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The Other Side of the Looking Glass - February 14, 2006
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Ascendent Logic

Joined: Aug 15, 2005
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Regulus and I are on the same page, he just got to it before I did!

I agree with Xeros that a way needs to be formulated to let us change our tags.  This would alleviate the storm that has formed because of this.  This will not be acceptable to more than a few of us. 


Message Edited by machete on 02-15-200612:21 AM


Message edited by machete on 02/14/2006 21:21:11.



Development

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Ahhh, the fanzine. Okay.





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Any comments about it?

Rarebit wrote:
Ahhh, the fanzine. Okay.




Systemic Anomaly

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ReguIus wrote:


Rarebit wrote:


RogueA wrote:
Thank you Rarebit, but I must ask... why wait a YEAR since Paul's Interview to let us know that Paul's(and subsequently the community's) "vision" isn't going to happen? Many of us are becoming angry because of this.

Many of us RPers now have to completely re-write our stories, and somehow make it seem like all the events that would lead to an org-switch never happened.



I don't have a great answer for that. In fact, I'm not even clear on what Paul said way back when. Does anyone have a handy link to whatever interview(s) of his talked about the other orgs coming along?

Sorry no visual, but exact quote out of the fanzine in front of me-

"Zion, the Machine Civilization (Agents), and the Merovingian all offer missions. Successfully complete them ,and you gain abilities, guns, tools, and power. As the story develops, more organizations form. Most (not all) offer missions. Some just want to kill you."

Message Edited by ReguIus on 02-14-200609:11 PM




No no, give him the quote where he explains the new orgs and the "why" behind their creations. He doesnt name any but lists why each is made.

He also said some will be hostile to all Players, and thus non-joinable by Players or something.




Systemic Anomaly

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"I might add that in short, there are four, five  or more organizations, though some aren't interested in having redpills join them."

Can you give any hints about them?

"They're reactions to developements in the story.  One group forms for vengeance. (Niobe)  One seeks power.  (General, maybe later on?)  One is misrepresting itself and hiding its true motives (Cypherites).  Another is a quasi-religion.  Neo died for us, you know." 

Pg. 16 of the MxO Fanzine questionaire, Paul Chadwick section.  that's the first mention.






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So I'm gonna guess:

"Lith planned it, dropped it, SOE forgot about it."


Systemic Anomaly

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Xeros wrote:

"I might add that in short, there are four, five  or more organizations, though some aren't interested in having redpills join them."

Can you give any hints about them?

"They're reactions to developements in the story.  One group forms for vengeance. (Niobe)  One seeks power.  (General, maybe later on?)  One is misrepresting itself and hiding its true motives (Cypherites).  Another is a quasi-religion.  Neo died for us, you know." 

Pg. 16 of the MxO Fanzine questionaire, Paul Chadwick section.  that's the first mention.




that's the one



Systemic Anomaly

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Just thought of an idea...under the fixing it, if there is inevitably no fix...we could always have on each server 3 factions for each cause.  It would at least give proper flags.

Respective faction names, and orgs:

Zion - E Pluribus Neo

         (Niobite) Vendetta

Machines - Cypherites

 

 






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Xeros wrote:

Just thought of an idea...under the fixing it, if there is inevitably no fix...we could always have on each server 3 factions for each cause.  It would at least give proper flags.

Respective faction names, and orgs:

Zion - E Pluribus Neo

         (Niobite) Vendetta

Machines - Cypherites

 

 



But it's just not the same, PVP wise.




Joined: Oct 19, 2005
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What a disapointment.


Jacked Out

Joined: Aug 15, 2005
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I just have to say one thing:

Whoa, Rarebit.

Your one post above was really that kind of Developer Insight I like to see. SMILEY

I really begin to like to discover the ways of a game developer company and this post really revealed background info I like to hear.

Just like on a DVD with its bonus material. I really like that. SMILEY

And I'm kinda happy now that the PVP will be kept three-sided (and not six-sided)... SMILEY

>revolt_




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Easy answer..they held off as late as possible cause this is a corporate machine that wants to suck every penny they can from the customers..any way they can get the players to say I'll wait a little bit longer till such and such happens the more they milk from this game with a skeleton crew...and guess what walrus is totally in on it...he doesn't care about the community,he cares about getting paid..his job is to play the lovable guy who you all forgive...kudos walrus..you win moron of the year 2 years straight!Kudos!


Ascendent Logic

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Can you at least PLEASE let us flag differently... I dont mind if there arent new missions and new contacts... I just dont want to flag Zion anymore...
 
Pleaseeeeee give us a new org flag or something... PLEASE!
 
The decision to NOT bring in new orgs... Just killed the RP for me... The faction we are in, is basicly never going to go anywhere without the new org... Thanks for killing the dream Devs...

Message Edited by Kshana86 on 02-14-200610:06 PM


Message edited by Kshana86 on 02/14/2006 22:06:35.





Joined: Sep 14, 2005
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im pretty sure cr2.0 is the real mistake here. partly because it sucks.

"We also appreciate everyone keeping an open mind to the removal of Tactics numbers and damage absorption text"

this is an asinine decision, why would you not give the players the ability to fully understand what is going on during combat? oh because it doesnt really matter since its all based on obsenely random rolls.
i wont continue to play if this is implemented.

this however is just my opinion, some people seem to actually 'like' cr2.0. i think they are just happy for anything they can get.

you see, the majority of the looking glass article was about the combat revision, but the vast majority of the response posts have been about the snipette regarding content RP related issues.  clearly the players main concern is with the storyline, and that is what we want to see developed. 

you are wasting your time trying to remake the game system, you will only lose people because of it.  we are tired of the pointless fighting, the little problems with the combat can be overlooked if we have story to follow and reasons to fight and things to keep us occupied. 
live events is what set this game apart from other mmorpgs from the start, and we have been waiting desperately for more. the game has gotten so much better recently because of the character interaction and rising RP. play to the game's strengths, push the story and the live events, not the combat revision that comes once we are tired of fighting.


Systemic Anomaly

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Kshana86 wrote:
Can you at least PLEASE let us flag differently... I dont mind if there arent new missions and new contacts... I just dont want to flag Zion anymore...
 
Pleaseeeeee give us a new org flag or something... PLEASE!


/agree 2.0

 
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