I put this in the ability feedback forum, but since that forum may as well be hidden, it getting pretty much ignored there. I'm hoping to get some help with this.
Has there ever been a compilation of the rate of progression (level by level) for Style influences? Not talking about title buffs (although if they scale, I could use that info as well), just about the Styles (Kung Fu, Hacker, Spy, etc)
Such as this that was given in the Attribute guide on the main page:
Self-Defense Style Influences:
- Ballistic Accuracy : 1 point per level
- Ballistic Defense : 0.96 ppl
- Ballistic Damage : 2 pts (base) + 0.2 ppl
- Melee Accuracy : 1 ppl
- Melee Defense : 0.96 ppl
- Melee Damage : 4 pts (base) + 0.42 ppl
- Thrown Defense : 0.96 ppl
- Viral Defense : 0.96 ppl
Or does this 'influence scaling template' apply to all of them?