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 12/26/2008 18:07:43
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Fansite Operator
Joined: Oct 30, 2005
Messages: 168
Location: HvCFT: Archangel - Faction: S.O.C.A. - Org: Machine
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Would it be possible to make a 50 level item decompiler that is half the reuse time of the current one? or maybe a ability for quick decompiling ?
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 12/26/2008 18:24:00
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Vindicator
Joined: Aug 16, 2005
Messages: 3113
Location: The Saltpillar
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For what it's worth, the timer should probably just be taken off, as, as far as I can see, it serves no purpose. I mean, god forbid you decompile everything within a minute.
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 12/26/2008 18:36:58
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Mainframe Invader
Joined: Aug 9, 2006
Messages: 411
Location: Australia
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Agreed there shouldnt be a timer at all... after a long misison grind or doing a box you shouldnt have to stand there for 5 mins decompiling. TBH alot of things could be improved with coding but most have already been discussed.. this however is a quick fix that wouldnt effect the dev workload and would benefit all.
Message edited by Zenom on 12/26/2008 18:38:38.
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 12/26/2008 18:44:04
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Vindicator
Joined: Aug 15, 2005
Messages: 3484
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100% Support this as I personally have spent far too much of my life decompiling.
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 12/26/2008 18:57:57
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Fansite Operator
Joined: Oct 30, 2005
Messages: 168
Location: HvCFT: Archangel - Faction: S.O.C.A. - Org: Machine
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Thats what I'm trying to think of Zenom. Ideas that would be quick to edit / fix so that the devs has time to look at these ideas, I'm sure some have been suggested in the past but never hurts to throw the idea ball around 
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 12/26/2008 22:48:41
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Mainframe Invader
Joined: Sep 4, 2005
Messages: 349
Location: Illinois, buckingham
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Agreed. I think making a lvl 50 item decompiler is pointless, just move the timer from 8 seconds (i belive that what is is now) down to one or two, saying you even want to keep a timer on it at all.
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 12/27/2008 00:19:56
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Systemic Anomaly
Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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I think the official reason for their being a reuse timer on the decompiler is that decompiling earns you xp and there has to be a timer to limit the rate at which you can gain this xp. I'm not saying I agree with this reason, just that this is why it's there.
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 12/27/2008 00:52:41
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Systemic Anomaly
Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
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ZaneZavin wrote: 100% Support this as I personally have spent far too much of my life decompiling.
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 12/27/2008 00:55:58
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Vindicator
Joined: Aug 16, 2005
Messages: 3113
Location: The Saltpillar
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Pylat wrote: I think the official reason for their being a reuse timer on the decompiler is that decompiling earns you xp and there has to be a timer to limit the rate at which you can gain this xp. I'm not saying I agree with this reason, just that this is why it's there.
It's a very measly amount of XP, and I seriously doubt anyone has the time or funds (even with a reduced or removed timer) to level a character through decompiling.
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 12/27/2008 02:38:03
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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If it needs a timer, then have it at one second.
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 12/27/2008 03:10:57
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Ascendent Logic
Joined: Aug 21, 2005
Messages: 634
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Bayamos wrote: ZaneZavin wrote: 100% Support this as I personally have spent far too much of my life decompiling.
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 12/27/2008 06:24:07
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Jacked Out
Joined: Sep 18, 2005
Messages: 1204
Location: Belfast, Northern Ireland
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I can't say much more than /sign The xp as someone said isnt really amazing and the only time it is is when you decmpile things far above your level which doesnt last long 40k is the highest i've ever recieved. Eventually you run out of items too... So remove it please for what its worth... which isn't alot. It takes a good hour or so to decompile a good list of items which is kinda ridiculous when you think about it. I mean its annoying if you actually want to use it for its purpose and not xp.
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 12/27/2008 07:32:12
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Ascendent Logic
Joined: Aug 21, 2005
Messages: 634
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Danger_Frog1471 wrote: I can't say much more than /sign
But you do it anyway =D
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 12/27/2008 08:01:30
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Jacked Out
Joined: Sep 18, 2005
Messages: 1204
Location: Belfast, Northern Ireland
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Syna wrote: Danger_Frog1471 wrote: I can't say much more than /sign
But you do it anyway =D
Naturally  
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 12/27/2008 08:12:43
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Ascendent Logic
Joined: Mar 16, 2006
Messages: 4809
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*sigh* Read plz?
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