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Inner Strength Wars
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Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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Ballak wrote:
Uh, I guess you've never heard of Upgrade Attacks.
Cause those 20 seconds out of every 90 totally make hacker the pwn in IL Amirite? It only puts a giant beacon above your head that screams "Stun Me".

*Upgrade attacks goes off*
*Other player changes to block, Twiddles Thumbs*
*20 seconds later, other player returns to attack spam*

Message edited by Pylat on 08/25/2008 12:24:35.



Perceptive Mind

Joined: Sep 1, 2005
Messages: 589
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>.< I cannot believe you are even talking about IS Costs for abilities... MAs are powerhouses in MxO, as with every tree you have powerful abilities, but MKT only has a few, Guns have a few, coder has none, hacker has alot and MA, pretty much every ability in interlock done by an MA to one of the other trees, if done right, will hurt them badly. If you really look at the Attributes you will see that the reason for MKTs being so powerful is Reason. Add more Reason to your MA stats and you will cost less IS each ability. It's all a matter of how well you know the game, and how well you use what you know to pwn others.

As a MA, Gunners, hackers, MKTs, all get owned in interlock, I can take on a few people in a row if they are slacking, MA is pwnage, so don't hate on it because of the Costs of IS it takes to use abilities, stop spamming abilities and you might have enough to kill more then one person, or one person if you are lucky and a noob kthx.

Every tree has it's weakness, every tree has it's strenght, those that understand every trees weakness and strength, those are the true IS Warriors. =P




Perceptive Mind

Joined: Sep 1, 2005
Messages: 589
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>.< Double post ftl, Sorry.


Message edited by Skull101 on 08/25/2008 15:27:24.



Systemic Anomaly

Joined: Nov 28, 2005
Messages: 1059
Location: Maribeau É Recursion: Craint
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All i ask is for powershot. please................



Systemic Anomaly

Joined: Nov 28, 2005
Messages: 1059
Location: Maribeau É Recursion: Craint
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and Decoy..... that is all...



Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
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Pylat wrote:
Ballak wrote:
Uh, I guess you've never heard of Upgrade Attacks.
Cause those 20 seconds out of every 90 totally make hacker the pwn in IL Amirite? 
Yes.



Ascendent Logic

Joined: Apr 12, 2006
Messages: 774
Location: Creston Heights
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The ma  specials all do more damage than the other classes, the specials is costs, for the most part scale to dps.

MA's are not that bad against those classes in a controlled 1v1,

However in mass pvp MA's are not worth playing unless you have people to back you up..you have no roots,no real damage outside of interlock,and are essentially a sitting duck.

So in the end MA= good for dueling,good for tanking for a good sized team,and horrible for anything else.

 




Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
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Skull101 wrote:

Add more Reason to your MA stats and you will cost less IS each ability. It's all a matter of how well you know the game, and how well you use what you know to pwn others.

The first sentence is incorrect. IS cost modifier BONUS % will only affect things like the Efficiency upgrade on your buffer.



Ascendent Logic

Joined: Aug 16, 2005
Messages: 921
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My only real complaint would have to be to adjust moves like wrist throw. not fully sure on what should be done to it other than something should be taken away to decrease the IS cost especially since its rather inaccurate. I mean no one uses it other than the ocasional NPC and those looking for a cool animation. of course I've seem to forgotten what excactly its effects are if its stun or powerless but anywho its not used much.

 that and in the aikido tree there are 3 moves that require off balance which makes only tomo really useful since its the strongest. why not make say counter throw a dazed requirement or aerial another like it is with kungfu ( wooden dummy vs pistons) or with karate (ki charged vs machine gun kick)

and lastly give ki charged attack some sort of effect like spinning ki summon does instead of the i think 200 damage (guess) or so it does sinc ethey cost the same IS and the small radius area damage isn't worth it all that much.

wow this turned out to be longer than planned.



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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Cadsuane wrote:
Pylat wrote:
Ballak wrote:
Uh, I guess you've never heard of Upgrade Attacks.
Cause those 20 seconds out of every 90 totally make hacker the pwn in IL Amirite?
Yes.
You're doing it again Cadsuane, posting without proof. Please back up your statements.

A short list on how to easily counter Upgrade Attacks with each different class.

MA: Use Punch Reversal Catch Slam the moment it UA is used and then slam them hard, if that fails change to block and watch them miss repeatedly against your maxed out defense.
Gunman: Use Pistol Barrage the moment UA is used, if you get the powerless they can say goodbye to half of UA while you spam moves on them, change to block again and watch them miss repeatedly.
MKT: Use canny strike to leave interlock with them, it has a +100 bonus to accuracy so is very likely to outroll UA. Then just root them and run back 21m to get out of range of all their attacks, failing that you can just spam moves back at them, with your high accuracy you can outroll about half of a hackers moves anyway.
Hacker: If you have Stun 1.0 loaded use that the moment UA is used. Then spam moves at them as usual, when the stun wears off change to block.

And thus it has been proven that UA does not really make a hacker any good in interlock. It's extrememly obvious when it is used so it's very easy to counter.



Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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Pylat wrote:
Cadsuane wrote:
Pylat wrote:
Ballak wrote:
Uh, I guess you've never heard of Upgrade Attacks.
Cause those 20 seconds out of every 90 totally make hacker the pwn in IL Amirite?
Yes.
You're doing it again Cadsuane, posting without proof. Please back up your statements.

Cadsuane, how could you be so silly.




MC Photographer

Joined: Aug 17, 2005
Messages: 3654
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i do have to say for any MKTs and is regen ive started using the SSR SHades and Sakura along with Seraphams and my is regain is pretty good those three items work wonders.



MC Photographer

Joined: May 26, 2006
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Bayamos wrote:
Skull101 wrote:

Add more Reason to your MA stats and you will cost less IS each ability. It's all a matter of how well you know the game, and how well you use what you know to pwn others.

The first sentence is incorrect. IS cost modifier BONUS % will only affect things like the Efficiency upgrade on your buffer.
I lol'd, sorry to interrupt.



Ascendent Logic

Joined: Aug 16, 2005
Messages: 921
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nubious81 wrote:
i do have to say for any MKTs and is regen ive started using the SSR SHades and Sakura along with Seraphams
and my is regain is pretty good those three items work wonders.

ya those are pretty much my standard with any tree sometimes interchanging SSR with widows moor shades
unless of course I'm sniping or something but thats another story.



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4810
Online

Bayamos wrote:
Skull101 wrote:

Add more Reason to your MA stats and you will cost less IS each ability. It's all a matter of how well you know the game, and how well you use what you know to pwn others.

The first sentence is incorrect. IS cost modifier BONUS % will only affect things like the Efficiency upgrade on your buffer.

So far to "How well you know the game".

If you knew the game very well you'd think more about stuff like "why does the MKT title give 10 pts more accuracy (after applying) than any non-spy title?" or "why is the IS cost from heals messed up?" or "why does Leg Sweeps D.P.S. (and obviously the time it uses to collet damage) not match up with the damage it actually does?".

 
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