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Through The Looking Glass - June 01, 2007
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Administrator

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Yasamuu1 wrote:

I agree there should some kind of coverage on the CSR events.

Whether thats in or out of this article or not.

Perhaps the player of the week/month idea you had going?

Or host some parties in game and do a write up y'know something like that.

Also, I'm looking forward to next weeks since you should have some more info from Walrus to feed us. So hopefully there'll be a bit more =D

*Edit*

You can't win, if you write them people will complain. If you don't, then more will :pp

It is the nature of such things SMILEY

I think the part of the problem is the naming of the article and it's leading to certain expectations that just can't be met (be it for one reason or another). I believe moving forward a "Weekly Review" article is something tha tis possible featuring everything that's gone on and possibly some peaks into what's to come but it's something that with the title the expectations will be of a review but there may be some added pizzaz.

Message edited by Raijinn on 06/04/2007 12:23:54.



Systemic Anomaly

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I do agree, part of the problem probably was that Walrus had a lot more information available to him on the whole dev stuff and that the naming of the article probably had people compare your article with his. When really, they are better off looking at yours individually and something different.

So perhaps a new title might help along with some fun extras!

 




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Yasamuu1 wrote:

I do agree, part of the problem probably was that Walrus had a lot more information available to him on the whole dev stuff and that the naming of the article probably had people compare your article with his. When really, they are better off looking at yours individually and something different.

So perhaps a new title might help along with some fun extras!

 

I think the best thing moving forward will be a fresh new start, new name, and new perspective. This should happen on Friday of this week.



Jacked Out

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Raijinn wrote:
Yasamuu1 wrote:

I do agree, part of the problem probably was that Walrus had a lot more information available to him on the whole dev stuff and that the naming of the article probably had people compare your article with his. When really, they are better off looking at yours individually and something different.

So perhaps a new title might help along with some fun extras!

 

I think the best thing moving forward will be a fresh new start, new name, and new perspective. This should happen on Friday of this week.


Looking forward to it Rai, also can you get some fancy graphics included, say like a title bar or something as plain text just bores me, even tho the content may be exciting to read about. Perhaps you can do a competition for those with an artistic nature to make you up a banner or something...


Fansite Operator

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Don't forgot all those names we thought of either...

Beyond The Code

Behind The Code

Beyond The Screen/s

Behind The Screen/s

The Weekly Code Decryption

The Source

Words From The Source

Down The Rabbit Hole

Here In Wonderland...

Meanwhile, In Wonderland

The Real

The Desert Of The Real

Echoes From The Real

Voices From The Real

Living In A Dream World

The Weekly Redpill

For example SMILEY



As for a new article, as long as it has actual content, is written in a half interesting way with actual enthuiasm then it might just work.

 

I for one always loved Walrus' idea of a centralised article for community stuffs, i was actually quite sad to see it go with the new set up. Maybe having all new activities like the suggested coverage of CSR stuff, discussions currently going on within the community AS WELL AS confrontation of community issues might well make it a worth while article.

Bottom line? Dont be afraid of us, get in the thick of it and report back, simple as.




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cloudwolf wrote:


As for a new article, as long as it has actual content, is written in a half interesting way with actual enthuiasm then it might just work.

 

I for one always loved Walrus' idea of a centralised article for community stuffs, i was actually quite sad to see it go with the new set up. Maybe having all new activities like the suggested coverage of CSR stuff, discussions currently going on within the community AS WELL AS confrontation of community issues might well make it a worth while article.

Bottom line? Dont be afraid of us, get in the thick of it and report back, simple as.

The article for the most part will be a weekly recap and any other goodies that come up, but those goodies are few and far between at times thus the change in direction.



Fansite Operator

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Raijinn wrote:
cloudwolf wrote:


As for a new article, as long as it has actual content, is written in a half interesting way with actual enthuiasm then it might just work.

 

I for one always loved Walrus' idea of a centralised article for community stuffs, i was actually quite sad to see it go with the new set up. Maybe having all new activities like the suggested coverage of CSR stuff, discussions currently going on within the community AS WELL AS confrontation of community issues might well make it a worth while article.

Bottom line? Dont be afraid of us, get in the thick of it and report back, simple as.

The article for the most part will be a weekly recap and any other goodies that come up, but those goodies are few and far between at times thus the change in direction.

So exactly the same as it's meant to be now?

I think you must've misunderstood what the other sides were then... they were always meant to be a recap. A recap of the week in MxO, in the community. What was discussed, asked, debated. What the team was up to, what was going on in the world of the matrix as well as out there in the real world.

We're not asking for megaz0mg dev news (even though thats obviously nice too) we're asking for some sort of solid commitment to a community and whats going on within that community. CRM. Clues in the name.

From what i've seen you seem to handle it plenty well over in PS. At least for me i feel our articles have always been an afterthought to blow us off for another week.


Message edited by cloudwolf on 06/04/2007 15:39:26.



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Raijinn, the thing wasn't that Walrus had lots to write about, is that he could write lots of **bullcrud** about small things.



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cloudwolf wrote:
Raijinn wrote:
cloudwolf wrote:


As for a new article, as long as it has actual content, is written in a half interesting way with actual enthuiasm then it might just work.

 

I for one always loved Walrus' idea of a centralised article for community stuffs, i was actually quite sad to see it go with the new set up. Maybe having all new activities like the suggested coverage of CSR stuff, discussions currently going on within the community AS WELL AS confrontation of community issues might well make it a worth while article.

Bottom line? Dont be afraid of us, get in the thick of it and report back, simple as.

The article for the most part will be a weekly recap and any other goodies that come up, but those goodies are few and far between at times thus the change in direction.

So exactly the same as it's meant to be now?

