Okay... OOC, I'm beside myself with glee at the Archival missions: I think they're the best thing the devs have given us so far and they're a real help to me, since it's done a lot to really help me get up to speed with the storyline. It's one thing to read a fan-created timeline, it's another thing to run the missions that helped advance that storyline. But IC, how do I weave the Archivals into my storyline? I've been saying I've only been unplugged since November of last year, so it's a little wierd to be fitting the missions prior to my character's unplugging into her storyline. So far, my IC explanation is that I've been running "highly confidental" missions for my organization, but that seems a little lame.
Any thoughts?
That's pretty much what popped into my head, too! (Great minds think alike?)
Well, since the Matrix itself is nothing but a giant construct, it would stand to reason that "playback" would be a plausible thing to achieve.
http://forums.station.sony.com/mxo/..._id=36300000110
"Holographic Traning Missions"
Etc.
Really, working any missions into your RP is difficult. After all, Tyndall/Gray/Flood may have just asked -you- to go and kill xxx but a thousand other people also killed xxx. Best to leave it as sketchy as you can. RP with the storyline, but don't take your actions on missions to be significantly about your own character.
Merely;
Machine Operatives today tracked down xxx and eliminated him,
not
Zampano today tracked down xxx and eliminated him.
Merely; Machine Operatives today tracked down xxx and eliminated him, not Zampano today tracked down xxx and eliminated him.
Well doesn't that make "assassination" missions rather futile? I mean, if you're just EJPing them...you're achieving nothing. In fact, doesn't that make the whole system of combat obsolete...
Though I should have said, Critical missions should be viewed as I stated. (in my opinion) normal missions can be roleplayed in any way you want.
Well doesn't that make "assassination" missions rather futile? I mean, if you're just EJPing them...you're achieving nothing. In fact, doesn't that make the whole system of combat obsolete...Though I should have said, Critical missions should be viewed as I stated. (in my opinion) normal missions can be roleplayed in any way you want.
Now that is convenient! *laughs* Anyone that we are ordered to kill doesn't have an EJP but those we want to kill...all of them do.
I love this game