What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I'm willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it's fiercely passionate about the game and what it stands for and I'm a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).
I really think MxO has crossed a threshold whereby you can say that now 99% of the players are 100% commited to this game. The fly-by-nights are long gone, and even the most obnoxious anti-RP players are behaving themselves exceptionally well during live events, for example. I mean, we are all such good loyal citizens now, does anyone actually get banned anymore?
Really, I'm glad you are aware of how intensely loyal to the game we are. Granted, we don't have 8 million players but with this game it is COMPLETELY quality over quantity. I really don't believe there is any other MMO out there with this amount of loyalty and respect from their player base.
I like Nicks' idea of the CSR event write-ups.
Why not do a "Live Event" style writeup like what Rarebit does? Have a few pictures of people running around looking like helicopters and add a few words in describing the event. Also, definately keep up with the story summaries. I loved those.
~Fen
I really think MxO has crossed a threshold whereby you can say that now 99% of the players are 100% commited to this game. The fly-by-nights are long gone, and even the most obnoxious anti-RP players are behaving themselves exceptionally well during live events, for example. I mean, we are all such good loyal citizens now, does anyone actually get banned anymore? Really, I'm glad you are aware of how intensely loyal to the game we are. Granted, we don't have 8 million players but with this game it is COMPLETELY quality over quantity. I really don't believe there is any other MMO out there with this amount of loyalty and respect from their player base.
cloudwolf wrote:I wonder why *glares at soe's "commitment" to the game*I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here. What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I'm willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it's fiercely passionate about the game and what it stands for and I'm a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another). There are some things that are being done behind the scenes as far as future events and promos but I can't really spoil them until we get closer to their launch date. It's better to know that we're 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it's best to promise something and make sure that you follow through on it rather than not. I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I'll at the very least hear it out, I am, after all, here for you.
I wonder why *glares at soe's "commitment" to the game*I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here.
I wonder why *glares at soe's "commitment" to the game*
I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.
I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here.
Look, that's all we are asking here. We get that you are trying, and most of us understand it is a developmental process. No one starts out perfect.
Cover the good and bad that is going on in the community. Especially the bad; things that we are griping about on these forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.
With regard to the development of the game, I understand that it is difficult to get the information. But you ask, every week, 'cause those guys are always working on something (and if they are not, then that is news, too, like "so and so's on vacation this week". We want to hear about that stuff, no matter how small or trivial it may seem. If they don't give you anything, well, hover. If that doesn't get you anything, beat it out of them! (I keed, I keed. . . .but only a little, hehe). If you have something small for three weeks running, and then something really big, well, that's how this article used to blow us away.
Nobody expects perfection, Raij. No one wants you to be Wally Jr. But we do want the story, man! No reporter worth reading ever sat back and waited for the story to land on his desk. Not implying that you don't work for it, but just giving you something to think about.
Changing direction on you, can the "Links" page be updated with player faction sites?
Thanks for the hard work.
Raijinn wrote:cloudwolf wrote:I wonder why *glares at soe's "commitment" to the game*I pray you're trying to do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.I recently read smed's pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they're treating that to essentionally a similar situation that happened over here. What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I'm willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it's fiercely passionate about the game and what it stands for and I'm a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another). There are some things that are being done behind the scenes as far as future events and promos but I can't really spoil them until we get closer to their launch date. It's better to know that we're 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it's best to promise something and make sure that you follow through on it rather than not. I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I'll at the very least hear it out, I am, after all, here for you. Cover the good and bad that is going on in the community. Especially the bad; things that we are griping about on these forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.I think this can be discussed on the actual forum that the incident took place on rather than in the articles in DN1. I blelieve this would lead to more productive discussions. With regard to the development of the game, I understand that it is difficult to get the information. But you ask, every week, 'cause those guys are always working on something (and if they are not, then that is news, too, like "so and so's on vacation this week". We want to hear about that stuff, no matter how small or trivial it may seem. If they don't give you anything, well, hover. If that doesn't get you anything, beat it out of them! (I keed, I keed. . . .but only a little, hehe). If you have something small for three weeks running, and then something really big, well, that's how this article used to blow us away.Logistically it's not possible to punt any of the dev I'll be talking with them more and seeing what information I can talk about to everyone so hopefully there will be more things to discuss, they just might not happen as frequently as people would like. Changing direction on you, can the "Links" page be updated with player faction sites?I think the first major thing with the site that I'll be working on is getting that guide link up and working.
With regard to the development of the game, I understand that it is difficult to get the information. But you ask, every week, 'cause those guys are always working on something (and if they are not, then that is news, too, like "so and so's on vacation this week". We want to hear about that stuff, no matter how small or trivial it may seem. If they don't give you anything, well, hover. If that doesn't get you anything, beat it out of them! (I keed, I keed. . . .but only a little, hehe). If you have something small for three weeks running, and then something really big, well, that's how this article used to blow us away.
I think the first major thing with the site that I'll be working on is getting that guide link up and working.
All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.
To quote Shakespeare - "What's in a name?"
All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.To quote Shakespeare - "What's in a name?"
Cover the good and bad that is going on in the community. Especially the bad; things that we are griping about on these forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.I think this can be discussed on the actual forum that the incident took place on rather than in the articles in DN1. I blelieve this would lead to more productive discussions.
Bluecode, I appreciate the feedback and ideas. I'll be doing pretty much what I've been doing with the article but renaming it simply to give it a little more detachment from what players want to latch on to with the old looking glass. My main goal and I noticed you've mentioned some of it, is to highlight the community and feature the great things that everyone is doing in game. As far as added content, I'm going to evaluate what things I can add and see what I can do. The CSR goodies are something that I think would be good as well as some of the other things going on at SOE and possibly a little Matrix trivia at the end.
Neoteny wrote:All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.To quote Shakespeare - "What's in a name?"I'm still feeling out how much of things I can really say if you know what I mean.
Raijinn wrote:Neoteny wrote:All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.To quote Shakespeare - "What's in a name?"I'm still feeling out how much of things I can really say if you know what I mean. There is certainly more there, and if you're having trouble digging it out, I would recommend you take a journalism class or something to get those skills, as in the line of being a CRM, they should be near essential.