Joined: Oct 27, 2005
Messages: 338
Location: HvCft Dareios [Syntax] {Germany}
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I also went out datamining today; I had two encounters,

1) Blood Drunks, 2 waves = Experience Amplification Device, 200k cash, about 9-10 random code bits

2) Wasteland Corrupter = RUN!!!

Yea, well, what I noticed is that it is not unusual at all that nodes spawn clusters, I had it quite often, I farmed for about an hour an had it exactly 7 times during that time; always usual frags (Patches and Subroutines).




Jacked Out

Joined: Oct 2, 2005
Messages: 186
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I went out and mined for a bit, I'm only level 29 right now so I was stuck with Siphon 2.0. I got a pretty good amount of clusters and they all had whole frags in them. I also had two encounters, one was 3 Tactical Security 2 levels below me, and the other seemed to be about a thousand frigging Data Sentries between 4 and 5 levels below me. Neither of them seemed to have anything to write home about, I only managed to kill one of the Tactical Security before I had to HJ to a building and the rest disapeared. The Data Sentries loot was pretty much on par with standard mission enemies. They had some info, health pills, bits, clothing etc.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
Location: All up in your constructs.
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Update: The 2x lv55 Agent spawns produce the two fragments required to learn the Data Scrambler 0.4 Schematic (yes, 0.4 appears to be the correct moniker, the details explain why) and to code 3 Data Scramblers.

Data Scrambler 0.4 requires Siphon Data Node (50).



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8892
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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Symmetric wrote:
Update: The 2x lv55 Agent spawns produce the two fragments required to learn the Data Scrambler 0.4 Schematic (yes, 0.4 appears to be the correct moniker, the details explain why) and to code 3 Data Scramblers.

Data Scrambler 0.4 requires Siphon Data Node (50).
Got the Scrambler made today. The  first part for the schematic dropped from the cluster with the 2 lvl 55 Agent Spawns. Then they 2nd part required to make the item itself needed the frag you get from a lvl 65 Agent spawn, which is single.



Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1852
Location: Recursion Organization: Zion Operative Level: 50
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Me and someone I picked up at Mara C went farming together and came across several spawns.  Loads of Data Simulacrums, some Tactical Security spawns, and some gang spawns.  Nothing major.  Best I got was more Experience Code Amplifiers which got me to max XP for lvl 50.  SMILEY

I've decided that I'll stop looking for the Quicksilver gloves and maybe they'll come to me. 

(but if anyone has any exact details as to what district you were in, what tool you were using, what clothes you were wearing when you got the gloves, that would be great.  SMILEY )




Systemic Anomaly

Joined: Aug 15, 2005
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Cervacius wrote:
(but if anyone has any exact details as to what district you were in, what tool you were using, what clothes you were wearing when you got the gloves, that would be great.  SMILEY )
Downtown, Code Extractor 3.0.



Systemic Anomaly

Joined: Aug 15, 2005
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Location: Syntax Server Organization: EPN Faction: E Pluribus Neo HvCFT: Anderson's Heart
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Can anyone explain exactly what the Data Scrambler 0.4 does?



Systemic Anomaly

Joined: Aug 15, 2005
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GamiSB wrote:
Can anyone explain exactly what the Data Scrambler 0.4 does?
I only just started using that today, but due to other events ingame, only used it for a short while. Need to confirm, but obviously most likely a faster spawn rate, but new spawns with it? Need to check.



Systemic Anomaly

Joined: Aug 15, 2005
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Aquatium. wrote:
GamiSB wrote:
Can anyone explain exactly what the Data Scrambler 0.4 does?
I only just started using that today, but due to other events ingame, only used it for a short while. Need to confirm, but obviously most likely a faster spawn rate, but new spawns with it? Need to check.
The only difference I've seen so far is that Clusters, when they spawn, will contain a whole bunch of red frags. I've had a few Corrupted spawn on me in pairs, but that's about it. Nothing else new that I can see, but maybe I've just been having terrible luck getting spawns with the Data Scrambler 0.4.



MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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Excellent guide  SMILEY  SMILEY

I just started hunting tonight and didn't really get anything amazing.  Some of those spawns sound insane though, especially the giant corrupted.  Even if I doubt I'll ever get whatever it is they and the other uber spawns drop, I'd love to know anyway.




Systemic Anomaly

Joined: Sep 7, 2005
Messages: 1959
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can i borrow some info?



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Taskmaster spawn is bugged if you're an Area hacker. Don't hit them both at once =P



Perceptive Mind

Joined: Aug 15, 2005
Messages: 505
Location: HvCFT Libertas Faction: Furious Angels Rank: Commander
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The Data Scrambler .4 has the highest rate for spawns, but the lowest rate for random data clusters. When data clusters do spawn, however, they are lootable eight times in a row with a different red frag for each. Data Scrambler .4 also gives more info. It does not seem to affect your success rate for harder data nodes (those in the white halls). It's all in the details for anyone who has it.



Ascendent Logic

Joined: Apr 17, 2006
Messages: 657
Location: hawaii boi!!!
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I got a lupine spawn in union hill. It is basically the same as blood drunks. FYI: Second Wave comes before First Wave is completely dead.

 
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