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Update 37 (Pre-update) Discussion
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Femme Fatale

Joined: Aug 16, 2005
Messages: 3415
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Wow a lot of great stuff!! The new missions are an extra special suprise!! :smileyvery-happy:

 

I will miss the hyperspeed making one of the purple moon dresses turn bright blue SMILEY But that's ok! SMILEY

 

I'm excited!





Joined: Aug 15, 2005
Messages: 315
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Rooting effects no longer prevent tactic changes and special moves in Interlock.


What about Bottleneck Field? Deadly Throw? Crippling Shot? Hindering Shot? etc.




Jacked Out

Joined: Aug 15, 2005
Messages: 133
Location: Recursion
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wow you all are getting on the right track, I am glad to see the
flaming fists are gone, and hyper-speed gets a new look. Good. Glad
George is going to be gone, it was a little weird to have all these
cool names and then George.



I look foreward to getting the new patch, let the fun begin.



Transcendent

Joined: Aug 16, 2005
Messages: 268
Location: Redlands, CA
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Wonderful Patch. So much to test.


/Play




Jacked Out

Joined: Aug 16, 2005
Messages: 94
Location: Recursion
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Looks like you all are finally getting settled at SOE.  In my opinion you guys have always rocked despite what you've been through.  Awesome patch and keep up the good work fellas.


Jacked Out

Joined: Sep 4, 2005
Messages: 207
Location: Portland, OR
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Does this mean that we will be able to cause status effects through energized attacks and precise blows now? Sorry if it was already discussed. That is a point of tension for us MA's though...




Joined: Aug 16, 2005
Messages: 336
Location: Cologne, Germany
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bonopi wrote:
thanks for a new cinematic!!!!
Walrus, you guys have been listening alot...

NO MORE FLAMEING HANDS AND HYPERSPEED ANIMATIONS!!!!

my lord! what a great patch!

2 fixes for 2 exploits as well!

thanks

PS....you should come party with us on vector for halloween!!! give you a time to relax and kick back some

PPS...good idea on moving the pbox guy to historic district


Message Edited by bonopi on 10-24-2005 06:43 PM



....who said new cinematic...



First:

in the patch notes you can read


The Matrix Online Story Continues in Episode 3.1!

The 3.1 Storyline missions are now available in game.


Second:

The 3.1 Cinematic is there since end of the event.





Anyway.... nice to see the first adjusting at the eye-hurting effects.

And the halloween stuff will be a nice change in MxO.

Did i read right? The NPC for the Pandora Lootsets is moved out of mara city?.

Can´t belive it. I became sucked after finishing pandora box 2. Not because the pandora thing itself.

No. Because it´s simply impossible for a merovingian to browse through the UI longer then 2 seconds





dave










Joined: Aug 16, 2005
Messages: 260
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Awesome!!! SMILEY  Halloween hunting here I go!



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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Quick question. We know Halloween weekend will be in complete darkness, and there are some of us that sometimes do not listen to the built-in radio and instead listen to the game's music.


Does this mean we'll just be constantly listening to the "Nighttime In Richland" theme while hanging out in Mara Central? Or, will the music possibly be changed to something more... Halloweenish? Like, the church/gothic-age Archive music, and an addition just for that weekend to the battle music selection could be the gothic-age Archive battle music (known as "GraveC"). That'd be nice for those of us that are level 40+ and can't ever go to Widows Moor again.

But otherwise, I can't wait for this patch.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1881
Location: Los Angeles \\Zion//
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Chuui wrote:
Ummm, I am pretty sure they are 3.1 missions since we never found out who killed the final Assassin clone.

Well yes, they are 3.1 missions, but we know who killed the Assassin's 5th clone. It was a red pill that wishes to remain unknown at this time =D And I still expect that their identity and alignment is going to be decided in an event if they are ever brought back into the story.




I don't know but I think it was TheKid.





Joined: Aug 23, 2005
Messages: 16
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This next patch will further emasculate the Coder tree by "fixing" the SOE-proclaimed Proxy "exploit". Now a Coder will be just some secondary or tertiary member of a team, where the MA's are masters of all they survey.  MxO is rapidly becoming a bad Jackie Chan movie, but with adolescents running around acting as they were children in need of Ritalin bragging about there latest conquests and flaming and/or taunting all they meet.

 

A "moot" point as stated by some Moderator recently after someone voiced their opinion regarding the Proxy “exploit”. Then the zealous Moderator cordially locked the thread so that no further discussion could occur after the omnipotent, omniscient Walrus spake his wisdom.

 

Nice Community Forum, where opinion cannot be freely expressed.

 

In regard to the Halloween theme, will we be expecting future holiday patches, like Christmas, Kwanzaa, Columbus day, or Mother's day?   How about an Easter egg hunt during Lent where super-buffed bunnies come shooting out with special abilities that last until Easter Sunday? Or are we just drawn to the one dark so-called "Holiday", Halloween, which has absolutely no basis in the Matrix trilogy?


Jacked Out

Joined: Aug 18, 2005
Messages: 55
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Will there be a new cinematic?  I only saw that there will be new missions for episode 3.1


Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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Novitas wrote:

Will there be a new cinematic?  I only saw that there will be new missions for episode 3.1





And since there is already a 3.1 cinematic, and they only mentioned 3.1 missions, everyone's best guess is: No new cinematic, yet.


Mainframe Invader

Joined: Aug 15, 2005
Messages: 393
Location: Camon Heights (Central)
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Ok so what time exactly do the Jack-o-Lanterns become available in game?

Morning of November 1? 12:am till when.

You're catering for a game americans don't seem to want play, why not for once cater for some international players that want to play the game!



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4016
Location: Texas
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MxODraconis wrote:
Ok so what time exactly do the Jack-o-Lanterns become available in game?

Morning of November 1? 12:am till when.

You're
catering for a game americans don't seem to want play, why not for once
cater for some international players that want to play the game!

The
JoL's go up the moment the patch is released on Thursday morning. 
And to the catering comment dont assume that "americans" arent
playing.  Im still here as well as many others.

 
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