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Ascendent Logic

Joined: Aug 22, 2005
Messages: 600
Location: The Real World
Offline

Name: ATI Radeon HD 4800 Series
Device ID: PCI\VEN_1002&DEV_9442&SUBSYS_05021028&REV_00\4&1326738A&0&0038
   Driver: C:\Windows\system32\DRIVERS\atikmdag.sys, 7.01.0001.0849 (English), 12/16/2008 11:56:25, 5000192 bytes
   Driver: C:\Windows\system32\DRIVERS\ativcaxx.cpa, 8/23/2006 16:26:57, 655825 bytes
   Driver: C:\Windows\system32\DRIVERS\ativcaxx.vp, 8/23/2006 16:26:57, 929 bytes
   Driver: C:\Windows\system32\DRIVERS\ativvpxx.vp, 9/8/2007 21:37:13, 19392 bytes
   Driver: C:\Windows\system32\DRIVERS\ativpkxx.vp, 5/30/2007 10:37:38, 2096 bytes
   Driver: C:\Windows\system32\DRIVERS\ativokxx.vp, 5/30/2007 10:37:38, 2096 bytes
   Driver: C:\Windows\system32\DRIVERS\ativdkxx.vp, 4/18/2007 07:19:50, 2096 bytes
   Driver: C:\Windows\system32\DRIVERS\ati2erec.dll, 1.00.0000.0016 (English), 12/16/2008 10:16:47, 53248 bytes
   Driver: C:\Windows\system32\atiumd64.dll, 7.14.0010.0630 (English), 12/16/2008 11:06:01, 5498368 bytes
   Driver: C:\Windows\system32\atiumd6a.dll, 7.14.0010.0208 (English), 12/16/2008 10:57:14, 4742656 bytes
   Driver: C:\Windows\system32\atitmm64.dll, 6.14.0011.0019 (English), 12/16/2008 11:32:37, 118272 bytes
   Driver: C:\Windows\system32\atiicdxx.dat, 10/30/2008 08:45:42, 180720 bytes
   Driver: C:\Windows\system32\atiumd6a.dat, 12/1/2008 14:11:31, 3107788 bytes
   Driver: C:\Windows\system32\amdpcom64.dll, 7.14.0010.0018 (English), 12/16/2008 10:35:40, 50688 bytes
   Driver: C:\Windows\system32\atiadlxx.dll, 6.14.0010.1021 (English), 12/16/2008 10:35:13, 117760 bytes
   Driver: C:\Windows\system32\atiumd6a.cap, 12/1/2008 14:11:31, 69112 bytes
   Driver: C:\Windows\system32\Ati2evxx.exe, 6.14.0010.4213 (English), 12/16/2008 11:30:48, 932864 bytes
   Driver: C:\Windows\system32\Ati2evxx.dll, 6.14.0010.4177 (English), 12/16/2008 11:31:04, 299520 bytes
   Driver: C:\Windows\system32\atipdl64.dll, 6.14.0010.2543 (English), 12/16/2008 11:32:22, 394240 bytes
   Driver: C:\Windows\system32\atiedu64.dll, 6.14.0010.2513 (English), 12/16/2008 11:31:52, 59392 bytes
   Driver: C:\Windows\system32\ATIDEMGX.dll, 2.00.3272.22623 (English), 12/16/2008 11:34:07, 425984 bytes
   Driver: C:\Windows\system32\atio6axx.dll, 6.14.0010.8304 (English), 12/16/2008 11:22:53, 15195136 bytes
   Driver: C:\Windows\system32\amdcaldd64.dll, 6.14.0010.0145 (English), 12/16/2008 10:28:24, 4260864 bytes
   Driver: C:\Windows\system32\amdcalrt64.dll, 6.14.0010.0145 (English), 12/16/2008 10:28:44, 47616 bytes
   Driver: C:\Windows\system32\amdcalcl64.dll, 6.14.0010.0145 (English), 12/16/2008 10:28:35, 38912 bytes
   Driver: C:\Windows\system32\atidxx64.dll, 7.15.0010.0163 (English), 12/16/2008 11:27:47, 3112448 bytes
   Driver: C:\Windows\SysWOW64\atiumdag.dll, 7.14.0010.0630 (English), 12/16/2008 11:13:08, 4033536 bytes
   Driver: C:\Windows\SysWOW64\atiumdva.dll, 7.14.0010.0208 (English), 12/16/2008 10:50:17, 4754432 bytes
   Driver: C:\Windows\SysWOW64\atiumdva.dat, 12/1/2008 14:08:39, 3107788 bytes
   Driver: C:\Windows\SysWOW64\amdpcom32.dll, 7.14.0010.0018 (English), 12/16/2008 10:35:34, 50688 bytes
