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Perceptive Mind

Joined: Aug 15, 2005
Messages: 2081
Location: 666 Lucifer Lane, 7th Circle, Hell
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the ultimate question:



what do you blame keith for?




Jacked Out

Joined: Nov 11, 2005
Messages: 423
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Okay, so I finally read the correct email thread. I gotta echo Walrus
-- some great ideas in there, but our schedule is jam packed. And
thanks Walrus for the screenshot!



Oh and V for Vendetta is sooooooo O/T... so... there was a question
about redoing or otherwise revisiting old critical mission content.
We're not supposed to address future content... but... next patch isn't
so far into the future... uh... okay someone ask another question.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2137
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I know attribute revamp hacks are classified as
singletons at this time if the players that decided to save theirs for
the revamp don’t use it before the new one is sent out will it not
stack for us?

Message Edited by Abigor666 on 12-16-200510:58 AM

Message Edited by Abigor666 on 12-16-2005 10:58 AM
Message edited by Abigor666 on 12/16/2005 10:58:34.




Jacked Out

Joined: Nov 11, 2005
Messages: 423
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Abigor666 wrote:
I know attribute revamp hacks are singletons if i kept mine from before will the new one stack?


I
don't think it will; however, I think there are plans to make revamp
hacks a little more readily available on the test server, so we can get
better coverage of how the new attributes work.


Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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whats the spy tree going to be used for in combat in  CU 2.0


Jacked Out

Joined: Aug 15, 2005
Messages: 500
Location: South Wales [Vector Instance] Children of Zion [Recursion Instance] Children of the Source
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Are there any plans to implement dye frags any time soon so we can change the colour of clothing while we code??



*edit*



knackers.... Bon can you try and do the honours with the above question? ur faster than me dude. SMILEY

Message Edited by Baku_ on 12-16-2005 07:02 PM

Message Edited by Baku_ on 12-16-2005 07:04 PM
Message edited by Baku_ on 12/16/2005 11:04:21.





Joined: Aug 21, 2005
Messages: 456
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What do you think about this?



Bleep...

Message Edited by Zimb on 12-16-2005 09:02 PM
Message edited by Zimb on 12/16/2005 11:02:50.



Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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ok sounds good...
I messed up my question in typing fast...darn

I meant to ask about the spy tree's abilities in and out of interlock.


Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Seriously guys, be careful with your wording...

 

'Are there any plans to implement dye frags any time soon??' is just gonna get a 'future implemenatation, no answer for you'

 

if you asked: what do you guys think of the colourable clothing idea? i know they had dye frags back in the day...

 

That'll get a much more informed answer, possibly even going into the history behind the dye frags...

 

Please lets get us some good answers by asking good questions...



Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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true...
how bout this?

what are your thoughts on the dye fragments for clothing...


Jacked Out

Joined: Aug 15, 2005
Messages: 500
Location: South Wales [Vector Instance] Children of Zion [Recursion Instance] Children of the Source
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Good point CloudWolf... I'll take that into consideration as I camp for the next reply. SMILEY



Fansite Operator

Joined: Aug 15, 2005
Messages: 317
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Is the MxO player base growing?  Ok, I know that's a multi-faceted question.  A detailed response might address:
  • The current player base compared to, say, two weeks after launch.  I've read estimates of 43,000 players around launch, but we know many left during the first few months.
  • The current base compared to June/July when SOE took over.  I've seen several players come back recently, so maybe some growth has occurred.
  • Actual numbers would be nice :smileyhappy:



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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ohhh guys, just realised, we can use this to find out why the websit is so BS at the mo! just gotta think of a carefully worded question...



Jacked Out

Joined: Nov 11, 2005
Messages: 423
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bonopi wrote:
whats the spy tree going to be used for in combat in  CU 2.0


Good
question. I really don't know, but I want to open the thread up for
more questions. I'm home sick again or I would pop over and ask Archon
about this -- I know that we talked about this, with no multi-on-one
IL, what does a spy do? But I don't know how it's being resolved.



I can assure you though, everybody here would like spies to be a little
better, i.e. make it a tree that you could level all the way from 2 and
have fun even if you aren't teaming with other people.


Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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what are your thoughts on the dye fragments for clothing...
 
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