Actually I had brought this up in another thread
http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=724
Still waiting for an answer, and you forgot the Abilities that are nolonger being used at all in the Matrix. Hopefully we can get ananswer from a Dev on this.
Devs, could we get confirmation on how this "refund" is being done?
I'm in the camp where I'd like to see all levellable abilities returned to level 1, with the info cost refunded. I do, however, want to keep all of my abilities so I can just re-level them if I choose to (barring, of course, any abilities that don't exist any more).
I really don't think there's anyone out there who wants to have to hunt red frags all over again.. heck, even if we got all of our used red frags back in their uncoded form, it would still be a major pain to have to code all of those abilities again.
Message Edited by ShinryuMxO on 03-20-200609:49 PM
Message Edited by Bethlahem on 03-21-200611:24 AM
I found this that I had put in my thread on this topic alreadyhttp://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=724
Pretty much it states that ALL Abilities will be refunded ie youhave to buy them again or in the case of them being not buyableyou have to hunt up the red frags and code bits again so thatyou can make them. This is a big problem because it saysthat your first hunting for red frags was a big waste of your timeand for those people that are not coders you now need to findsomeone to code the non buyable abilities for you all over again.
"Designer Journal 03 – Part Two- 01/05/2006
"Ability Codes Post CR2.0
Surprisingly, I haven’t seen anyone asking about Abilities andAbility Codes. The decisions regarding Abilities were moredifficult than those about items. Simply put, we are refunding theInformation values of all the Abilities on your characters and thecost of leveling them (if they are levelable).
I understand this is not an ideal choice for everyone, but it is themost logical and feasible. All Abilities with any combat value havebeen touched, so the odds are that a few players may no longerwant a particular Ability for one reason or another. RefundingInformation gives everyone a clean slate to make new choices."
works for me, i think most people code or at least are able to get a pal to code for them, and red frags really aren't that tuff to farm... although if you don't have any abilities to farm with lol
as the op says, get yer frags now
HCFrog wrote:Looks like a fairly old post there.Here's how it's going to work:We are not automatically taking away anything. In some cases, abilities have been converted into new abilities and if you had the old one, you'll automatically have the new one (such as with Avoidance, which has now become Overclock).In the case of abilities that simply don't exist any more, I'm not sure exactly what form the refund will take.
uh fairly old? from january, and frankly the last we heard about it. it would be nice if you guys read your own design journals and kept us updated about things as big as having our entire ability databases refunded.
/frownyface
As someone who doesn't own every tree atm, there is the additional problem associated with the redistribution of abilities. I now have specific abilities buried way down in tree's I a haven't even begun, while its possible I will own the lot in the fullness of time it is by no means a priority and I would much rather trade them for abilities in the tree's I do plan to use...might this be possible at any stage.
Likewise with so many abilities now uncapped and requiring levelling to 50 (in some cases where they didnt level at all before) there is a significant $i cost involved, any plans to assist with this burden? (hopefully not by more missions)