   Driver: C:\Windows\SysWOW64\atiadlxy.dll, 6.14.0010.1021 (English), 12/16/2008 10:35:08, 98304 bytes
   Driver: C:\Windows\SysWOW64\atiumdva.cap, 12/1/2008 14:08:39, 69112 bytes
   Driver: C:\Windows\SysWOW64\atipdlxx.dll, 6.14.0010.2543 (English), 12/16/2008 11:32:15, 331776 bytes
   Driver: C:\Windows\SysWOW64\Oemdspif.dll, 6.15.0005.0001 (English), 12/16/2008 11:32:02, 262144 bytes
   Driver: C:\Windows\SysWOW64\ati2edxx.dll, 6.14.0010.2513 (English), 12/16/2008 11:31:46, 43520 bytes
   Driver: C:\Windows\SysWOW64\atioglxx.dll, 6.14.0010.8304 (English), 12/16/2008 10:54:32, 10981376 bytes
   Driver: C:\Windows\SysWOW64\atidxx32.dll, 7.15.0010.0163 (English), 12/16/2008 11:19:37, 2340352 bytes
   Driver: C:\Windows\SysWOW64\amdcaldd.dll, 6.14.0010.0145 (English), 12/16/2008 10:25:59, 3256320 bytes
   Driver: C:\Windows\SysWOW64\amdcalrt.dll, 6.14.0010.0145 (English), 12/16/2008 10:28:42, 57344 bytes
   Driver: C:\Windows\SysWOW64\amdcalcl.dll, 6.14.0010.0145 (English), 12/16/2008 10:28:33, 53248 bytes
   Driver: C:\Windows\atiogl.xml, 10/17/2008 08:19:10, 15079 bytes
   Driver: C:\Windows\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 10/21/2008 11:40:00, 51200 bytes
   Driver: C:\Windows\system32\ATIODE.exe, 1.00.0000.0001 (English), 10/21/2008 11:40:00, 111616 bytes
   Driver: C:\Windows\system32\ATIODCLI.exe.manifest, 9/29/2008 15:22:33, 531 bytes
   Driver: C:\Windows\system32\ATIODE.exe.manifest, 10/3/2008 15:48:06, 529 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
MP3 Decoder DMO,0x00600800,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00600800,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
Full Screen Renderer,0x00200000,1,0,,6.06.6001.18063
Multiple File Output,0x00200000,2,2,WMM2FILT.dll,
WMT Black Frame Generator,0x00200000,1,1,WMM2FILT.dll,
WMT Import Filter,0x00200000,0,1,WMM2FILT.dll,
DV Muxer,0x00400000,0,0,,6.06.6001.18000
Color Space Converter,0x00400001,1,1,,6.06.6001.18063
WMT Interlacer,0x00200000,1,1,WMM2FILT.dll,
WM ASF Reader,0x00400000,0,0,,11.00.6001.7000
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.6001.7000
AVI Splitter,0x00600000,1,1,,6.06.6001.18063
VGA 16 Color Ditherer,0x00400000,1,1,,6.06.6001.18063
Microsoft MPEG-2 Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,11.00.6001.7000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.6001.18115
WMT Format Conversion,0x00200000,1,1,WMM2FILT.dll,
9x8Resize,0x00200000,1,1,WMM2FILT.dll,
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.6001.18000
WMT Virtual Source,0x00200000,0,1,WMM2FILT.dll,
Microsoft TV Caption Decoder,0x00200001,1,0,MSTVCapn.dll,6.00.6001.18000
MJPEG Decompressor,0x00600000,1,1,,6.06.6001.18063
CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.00.6001.18000
MPEG-I Stream Splitter,0x00600000,1,2,,6.06.6001.18063
SAMI (CC) Parser,0x00400000,1,1,,6.06.6001.18063
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6001.18000
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.6001.18115
WMT AudioAnalyzer,0x00200000,1,1,WMM2FILT.dll,
Microsoft MPEG-2 Video Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6001.7000
Stretch Video,0x00200000,1,1,WMM2FILT.dll,
Internal Script Command Renderer,0x00800001,1,0,,6.06.6001.18063
