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Level 50 item decompiler
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Fansite Operator

Joined: Oct 30, 2005
Messages: 168
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Would it be possible to make a 50 level item decompiler that is half the reuse time of the current one? or maybe a ability for quick decompiling ?




Vindicator

Joined: Aug 16, 2005
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For what it's worth, the timer should probably just be taken off, as, as far as I can see, it serves no purpose.

I mean, god forbid you decompile everything within a minute.




Mainframe Invader

Joined: Aug 9, 2006
Messages: 411
Location: Australia
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Agreed there shouldnt be a timer at all... after a long misison grind or doing a box you shouldnt have to stand there for 5 mins decompiling.

TBH alot of things could be improved with coding but most have already been discussed.. this however is a quick fix that wouldnt effect the dev workload and would benefit all.


Message edited by Zenom on 12/26/2008 18:38:38.



Vindicator

Joined: Aug 15, 2005
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100% Support this as I personally have spent far too much of my life decompiling.




Fansite Operator

Joined: Oct 30, 2005
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Thats what I'm trying to think of Zenom. Ideas that would be quick to edit / fix so that the devs has time to look at these ideas, I'm sure some have been suggested in the past but never hurts to throw the idea ball around SMILEY




Mainframe Invader

Joined: Sep 4, 2005
Messages: 349
Location: Illinois, buckingham
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Agreed.  I think making a lvl 50 item decompiler is pointless, just move the timer from 8 seconds (i belive that what is is now) down to one or two, saying you even want to keep a timer on it at all.




Systemic Anomaly

Joined: Feb 12, 2006
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I think the official reason for their being a reuse timer on the decompiler is that decompiling earns you xp and there has to be a timer to limit the rate at which you can gain this xp. I'm not saying I agree with this reason, just that this is why it's there.




Systemic Anomaly

Joined: Dec 20, 2005
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ZaneZavin wrote:

100% Support this as I personally have spent far too much of my life decompiling.

 




Vindicator

Joined: Aug 16, 2005
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Pylat wrote:

I think the official reason for their being a reuse timer on the decompiler is that decompiling earns you xp and there has to be a timer to limit the rate at which you can gain this xp. I'm not saying I agree with this reason, just that this is why it's there.

It's a very measly amount of XP, and I seriously doubt anyone has the time or funds (even with a reduced or removed timer) to level a character through decompiling.




Jacked Out

Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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If it needs a timer, then have it at one second.



Ascendent Logic

Joined: Aug 21, 2005
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Bayamos wrote:

ZaneZavin wrote:

100% Support this as I personally have spent far too much of my life decompiling.

 

 




Jacked Out

Joined: Sep 18, 2005
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I can't say much more than /sign

The xp as someone said isnt really amazing and the only time it is is when you decmpile things far above your level which doesnt last long 40k is the highest i've ever recieved.

Eventually you run out of items too... So remove it please for what its worth... which isn't alot.

It takes a good hour or so to decompile a good list of items which is kinda ridiculous when you think about it. I mean its annoying if you actually want to use it for its purpose and not xp.



Ascendent Logic

Joined: Aug 21, 2005
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Danger_Frog1471 wrote:

I can't say much more than /sign

But you do it anyway =D




Jacked Out

Joined: Sep 18, 2005
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Location: Belfast, Northern Ireland
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Syna wrote:

Danger_Frog1471 wrote:

I can't say much more than /sign

But you do it anyway =D

Naturally 



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
Online

*sigh* Read plz?


 
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