I think you must've misunderstood what the other sides were then... they were always meant to be a recap. A recap of the week in MxO, in the community. What was discussed, asked, debated. What the team was up to, what was going on in the world of the matrix as well as out there in the real world.

We're not asking for megaz0mg dev news (even though thats obviously nice too) we're asking for some sort of solid commitment to a community and whats going on within that community. CRM. Clues in the name.

From what i've seen you seem to handle it plenty well over in PS. At least for me i feel our articles have always been an afterthought to blow us off for another week.

So, yeah I understand your point of view. With MxO I'm going to try to have everything that went on during the week (events, et al)  in this weekly recap. I really am not going to have much dev stuff to discuss most of the time because the majority of it  (for now) is storyline things and storyline stuff is better as teasers closer to their launch date than anything.

If I hear of something juicy I can share, I do, but honestly there just hasn't been much to share as of late.



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Raijinn wrote:
cloudwolf wrote:
Raijinn wrote:
cloudwolf wrote:


As for a new article, as long as it has actual content, is written in a half interesting way with actual enthuiasm then it might just work.

 

I for one always loved Walrus' idea of a centralised article for community stuffs, i was actually quite sad to see it go with the new set up. Maybe having all new activities like the suggested coverage of CSR stuff, discussions currently going on within the community AS WELL AS confrontation of community issues might well make it a worth while article.

Bottom line? Dont be afraid of us, get in the thick of it and report back, simple as.

The article for the most part will be a weekly recap and any other goodies that come up, but those goodies are few and far between at times thus the change in direction.

So exactly the same as it's meant to be now?

I think you must've misunderstood what the other sides were then... they were always meant to be a recap. A recap of the week in MxO, in the community. What was discussed, asked, debated. What the team was up to, what was going on in the world of the matrix as well as out there in the real world.

We're not asking for megaz0mg dev news (even though thats obviously nice too) we're asking for some sort of solid commitment to a community and whats going on within that community. CRM. Clues in the name.

From what i've seen you seem to handle it plenty well over in PS. At least for me i feel our articles have always been an afterthought to blow us off for another week.

So, yeah I understand your point of view. With MxO I'm going to try to have everything that went on during the week (events, et al)  in this weekly recap. I really am not going to have much dev stuff to discuss most of the time because the majority of it  (for now) is storyline things and storyline stuff is better as teasers closer to their launch date than anything.

If I hear of something juicy I can share, I do, but honestly there just hasn't been much to share as of late.

I wonder why *glares at soe's "commitment" to the game*

I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.

I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here.




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I am however glad you're showing this level of understanding when it comes to these articles, heres to the future.


Fansite Operator

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*runs into thread... again. Drops a data packet of utmost importance*


Khr0n1k wrote:

Raijinn wrote:
As a community, we're all in this together. One of the major things that I see here with the MxO community is that they love the game, what it stands for, and more importantly how much they care for their community. I think it's safe to say that we have one of the most dedicated communities right here in MxO.

I'm glad to see how passionate everyone is about their feelings, yes they do have a place here on the forums as long as it's not flaming, disrupting, or in bad taste.

Remember I'm here to listen to everyone, have some fun, do things for and with the community, but most of all we're in this together so lets make it so that everyone here can have a great time.

Alright I have some suggestions that are in need and overdue and I am sure most of the community agrees with some or all of these.
-Make a guide for the game to put where the faded out Guide button is
-Get the web team to make the pvp rankings based off of CQ for the site that Rarebit was wanting to get done
-More general content for the website this could include more wallpaper, videos, interesting articles and other random website content.
-Get the web team to work on our site more or even at all.
-I don't know if this is part of your job, but get Marketing to work on this game a little more, the community feels like we are the unwanted game for SOE just so they could get the rights to the DC MMO, this may be true but if you guys are going to run the game you need to make it more worthwhile for you. It has taken a really long time for MxO to be integrated more and more into the SOE community. On the sony sites the random banners and images are mostly fillled with EQ and PS characters and images and slowly MxO images are being thrown in there (Example: http://www.soepress.com/release.asp?i=97 the banner on top of this page) get the game fill more part of the overall SOE community. Also get us some ads on sites, news for big name game sites, maybe even little articles in magazines anything is better than nothing, get us some contests, get the word out about the game!
-There are a ton of more things you could do but I am sure this is enough to get you started SMILEY

Great Ideas there mate. I've jotted them down to evaluate. 



On the casing of the data disk there is a barely legiable scribble on a dirty piece of paper - "We're Waiting"

*runs away again into the safety of the shadows*

 


Message edited by cloudwolf on 06/04/2007 16:00:52.



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cloudwolf wrote:

I wonder why *glares at soe's "commitment" to the game*

I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.

I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here.


What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I'm willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it's fiercely passionate about the game and what it stands for and I'm a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).

There are some things that are being done behind the scenes as far as future events and promos but I can't really spoil them until we get closer to their launch date. It's better to know that we're 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it's best to promise something and make sure that you follow through on it rather than not.

I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I'll at the very least hear it out, I am, after all, here for you.




Jacked Out

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cloudwolf wrote:
Raijinn wrote:
cloudwolf wrote:

I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here.


Do you mean this one, Wolf?

"As a part of this acquisition, we are bringing on approx 50 people from Sigil in order to insure that Vanguard continues to grow. SOE is dedicated to making sure that Vanguard is well taken care of and that we provide the same level of service we do for our other titles."

forwardslashchuckle


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Raijinn wrote:
I believe moving forward a "Weekly Review" article is something that is possible featuring everything that's gone on and possibly some peeks into what's to come but it's something that with the title the expectations will be of a review but there may be some added pizzaz.
Fixed.

Also, I'd like to direct you to this post from the May 18th Looking Glass.  Today is June 5th. 

 
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