Which could have it's benefits, for a small company that didn't want to pay for a new system it would guarantee you job security because you're the only one that can understand what was coded. That kinda didn't work out in this case. :smileysad:
It also would tell me that not everyone has a degree in a programming related field.
*points to self* Graduating in spring with a CS degree. I will work for peanuts and sleep under the desk. I comment my code. :smileyvery-happy:
EDIT> Liberal arts!?!? To be a developer? I'm wasting my **bleep** time. I better get hired when I graduate. :smileyvery-happy:
EDIT 2> If they do drug tests....ignore the sig.
Message Edited by Electrify on 07.11.2006 08:04 PM
Message Edited by Electrify on 07.11.2006 08:05 PM
Traxada wrote:This has probably been asked within the last few pages, but anyway. Should we expect a delay in update 45? Or is it still on schedule for the 13th?
GlueVane wrote: Traxada wrote:This has probably been asked within the last few pages, but anyway.Should we expect a delay in update 45? Or is it still on schedule for the 13th? Errr... Walrus told us in the OSOTLG:We’re putting final touches on Update 45 and are still aiming to release it on Thursday, July 20.
Traxada wrote:This has probably been asked within the last few pages, but anyway.Should we expect a delay in update 45? Or is it still on schedule for the 13th?
vivi44 wrote:Rarebit how much General experiance does it take to become a developerin a game like this? Like years of school and such I'm refering too,then you know the whole application process. What exactly do you needto know and have?
Message Edited by Rarebit on 07.11.2006 05:34 PM
Sykin wrote: Rarebit wrote: QforQ wrote:Whats on the top of the ole' priority list since your done with the criticals? Quests. At the moment I'm adding a bunch of "ordinary" items to I think Item vendors--stuff like "Data Disk," "Dead Blow Flies," etc. They don't do anything, but you can use them for RP, gag gifts, who knows. Sounds intriguing... I'm wondering if it'd be possible to give us an option to rename the items so if it's needed for a Player Event someone can't just go and buy a 'Data Disk' at a vendor or something./shrugBut that is very cool, Rarebit, thank you.
Rarebit wrote: QforQ wrote:Whats on the top of the ole' priority list since your done with the criticals? Quests. At the moment I'm adding a bunch of "ordinary" items to I think Item vendors--stuff like "Data Disk," "Dead Blow Flies," etc. They don't do anything, but you can use them for RP, gag gifts, who knows.
QforQ wrote:Whats on the top of the ole' priority list since your done with the criticals?
Message Edited by Electrify on 07.11.2006 08:36 PM
Rarebit wrote:EDIT: By the way, cloudwol can start rubbing it in, because clearly there are way too many objects to throw into the poor Item vendors, so I'll have to make and place a new vendor type. Always complications...Message Edited by Rarebit on 07.11.200605:34 PM
Message Edited by Rarebit on 07.11.200605:34 PM
olink wrote:Rarebit wrote:EDIT: By the way, cloudwol can start rubbing it in, because clearly there are way too many objects to throw into the poor Item vendors, so I'll have to make and place a new vendor type. Always complications...Message Edited by Rarebit on 07.11.200605:34 PMToo many? Is there anything new but data disks and dead flies?
Talauntiar wrote:When is a new patch expected to come out?
Planned for this Thursday
Incase you don't answer the ones above. Any reason why the max info limit can't be increased to 100,000,000,000?
DA
DevilsArms(MxO) wrote: Incase you don't answer the ones above. Any reason why the max info limit can't be increased to 100,000,000,000? DA