MPEG Audio Decoder,0x03680001,1,1,,6.06.6001.18063
DV Splitter,0x00600000,1,2,,6.06.6001.18000
Video Mixing Renderer 9,0x00200000,1,0,,6.06.6001.18063
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,11.00.6001.7000
Frame Eater,0x00200000,1,1,WMM2FILT.dll,
Allocator Fix,0x00200000,1,1,WMM2FILT.dll,
ACM Wrapper,0x00600000,1,1,,6.06.6001.18063
Video Renderer,0x00800001,1,0,,6.06.6001.18063
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.6001.18000
Capture ASF Writer,0x00200000,0,0,WMM2FILT.dll,
Line 21 Decoder,0x00600000,1,1,,
Video Port Manager,0x00600000,2,1,,6.06.6001.18063
Video Renderer,0x00400000,1,0,,6.06.6001.18063
Bitmap Generate,0x00200000,1,1,WMM2FILT.dll,
Proxy Sink,0x00200000,1,0,WMM2FILT.dll,
Proxy Source,0x00200000,0,1,WMM2FILT.dll,
WM ASF Writer,0x00400000,0,0,,11.00.6001.7000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.00.6000.16386
WMT Sample Information Filter,0x00200000,1,1,WMM2FILT.dll,
File writer,0x00200000,1,0,,6.06.6001.18000
DVD Navigator,0x00200000,0,3,,6.06.6001.18000
WMT DV Extract,0x00200000,1,1,WMM2FILT.dll,
Overlay Mixer2,0x00200000,1,1,,
Microsoft MPEG-2 Audio Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6001.7000
WST Pager,0x00800000,1,1,WSTPager.ax,6.06.6001.18000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.6001.18115
Record Queue,0x00200000,1,1,WMM2FILT.dll,
DV Video Decoder,0x00800000,1,1,,6.06.6001.18000
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.6001.18000
Null Renderer,0x00200000,1,0,qedit.dll,6.06.6001.18000
WMT Log Filter,0x00200000,1,1,WMM2FILT.dll,
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.6001.18000
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,11.00.6001.7000
WMT Virtual Renderer,0x00200000,1,0,WMM2FILT.dll,
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.6001.18000
Smart Tee,0x00200000,1,2,,6.06.6001.18000
Overlay Mixer,0x00200000,0,0,,
AVI Decompressor,0x00600000,1,1,,6.06.6001.18063
WMT MuxDeMux Filter,0x00200000,0,0,WMM2FILT.dll,
NetBridge,0x00200000,2,0,netbridge.dll,6.01.6001.18000
AVI/WAV File Source,0x00400000,0,2,,6.06.6001.18063
WMT Volume,0x00200000,1,1,WMM2FILT.dll,
Wave Parser,0x00400000,1,1,,6.06.6001.18063
MIDI Parser,0x00400000,1,1,,6.06.6001.18063
Multi-file Parser,0x00400000,1,1,,6.06.6001.18063
File stream renderer,0x00400000,1,1,,6.06.6001.18063
WMT VIH2 Fix,0x00200000,1,1,WMM2FILT.dll,
Microsoft MPEG-1/DD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,11.00.6001.7000
AVI Mux,0x00200000,1,0,,6.06.6001.18000
Line 21 Decoder 2,0x00600002,1,1,,6.06.6001.18063
File Source (Async.),0x00400000,0,1,,6.06.6001.18063
File Source (URL),0x00400000,0,1,,6.06.6001.18063
Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.6001.18000
AudioRecorder WAV Dest,0x00200000,0,0,,6.00.6000.16386
AudioRecorder Wave Form,0x00200000,0,0,,6.00.6000.16386
SoundRecorder Null Renderer,0x00200000,0,0,,6.00.6000.16386
Infinite Pin Tee Filter,0x00200000,1,1,,6.06.6001.18000
WMT Switch Filter,0x00200000,1,1,WMM2FILT.dll,
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.00.6001.18000
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,WMM2FILT.dll,
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.6001.18115
MPEG Video Decoder,0x40000001,1,1,,6.06.6001.18063

