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Sharpshooter and Multi-Fighting... and Cryptography.
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Systemic Anomaly

Joined: Feb 12, 2006
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Sharpshooter already has a purpose and works, why change it?

Multifighting should also be some sort of passive buff. Seeming Sharpshooter increases the effectiveness of ganking (More or less, cause it's only useful in a 2 v 1 situation) it should be there to reduce the power of the gank.



Femme Fatale

Joined: Mar 31, 2006
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Pylat wrote:
Sharpshooter already has a purpose and works, why change it?

Would be nice to know what this mysterious Penalty is, still dont know if it is even worth loading it SMILEY



Transcendent

Joined: Jun 21, 2006
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Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty.



Systemic Anomaly

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I don't load it with any of my gunman loadouts, a 2 v 1 situation is advantage enough. I'd rather spend that 1 memory on improving myself for 1 v 1's or to survive getting ganked myself.



Systemic Anomaly

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ZETAX101 wrote:
Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty.

Actually early in this thread 9mmfu said there's an Accuracy penalty for free firing at someone who is already in IL. THAT is the penalty that Sharpshooter removes.



Transcendent

Joined: Jun 21, 2006
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In all my time I used to spend on Vector, I learned that it really does help to load Sharpshooter with Duelist. I just assumed since everyone is moaning about it not working that it actually didn't anymore.

EDIT: And if the penalty of which you speak still applies, then it would be best to load sharpshooter if you're playing backup duties.

Message edited by ZETAX101 on 06/07/2008 14:03:50.



Jacked Out

Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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ZETAX101 wrote:
you might want to make it more like 12-15 seconds?
Why not 20 seconds? Sever artery has an effect which lasts 30 seconds, I'd like to see gunners have a decent accuracy buff especially against MKT's insane accuracy...

Still, as Solid says, I'd like to see the figures behind the Sharpshooter ability

Message edited by Croesis on 06/07/2008 14:13:57.


Transcendent

Joined: Jun 21, 2006
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I fully agree about the whole sharpshooter thing, however, Sever Artery is rediculous in PvP, especially in DM and such, and any self-respecting hacker should know that. The Devs will not make the mistake of making a new Sever Artery, I can almost assure you.



Jacked Out

Joined: Aug 29, 2005
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ZETAX101 wrote:
Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty.
I think it's just acc penalty. Damage in IL is calculated on the 4 second round basis if I am right.


Transcendent

Joined: Jun 21, 2006
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Pylat already corrected me, you had no need to. Read the discussion before posting.



Jacked Out

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ZETAX101 wrote:
Pylat already corrected me, you had no need to. Read the discussion before posting.
I did but didn't see it.


Transcendent

Joined: Jun 21, 2006
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No Harm, No Foul.



Femme Fatale

Joined: Nov 29, 2006
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So, on Sharpshooter, someone asked about whther there is a penalty on Free-Fire melee.. Did we ever get an answer on that?

And also, yeah, whoever asked "how much is the penalty?" Id like an answer to that too.

 


 
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