Is there any reason that in the patcher trees...
The single heals seem more costly is wise and actually don't even heal as much as the aoe heals?????????????
This is completely the oppisite of any mmo I have played. ..any reason for this?
Not enough in my opinion...it's not balanced properly
AOE heals will also cause NPCs around to attack the healer instead of whoever is doing most damage, whereas the single heals don't.
Sputnick is actually not correct it you look at the trees the single heals at the same tiers of the doctor tree actually cost the same and more is as the aoe heals in the same tier of the corpsman tree....
I can see the point that the singles cast faster but the IS cost on top of the not so great healing amout is out of whack.
Bayamos you may want to try several other large mmos and you'll notice their healing systems are the opposite of mxos.
Come on bay you know you want to roll gnome ;p
But yea it's not horrible but the heal system could use a few tweaks...is costs are a little low on aoes and healing totals are a hair light on single heals..
I'v only ever toyed about with Physician so far and i can get someone from really low health all they way back up to full in about 8 secs or so. Thats using passive code and some healing clothes. Not sure if i had improved hacking runnin on me at that point though but no, single heals are fine as they are.
Anyway to get heals NOT to be able to be used in pvp
Heals = win, pvp = fun, pvp heals = no fun and log off
Last week i watched the machines, 8+ of them usin heals (fair enough the healer has said he's full time heals but there was another aswell). We had about 6 and zions had 4 or 5 and also a couple that musta not had a team. Needless to say 15 mins went by and i was in a team of 2 or 3 and no zions about. At that point that woulda bn a gd 3 way tussle but...