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6001.18000

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,,
WMVideo9 Encoder DMO,0x00600800,1,1,,
MSScreen 9 encoder DMO,0x00600800,1,1,,
DV Video Encoder,0x00200000,0,0,,6.06.6001.18000
MJPEG Compressor,0x00200000,0,0,,6.06.6001.18063

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,,
WMAudio Encoder DMO,0x00600800,1,1,,
IMA ADPCM,0x00200000,1,1,,6.06.6001.18063
PCM,0x00200000,1,1,,6.06.6001.18063
Microsoft ADPCM,0x00200000,1,1,,6.06.6001.18063
GSM 6.10,0x00200000,1,1,,6.06.6001.18063
CCITT A-Law,0x00200000,1,1,,6.06.6001.18063
CCITT u-Law,0x00200000,1,1,,6.06.6001.18063
MPEG Layer-3,0x00200000,1,1,,6.06.6001.18063

Audio Capture Sources:
Digital-In (Creative SB X-Fi),0x00200000,0,0,,6.06.6001.18000
Headset Microphone (USB Audio D,0x00200000,0,0,,6.06.6001.18000

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,,6.06.6001.18063
Microsoft GS Wavetable Synth,0x00200000,1,0,,6.06.6001.18063
SB X-Fi Synth A [0001],0x00200000,1,0,,6.06.6001.18063
SB X-Fi Synth B [0001],0x00200000,1,0,,6.06.6001.18063

WDM Streaming Capture Devices:
,0x00000000,0,0,,
Digital-In,0x00000000,0,0,,
Microphone FP,0x00000000,0,0,,
Line-In,0x00000000,0,0,,
,0x00000000,0,0,,
SB X-Fi Audio [0001],0x00200000,1,1,,6.00.6001.18000
Logitech USB Headset,0x00200000,3,2,,6.00.6001.18000

WDM Streaming Rendering Devices:
HD Audio HDMI out,0x00200000,1,1,,6.00.6001.18000
HD Audio HDMI out,0x00200000,1,1,,6.00.6001.18000
Live!2K SpdifOut [0001],0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
SB X-Fi SpdifOut [0001],0x00000000,0,0,,
SB X-Fi Synth A [0001],0x00200000,1,1,,6.00.6001.18000
SB X-Fi Synth B [0001],0x00200000,1,1,,6.00.6001.18000
SB X-Fi Audio [0001],0x00200000,1,1,,6.00.6001.18000
Logitech USB Headset,0x00200000,3,2,,6.00.6001.18000

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6001.18061
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6001.18061
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6001.18061
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6001.18061
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.6001.18115

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6001.18000

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.6001.18115
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.6001.18000

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,0,EncDec.dll,6.06.6001.18115
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.6001.18115
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.6001.18115

