Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Bugged Multi-Build NPCs
Search inside this topic:
The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic
Author Message


Jacked Out

Joined: Mar 6, 2006
Messages: 138
Location: Unix Server No. 243
Offline

For quite a while now I noticed that the melee combat styles of Multi-Loadout NPCs are bugged: Reduced to Self-Defense combat style.

Examples:

  • EPN Crusaders are supposed to be Kungfu/Duelist but instead of Kungfu they do Self-Defense
  • Unlimit Soldiers are supposed to be Karate/Rifle/Hacker - no Karate, Self-Defense instead
  • Elite Commandos do Self-Defense instead of Aikido
  • Similar bugs with SSR Sec Guards, Kalt Executive Security and countless other Multi-Build NPCs

Is that a bug or has this been changed on purpose?



Perceptive Mind

Joined: Aug 19, 2006
Messages: 1103
Location: The Code Server: Recursion Operative Level: 50 Organisation: Zion Faction: The Dragoon Brotherhood
Offline

Use /bug ingame and submit this information.


Perceptive Mind

Joined: Sep 29, 2006
Messages: 680
Offline

I think it's spy style for some odd reason. I noticed they do it a lot for their first three interlock rounds. And it is hard to outroll, too.


Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
Offline

AltDimension wrote:
Use /bug ingame and submit this information.

Generally people post on the forums so they can see if what they think is a bug, really is a bug.

 
The Matrix Online » Top » Development Discussion » Development Roundtable
Go to:   

Version 2.2.7.43