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MXO story outline for chapters 7-14
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Systemic Anomaly

Joined: Aug 22, 2005
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Fair enough; I hope you have many opportunities to continue creative storytelling dans l'avenir!

And with that I give you my final  /salute. 

 


Message edited by Villemar_MxO on 02/13/2009 02:52:18.



MC Photographer

Joined: Nov 17, 2005
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Rarebit wrote:

I didn't try to plan out stuff like that far in advance. Things like the Kid being shot down and getting scarred, Persephone trying to save Kroller and being nearly killed, lashing back at the Merv, stuff like that just happens as you get to thinking how you're going to execute certain story points, and what that would mean to the characters involved.

 

Personally, I'd have liked to have seen her really grow a spine (or some ovaries of steel) and really hold his family jewels to the wall for the way he's treated her. But there again, it was interesting to see her go through that Thanatos/sad Gothic stage (and to everyone who said you stole Morraeon's look for Perse, I gotta tell them, that gown was in-game before Morrae was even a blip in my mind, and people were using it to make their gals look creepy and Gothic).

Though it would be nice to see her perk up again, and I've got a few notes where Sieges challenged her brother to go perk up Perse, since he's kind of a ladies' man... Might have something to do with her recent slow recovery, since her color at least looked better in that last Merv mission. :: Smirks::




Femme Fatale

Joined: Nov 29, 2006
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man, I hate coming to the party late...especially as Rare is now officially gone SMILEY

but, yeah, I think this story is really pretty d*** awesome overall. There are some things I would have maybe seen differently, but overall, I think this is spot on.

Rarebit wrote:

cloudwolf wrote:

Remember the bros supposedably O.K'd the storyline up to and including Chapter 9. That includes the Oligarchs and their background.

The same can't be said for Neo/Trinity though

No, that part was in there too even way back then.

Thank you for clarifying that. Maybe all those "ZOMG, the story isn't Matrix-y" people will clam up now.

Villemar_MxO wrote:

Neoteny wrote:

Oh yeah, I second Othinn's question. I'd almost forgotten about  that.

I also have another one: A while ago, I believe it was in one of the ask a dev threads at least a year if not two years ago, you said that one of the ideas you posed to the brothers (via Chadwick?) was shot down. Do you think you could tell us what it was?

I believe he stated recently that the only idea shot down was the idea that humans were not used as batteries/energy sources for the Machines, that that was a Machine lie (ie. they were being imprisoned for other reasons).

See, that contradicts with this though....

Rarebit wrote:



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Chapter 9: Intrusion


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


9.1



[Oligarch Backstory:

(...)
The darkening of the skies by humanity was a setback, but one to which the Machines were able to adopt simply by switching from solar to nuclear power. The role of caretaker still deep in their programming from their days as man's helpers, the Machines built the Matrix to house a remnant of humanity--preserving every genetic variety they considered sufficiently efficient, in large enough numbers to avoid the danger of eventual inbreeding. The number of humans preserved in pods is far less than Morpheus' estimate, however--only about five million, the population of the Matrix' simulated city.

This is one thing that I would love to have some further clarification on, seeing as it has always been the weakest point in the whole Matrix Story (I know its Science Fiction, but I usually find stories better when its not the science part that is fictional. Anywho...)


 

Rarebit wrote:

ZaneZavin wrote:

As far as the genetic thing, I think back to Neo's conversation with The Architect and it wouldn't make sense unless pretty much everything Archy said was a lie. [...] If Neo is an anomaly that was beyond his control, then he wouldn't have been specifically created with that purpose etc.

It was the Oracle who came up with the inherent error scheme. The Architect allowed it, but he did so knowing that that part of it wasn't something over which he had direct control.

Heyyy this is a good opportunity to mention that personally (I wouldn't enforce this on others, mind you, since it's pretty touchy in some ways), I don't think Neo was "the anomaly." The Architect calls him "the eventuality of an anomaly," which is different than actually being the anomaly. If you have to pick a character as the anomaly, it seems to me that it would have been Smith; but I think it's more accurate to say that the "anomaly" he was talking about was the cascading system of errors that inevitably result from the current Matrix program's built-in imperfection that allows for a small percentage of the populace to reject it ("the anomaly is systemic," etc). The tricky part about this interpretation is that one of those knuckleheaded Agents later says "The anomaly" when he finds Neo; I explain this away for myself (whee magic!) by making excuses like "Agents didn't know everything" or "the Agent was simply referring to Neo as one of the primary manifestations of the consequences of the anomaly."


I always took the whole anomaly thing in a slightly different way than this...

In the movies, the Architect claims that he designed two different Matrix's, that both failed. The Third succeeded when the oracle "stumbled upon a solution whereby 99.9% of subjects would accept the program if given a choice, even if only at a subconscious level."