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6001.18000

Audio Renderers:
Headset Earphone (USB Audio Dev,0x00200000,1,0,,6.06.6001.18063
Default DirectSound Device,0x00800000,1,0,,6.06.6001.18063
Default WaveOut Device,0x00200000,1,0,,6.06.6001.18063
Digital Output Device (HDMI) (2,0x00200000,1,0,,6.06.6001.18063
Digital Output Device (HDMI) (C,0x00200000,1,0,,6.06.6001.18063
Digital Output Device (HDMI) (H,0x00200000,1,0,,6.06.6001.18063
DirectSound: Digital Output Device (HDMI) (2- High Definition Audio Device),0x00200000,1,0,,6.06.6001.18063
DirectSound: Digital Output Device (HDMI) (Creative SB X-Fi),0x00200000,1,0,,6.06.6001.18063
DirectSound: Digital Output Device (HDMI) (High Definition Audio Device),0x00200000,1,0,,6.06.6001.18063
DirectSound: Headset Earphone (USB Audio Device),0x00200000,1,0,,6.06.6001.18063
DirectSound: SPDIF Out (Creative SB X-Fi),0x00200000,1,0,,6.06.6001.18063
DirectSound: Speakers (Creative SB X-Fi),0x00200000,1,0,,6.06.6001.18063
SPDIF Out (Creative SB X-Fi),0x00200000,1,0,,6.06.6001.18063
Speakers (Creative SB X-Fi),0x00200000,1,0,,6.06.6001.18063




Development

Joined: Dec 2, 2005
Messages: 21413
Offline

cloudwolf wrote:

Just realised the problem with the firewall fx wasn't mentioned in the above post, is that still getting looked into or is it fixed as a bi-product of one of the other fixes?

You'd have to be more specific--as in, exact: what characters, what (if they're PCs) their body size is, what they're wearing, post a screenshot, etc. I've run around in Live with Personal Firewall on (that was part of what I was doing at Mara C the other day, since I'd seen and heard a few mentions of Personal Firewall being an issue) and didn't see it cause problems beyond what's already there related to clothing and NPCs.

 




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

Rarebit wrote:

cloudwolf wrote:

Just realised the problem with the firewall fx wasn't mentioned in the above post, is that still getting looked into or is it fixed as a bi-product of one of the other fixes?

You'd have to be more specific--as in, exact: what characters, what (if they're PCs) their body size is, what they're wearing, post a screenshot, etc. I've run around in Live with Personal Firewall on (that was part of what I was doing at Mara C the other day, since I'd seen and heard a few mentions of Personal Firewall being an issue) and didn't see it cause problems beyond what's already there related to clothing and NPCs.

 

Hmm... I'll have a looky later and post here.




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

cloudwolf wrote:

Rarebit wrote:

cloudwolf wrote:

Just realised the problem with the firewall fx wasn't mentioned in the above post, is that still getting looked into or is it fixed as a bi-product of one of the other fixes?

You'd have to be more specific--as in, exact: what characters, what (if they're PCs) their body size is, what they're wearing, post a screenshot, etc. I've run around in Live with Personal Firewall on (that was part of what I was doing at Mara C the other day, since I'd seen and heard a few mentions of Personal Firewall being an issue) and didn't see it cause problems beyond what's already there related to clothing and NPCs.

 

Hmm... I'll have a looky later and post here.


Legs go firewally, used to still display boxors I'm sure.

Derin sheen pants go firewally when wearing direwolf style trench.

Fx go all firewally, leaves, pingeons, smoke, code etc

With shadows on full, when you hyper jump with the camera y axis above a certain point the world goes firewally.

With shadows off the entire world goes firewally, seemingly at random relations to camera angle. When you open your inventory at the same time it goes paler but still messed up. Blackwood mushflake npc seems to have some effect when in close proximity, getting rid of the wirewall fx entirely from your character (and the resulting buggyness) despite the buff still running.

Have screenshots but need to crop em and jazz. Think they'll still help?




Development

Joined: Dec 2, 2005
Messages: 21413
Offline

Couldn't hurt. You also didn't mention what gender/body size your RSI is.

 




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

Oh, im a Male, body size 2.

Tested this with a mate as well (with the same results), think he's the same but can't be sure.

Screenies:

Note, this set is with character shadows off and shows the 'angle boundries' where the world goes weird. Seems to be related to compass direction maybe?

Co-ords are on if you wanna go test yourself sometime.


Before and After


 

Now the same area with shadows on full doesn't have the issue at all (not even randomly like I mentioned happened around the mushflake but the code from the target reticule (so FX) still loses detail.

