Villemar wrote:I think the CU2 needs a good couple more months of testing before subjecting it to the live game. Typical fanboi posts in this these types of threads, "wow, golly gee, that's super, I can't wait!!!1111, I luv u" I never thouight I'd say it but my frustrastion level is getting so high I too may join the chorus if dissaffected players who are considering leaving. All you people had to do was add more content. Instead you chose to add a half-assed incomlpete combat revision which spells doom unless you're a button masher or know all the loopholes that enable you to kill 50's with one or two good headshots.
Message Edited by Aquilae on 01-28-200604:46 PM
EndlessVoid wrote:I believe he meant that Update 41 will be released on schedule, assuming nothing goes horrendously sour with CU 2.0 between now and then.Frankly, it would be a huge mistake to release CU 2.0 in the state it's currently in, much as I believe it's shaping up nicely.- Void
Darrius_SPLET wrote:Very cool update, expecaly the lobby...However, could someone please explain to me the new Cinimatic Style they are talking about in 5.1?
Villemar wrote:Stinger: +7 Thrown resistance, +2% Loading Area Speed
Message Edited by TheTaxidermist on 01-28-200603:54 PM
Message Edited by ChambersOfShaolin on 01-28-200607:06 PM
Villemar wrote:They don't even have a working tutorial. How is someone supposed to learn the new combat system? Trial and error? Oh and I can't wait to see how random my buffs are gonna be on my unique buffed clothes now. Stinger: +7 Thrown resistance, +2% Loading Area Speed Direwolf Coat: +8 Cryptography bonus Assassin's Mask: +3% Damage Resistance Against Akido Simulacrum Troll's Hide: +8 Respect among Blackwood Goofs
Rarebit wrote:The additional Kalt lobby NPCs are the same level as the NPCs already in the area.