In addition, from other comments made by the Oracle ("that man can't understand any choices..."), I came to the conclusion that the previous versions of the Matrix didn't really allow for choice at all. It was a more scripted experience, and this is what ultimately led it to be incompatible with the human psyche.

so the redesigned Matriz allowed for choice, but this led to problems. The problem was not merely that people would leave, and Zion might get out of hand. The problem was that a system that allowed for choice allowed a human brain to interact directly with the system. Eventually, someone might learn how to hack the system with their brain, or, even worse, become symbiotic with the system.

As a wierd analogy, i think there's a parrallel here with the second Spider-Man movie (I'm going to assume people have seen it... if not, umm, spoilers). Early on, when Doc Oc is first putting on his arms, he explains to the crowd how the arms have AI, and so can do stuff on their own. Someone in the crowd asks, basically, well if the arms have intelligence, whats to stop them sending signals back to your brain? Of course, the Doc explains that he has a little chip that makes commands ONE-WAY, and the remainder of the story explores what happens when that chip breaks.

I interpreted the early Matrixes as having something akin to the Doc's chip, that kept humans from being able to control the simulation. They sensed this blockage, and rejected the program. The Oracle's solution was to take the block out, and most people would be content with living day to day lives. however, this ran the risk that SOMEONE would eventually try to control the system.

As such, Neo was THE Anomaly, the human who learned (really more accurately was in the process of learning) how to control the system. That the Machines found a way to manipulate him was a check mechanism, to make sure that he never totally overan the whole Matrix.

So... thats my idea, doesn't exactly Jive with the version we now have in the account here. I think i still prefer the concept of Neo as a human who became symbiotic with the system, over a program seeded into a human. Maybe the DNA control cloning thing only developed over time? Maybe the First Anomaly was truly an Anomaly, that developed without the architects or Oracles intervention? And then they took and cloned him, so that they could repeat and control the process?

Anyway, again, if you still get the opportunity to read this Rare, I think you've done a bang-up job overall. Thanks for answering so many peoples questions. I think it will be really hard for anyone to come in and one-up this, or for any of us players to come up with a better story line. And while you've stated that this game is meant to have an endless story-line, remember...

"Everything that has a beginning, must also have an end."




Jacked Out

Joined: Dec 5, 2008
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Sounded like Red Sky in beta at the end?

 

Also, Agree with Phrack.  Trinity alive?  Even in a android for as the ooligarchs or whatever is too much of a stretch.  She was in machine city, and if the oogy-boogys didn't chase merv ships there, how did they get trinity's body?  I'm not trying to be a nay-sayer, but it just doesn't stack up as the movies did.  At least there, the theory and thesis had grounds in reality somewhat, and were explanible.

 

Also, the idea of DNA being the control for creating "The one" is rather far fetched.  There is a large chunk of the human genome that is still unexplainable, unaccountable which scientist consider the portion that could possibly make up a soul.  Those that believe in such a thing of course. 

But this is a numbers game.  Not some science fair show showing the charts of the color rats that two parent rats can breed.  It's the fact that everyone is slightly different.  In no way can everyone be pleased.  (Can't please all of the people all of the time kind of thing).  The Neo is just the one who cannot be pleased at all, so he is therefore a method of control.  Anger breeds quick action, quick action is foreseeable.

Just my .02, but it sure seems like it's a similar level to the movie "The Sting".


Also, My one major merv question has always been...

If the twins healed when they went etheral, how did they "Blow apart" when Morpheus blew up the Caddy?  They were plainly seen going etheral as they went skyward... meaning the flames blow through them, and they gain the ability to move through the fire and land safely and healed.  (Bullet wounds are instantly healed when the one went etheral after morpheus lit his arm up, and the twin felt obviously no pain.) Major inconsistancy in the exile story part of it IMO.

But, overall, not too bad/not too great.  Acceptable, if you didn't really get into the theology and major philosophy of the movies.


Message edited by TheChainer on 02/25/2009 23:29:09.


Femme Fatale

Joined: Nov 29, 2006
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TheChainer wrote:

 


Also, My one major merv question has always been...

If the twins healed when they went etheral, how did they "Blow apart" when Morpheus blew up the Caddy?  They were plainly seen going etheral as they went skyward... meaning the flames blow through them, and they gain the ability to move through the fire and land safely and healed.  (Bullet wounds are instantly healed when the one went etheral after morpheus lit his arm up, and the twin felt obviously no pain.) Major inconsistancy in the exile story part of it IMO.


Agreed about the inconsistency. I think this aptly illustrates that even the Bro's didnt know exactly what to do with some of their creation. I think They created the Twin's thinking "Dude, those would be cool!" But then they had to find a way for Morpheus to win, cuz, like, hes da good guy. I'm guessing that for the movie, that was meant to be ambigous. Might be that the explosion was so big that it they got "blown away". Not destroyed, mind you, just pushed far enough away that they couldn't catch back up with the action. For MxO, this turned into their being blown to pieces...

Anywho, that might be getting a wee bit off-topic...




Systemic Anomaly

Joined: Aug 16, 2005
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LOL @ Rarebit.


 
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