Now this is interesting... Before and After. Wasn't doing this the other night O.o



NPCs (shadows on)



NPCs (shadows off)

General Pics (to show the effect in full)

 




Development

Joined: Dec 2, 2005
Messages: 21413
Offline

Ew. Okay, it looks like the "flows like water" thing will happen when there's a player character in your view with Firewall+gloves, no NPCs visible, and shadows off (or while hyperjumping, where you can't see your shadow). It gets worse when you close your Inventory panel.

Looks like I can fix this, but I'll have to set all player gloves to a "Skin" surface type. That means they'll go shiny when you use Firewall. It also means I may have to ditch some of their surface effects, like the ridges on the Elite Commando gloves.

EDIT: Can also get it with the SSR Helmet and the Inventory panel closed.

EDIT: Doesn't happen with fingerless gloves (Kunoichi, etc)

EDIT: Except that it does happen with the fingerless Arasiki Threaders for body size 1 and 3 males, due to a long-hidden error in their component settings (wheeee)

 


Message edited by Rarebit on 01/22/2009 19:59:44.



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

Rarebit wrote:

It also means I may have to ditch some of their surface effects, like the ridges on the Elite Commando gloves.


:'(




Development

Joined: Dec 2, 2005
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Current version of update note for this (going to target update 66, but it'll probably take a lot of testing, so we'll see):

 

Fixed texture rendering problems visible while running the game under Windows Vista. The fixes will be mostly transparent for Windows XP users, although users of both operating systems will see a few minor visual changes here and there, including:
- construct "Warrior" NPCs and Wasteland Corruptors will disappear from view past ~60 meters
- Elite Commando Gloves will no longer have visible bumpy ridges
- non-fingerless gloves, and the neck section of the SSR Helmet, will get the Personal Firewall effect along with the player's skin
- small semi-transparent strips will be visible next to the character when a coatless small male RSI, or a player disguised as a female Hel Club Guard, uses Sneak
- tattoos will no longer be visible under some women's dresses/shirt/coat combinations that previously allowed part of the chest tattoo to show around the edge of the clothing




Development

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A sort of before/after comparison:

Live

Dev server with the material fixes:

 




Systemic Anomaly

Joined: Aug 15, 2005
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Holy cow! The new changes altered the color of her RSI!!!!

^_^


Fansite Operator

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Rarebit wrote:

- Elite Commando Gloves will no longer have visible bumpy ridges

Noooooooooooooooooo, is there nothing you can do to save my sweet, sweet, commando gloves? Like a new, similar, but not game breaking effect? Like you did with the PB Sim guys?

This'll practically make them black formals :'(




Fansite Operator

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MxO-Insertion wrote:

Holy cow! The new changes altered the color of her RSI!!!!

^_^


Heh, noticed that too. Wonder what Rare's trying to imply? =O




Development

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cloudwolf wrote:

Rarebit wrote:

- Elite Commando Gloves will no longer have visible bumpy ridges

Noooooooooooooooooo, is there nothing you can do to save my sweet, sweet, commando gloves? Like a new, similar, but not game breaking effect? Like you did with the PB Sim guys?

This'll practically make them black formals :'(

Nope. Vista needs a "Skin" material used on them in order not to flip out with Firewall, and none of the "Skin" materials support bump maps.

 




Vindicator

Joined: Aug 24, 2005
Messages: 1426
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After playing with Windows 7 tonight, I've come up with yet another possible work around for Vista/7 users (some may have already figured this out, but many people probably don't)

NVIDIA (and ATi I believe) has the ability to override some graphical features used in any application.  In this instance, I decided to use NVIDIA AntiAliasing instead of MxO's, with the goal of being able to take snapshots fullscreen.  On my rig, this turned out to work splendidly.  My system could support 16x, so that is what I chose.  I left the option unchecked within the game just incase, and removed any references in my useropts.  Again, its working for me.  Oh, and I couldn't use 16xQ, else the fullscreen window was off (could only see like a small part).  I was able to take photos while full-screened with the high quality.


Message edited by LtCmdr_Tsusai on 02/26/2009 21:50:12.

 
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