Rarebit wrote:If that was the case then it wouldn't show up during the day, or indoors, andPlayerFX_LightPool_Bright_Scale = 0would fix it. I kind of thought it was something else, though.THAT DID IT!!!I DON'T HAVE THE FACIAL SHADING BUGUsed the old XP fix (modellighting) and added the above! *goes to find another person w/ Vista to confirm*Edit: more testingPlayerFX_LightPool_Bright_Scale = 0 removes alot by itself, and the face effects are alot more subtle. Only thing remaining it looks like is maybe...the sun? I dunno, I'll play with that more later on!WHOO
If that was the case then it wouldn't show up during the day, or indoors, andPlayerFX_LightPool_Bright_Scale = 0would fix it. I kind of thought it was something else, though.
LtCmdr_Tsusai wrote:Rarebit wrote:If that was the case then it wouldn't show up during the day, or indoors, andPlayerFX_LightPool_Bright_Scale = 0would fix it. I kind of thought it was something else, though.THAT DID IT!!!I DON'T HAVE THE FACIAL SHADING BUGUsed the old XP fix (modellighting) and added the above! *goes to find another person w/ Vista to confirm*Edit: more testingPlayerFX_LightPool_Bright_Scale = 0 removes alot by itself, and the face effects are alot more subtle. Only thing remaining it looks like is maybe...the sun? I dunno, I'll play with that more later on!WHOOThe facial issues are still back when I add that line to useropts.. hm. whats the Old Xp Fix
Also the point about the shadows being turned off - that seems to have fixed it aswell Tsusai, your proving to be quite the vista mxo tech support, thanks.
~Darminian