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Combat Animation Hotfix Delay
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Vindicator

Joined: Aug 16, 2005
Messages: 763
Location: Pittsburgh, PA
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I am looking forward to see what exactly is in store and what kind of revisions I can notice when this comes out, im excited, but i can wait...



MC Photographer

Joined: May 26, 2006
Messages: 2967
Location: Syntax
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Better late than never. Thanks guys! SMILEY



Vindicator

Joined: Sep 1, 2005
Messages: 2466
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I'm glad that the time is being taken to do it correctly. One more week can't hurt.



Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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Outlaw wrote:
I am looking forward to see what exactly is in store and what kind of revisions I can notice when this comes out, im excited, but i can wait...

The main thing is bullet-time finishers and special moves. I reccomend switching bullet time to always-on in your useropts and playing around with every interlock-based tree you have.  I'm particularly interested in seeing full auto redux, machinegun kick, and dual pistol dash.



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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Vinia wrote:
GypsyJuggler wrote:
By the way, this update has been named 'Ralph' by Rarebit so we're going with the term 'CR2.R' to describe the combat system after the patch. 
Rarebit said plainly 'Ralph'... I suggested the term CR2.R as in Combat Revision 2.Rarebit... but if he wants CR2.R known as 'Ralph'... who am I to argue..... SMILEY:P
I didn't know you meant 2.Rarebit rather than 2.Ralph but I think it works well either way :)



Jacked Out

Joined: Jun 20, 2006
Messages: 1173
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Hm, Ralph.

Provocative.



Jacked Out

Joined: Aug 27, 2005
Messages: 357
Location: Syntax: AlphaCoder Vector-Hostile: GuardianAngel
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Ummm, lol shickle, wth?

Anyways, good to hear that it's being looked after properly. Look forward to seeing it in the Winter Patch though SMILEY<img src=" />

Message edited by AlphaCoder on 12/04/2007 18:47:38.


Jacked Out

Joined: Mar 6, 2006
Messages: 138
Location: Unix Server No. 243
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SolidRevolver wrote:

As the old saying goes "Better late than never"

When Rarebit mentioned that there may be a little delay in the update I guessed it would be added to the Winter Holiday update.  And I am looking forward to the Xmas event ^^


Aye: Take your time and make the update rock the game instead of punctually deliver a crappy one SMILEY


Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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GypsyJuggler wrote:
Vinia wrote:
GypsyJuggler wrote:
By the way, this update has been named 'Ralph' by Rarebit so we're going with the term 'CR2.R' to describe the combat system after the patch. 
Rarebit said plainly 'Ralph'... I suggested the term CR2.R as in Combat Revision 2.Rarebit... but if he wants CR2.R known as 'Ralph'... who am I to argue..... SMILEY<img src=" />
I didn't know you meant 2.Rarebit rather than 2.Ralph but I think it works well either way SMILEY
Ah well... it's not my baby, its Rarebit's so I guess he can call it what he likes.... I'm just excited about the update....


Jacked Out

Joined: Sep 5, 2005
Messages: 1983
Location: Sheffield, England
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I'm so happy i came back that i think i will never leave, i play at home, at work and in the coffee shop!


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8892
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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Thanks for the heads up Walrus, looking forward to next weeks patch.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 1625
Location: HvCFT Holy Warriors Ex Zion
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ID-Cystil wrote:
Virrago wrote:
ID-Cystil wrote:
Seems like someone wants to chime in on the action, i would've though Virrago should have posted this.
I asked Walrus to post it  SMILEY<img src=">


Well then you've done more than Raijinn ever could, so thank you very much!
Flames are against forum rules, kthxbai. :) :PPP



Jacked Out

Joined: Aug 21, 2005
Messages: 789
Location: The Indutiae Faction: Fallen Horizon
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Sweet! This game is almost out of Beta! Oh, wait......SMILEY


Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Crowlos wrote:
Sweet! This game is almost out of Alpha!
Fixed.



Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
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Roukan wrote:
Crowlos wrote:
Sweet! This game is almost out of Pre Wire frame Alpha!
Fixed.
Dbl Fixed. =P

(( Yes there is a pre alpha testing where its nothing but the engine itself being made and not a world to walk around in.. =P ))


 
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