No Assassinations (full stop)
Other missions work only in either DT or INT
New Archives don't work
No halls work
Unfortunately I see no difference in colour
I don't think the unlimit spawns work either
The Agents do work, love the 1500 Walrus.
You did say that re-coding an entire area was difficult, so I'm understanding the issues
If they roll it back, and I haven't dl'd the patch, does that mean I gotta dl both the patch and the rollback?
Anybody been through this before that can tell me?
I appreicate fixing the patcher sims. I noticed they don't give out a firewall buff, at least mine didn't.
MrMatador
Although not the greatest of updates, it was overall pretty much bug free or caused very little problems as i hardly consider the mission problem a serious one as it was sorted out very fast. Shows the game is stabalising.
I don't know if this was intentional...but when you lads made the Story items sellable (Marketplace)...you also made them items which clog up our inventory and cannot be deleted. The ones already in our Code Archive can stay there but can't be put back in if you take them out. We already have quite a heavy constraint on our inventory...
fix the stacking exploit