I hate sounding ungreatful, but will the lvl 1-49 Weapons be coming out in the next update?Just to remind the devs, not every person has a lvl 50 running about.Where is the content for every lvl besides 50?edit...I really am greatful that something is updated. I am just frustrated by all the lvl 50 stuff constantly being added.
I hate sounding ungreatful, but will the lvl 1-49 Weapons be coming out in the next update?
Just to remind the devs, not every person has a lvl 50 running about.
Where is the content for every lvl besides 50?
edit...I really am greatful that something is updated. I am just frustrated by all the lvl 50 stuff constantly being added.
Their have been Enhanced 1-49 guns since at least CR2.0, probably beyond. The Enhanced level 50 guns added in the last patch never existed until this patch. And you need to be level 45 and under to get the SSR Helmet and level 25-35 to get the One-Zero Gloves with the level restricted Yuki, Widows and Sakura still under demand. Pandoras Box stuff starts at level 30, which is the same level you need to be to use the Patchers Fedora. I'll not go onto the Headless Shades and Industrial Fedora and Jacket or all the stuff where level doesn't matter like Archived Missions.
There is lots of below level 50 content Its just like it or not, there are lots of 50s here too so they have to be catered for.
Vinia wrote:Rarebit wrote:That's also just that one certain face, I believe.
Rarebit wrote:
Hotfix? This mean we are getting the %Bonus Debuffs fixed and 2 versions of the female Gi? ^_^
*Only meant the first part seriously but is still waiting for something to be said on the Gi issue*
So they have... gah
Oh well, cant deny this being a great Hotfix, fixing something that has never worked Still need to get rid og the %Bonus Buffs though
I can't help but admit that I found it amusing that something hasn't worked for that long and nobody noticed untill recently. Should be interesting to see how things work now.
Please tell me I am not going senile, has this mission window always had these details in or is it new?
I cant remember the Risk Analysis...
Please tell me I am not going senile, has this mission window always had these details in or is it new?I cant remember the Risk Analysis... " />
I cant remember the Risk Analysis... " />
SolidRevolver wrote:Please tell me I am not going senile, has this mission window always had these details in or is it new?I cant remember the Risk Analysis... ">I think you might be going senile... I believe that's always been there. I know the "Machines, Merovingian interference likely." has been there. Dunno it it's always said "Risk Analysis" but I'm fairly sure it has been there.
Please tell me I am not going senile, has this mission window always had these details in or is it new?I cant remember the Risk Analysis... ">
I cant remember the Risk Analysis... ">
kou_urake wrote:I can't help but admit that I found it amusing that something hasn't worked for that long and nobody noticed untill recently. Should be interesting to see how things work now.I agree. But, as 9mmfu said in another thread, we can't really blame Rarebit for not noticing this earlier and designing items with buffs that didn't work. Reminds me of the issue with the Patcher's Headgear and the Heal and Buff Radius bonus that couldn't actually go as far out as it said because the game capped it before that point. Live and learn, I suppose. Nice hotfix!