Is there any way we could have some kind of indicator, similar to the one of another team member, that tracks NPC's that you need to make follow you out of a mission zone to another zone.
Good idea.
Mission Map: My Dream
Both move on the map as they do in the area and we wont lose another NPC if you have a successful mission map in the team.
Excellent idea.
DO WANT.
Mission Map: My DreamHostile Targets(NPC) = Red PointerFriendly Targets(NPC) and Simulacrums = Blue PointerTeam Mates (Player) = Green PointersBoth move on the map as they do in the area and we wont lose another NPC if you have a successful mission map in the team.
SolidRevolver wrote:Mission Map: My DreamHostile Targets(NPC) = Red PointerFriendly Targets(NPC) and Simulacrums = Blue PointerTeam Mates (Player) = Green PointersBoth move on the map as they do in the area and we wont lose another NPC if you have a successful mission map in the team.That would be even more awesome.
Garu wrote:SolidRevolver wrote:Mission Map: My DreamHostile Targets(NPC) = Red PointerFriendly Targets(NPC) and Simulacrums = Blue PointerTeam Mates (Player) = Green PointersBoth move on the map as they do in the area and we wont lose another NPC if you have a successful mission map in the team.That would be even more awesome.Awesome enough to make into a sauce...
Ballak wrote:Is the possibility of a NPC indicator anywhere near the future of MxO?If you mean "in the near future" then probably not.
Is the possibility of a NPC indicator anywhere near the future of MxO?