Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Update 60 Discussion - May 15, 2008
Search inside this topic:
The Matrix Online » Top » Development Discussion » Update Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 4 , 5 , 6 , 7 , 8 , 9 , 10  Next
Author Message


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

GreenAye wrote:

I hate sounding ungreatful, but will the lvl 1-49 Weapons be coming out in the next update?

Just to remind the devs, not every person has a lvl 50 running about.

Where is the content for every lvl besides 50?

edit...I really am greatful that something is updated.  I am just frustrated by all the lvl 50 stuff constantly being added.


Their have been Enhanced 1-49 guns since at least CR2.0, probably beyond.  The Enhanced level 50 guns added in the last patch never existed until this patch.  And you need to be level 45 and under to get the SSR Helmet and level 25-35 to get the One-Zero Gloves with the level restricted Yuki, Widows and Sakura still under demand.  Pandoras Box stuff starts at level 30, which is the same level you need to be to use the Patchers Fedora.  I'll not go onto the Headless Shades and Industrial Fedora and Jacket or all the stuff where level doesn't matter like Archived Missions.

There is lots of below level 50 content SMILEY
Its just like it or not, there are lots of 50s here too so they have to be catered for.




Jacked Out

Joined: Aug 16, 2005
Messages: 1028
Offline

Ballak wrote:
Vinia wrote:
Rarebit wrote:



That's also just that one certain face, I believe.
My face :(


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Hotfix?  This mean we are getting the %Bonus Debuffs fixed and 2 versions of the female Gi?  ^_^

*Only meant the first part seriously but is still waiting for something to be said on the Gi issue*




Administrator

Joined: Sep 28, 2005
Messages: 2075
Online

Hotfix notes have been posted under the original Update 60 notes.




Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

So they have... gah

Oh well, cant deny this being a great Hotfix, fixing something that has never worked SMILEY
Still need to get rid og the %Bonus Buffs though  SMILEY




Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
Offline

I can't help but admit that I found it amusing that something hasn't worked for that long and nobody noticed untill recently.  Should be interesting to see how things work now.




Vindicator

Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
Offline

kou_urake wrote:

I can't help but admit that I found it amusing that something hasn't worked for that long and nobody noticed untill recently.  Should be interesting to see how things work now.


I agree.  But, as 9mmfu said in another thread, we can't really blame Rarebit for not noticing this earlier and designing items with buffs that didn't work.  Reminds me of the issue with the Patcher's Headgear and the Heal and Buff Radius bonus that couldn't actually go as far out as it said because the game capped it before that point. 

Live and learn, I suppose.  Nice hotfix!



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Please tell me I am not going senile, has this mission window always had these details in or is it new?

I cant remember the Risk Analysis... SMILEY




Vindicator

Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
Offline

SolidRevolver wrote:

Please tell me I am not going senile, has this mission window always had these details in or is it new?

I cant remember the Risk Analysis... SMILEY<img src=" />


I think you might be going senile... I believe that's always been there.  I know the "Machines, Merovingian interference likely." has been there. Dunno it it's always said "Risk Analysis" but I'm fairly sure it has been there.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

Pretty sure those details have always been there. At least I'm sure I've seen them since I started playing...

Message edited by Croesis on 05/29/2008 09:15:08.


Mainframe Invader

Joined: Aug 16, 2005
Messages: 337
Offline

Just a question but while the negatives have been removed from the ssr gum and change to pts the ssr glasses havn't had it changed is that supposed to be like that or am i going mad? SMILEY



Matriculated Mind

Joined: Sep 24, 2007
Messages: 472
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

ArchDuke wrote:
SolidRevolver wrote:

Please tell me I am not going senile, has this mission window always had these details in or is it new?

I cant remember the Risk Analysis... SMILEY<img src=">


I think you might be going senile... I believe that's always been there.  I know the "Machines, Merovingian interference likely." has been there. Dunno it it's always said "Risk Analysis" but I'm fairly sure it has been there.
Solid I dont think your going totally senile, I dont remember that being there when I began playing but it has been there for a while now.



Matriculated Mind

Joined: Sep 24, 2007
Messages: 472
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

ArchDuke wrote:
kou_urake wrote:

I can't help but admit that I found it amusing that something hasn't worked for that long and nobody noticed untill recently.  Should be interesting to see how things work now.


I agree.  But, as 9mmfu said in another thread, we can't really blame Rarebit for not noticing this earlier and designing items with buffs that didn't work.  Reminds me of the issue with the Patcher's Headgear and the Heal and Buff Radius bonus that couldn't actually go as far out as it said because the game capped it before that point. 

Live and learn, I suppose.  Nice hotfix!

Correct, I think it was something like the previous designer of these gave him a really basic explanation. Not all the details Rare actually needed, so he was jus going off what he was told and what was created. Biggest thing is it is fixed within months of Rare taking over as sole head (chadwick gone etc) I think its great.



Jacked Out

Joined: Mar 29, 2007
Messages: 150
Offline

those have always been the solid


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1652
Location: White Room #23-A
Offline

SolidRevolver wrote:

Please tell me I am not going senile, has this mission window always had these details in or is it new?

I cant remember the Risk Analysis... SMILEY<img src=" />

I'm gonna have to side with you... because I can't remember that being there! Granted I have bad memory loss problems SMILEY SMILEY

 
The Matrix Online » Top » Development Discussion » Update Discussion Go to Page: Previous  1  ... 4 , 5 , 6 , 7 , 8 , 9 , 10  Next
Go to:   

Version 2.2.7.43