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Joined: Aug 16, 2005
Messages: 2446
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Judging from the previous mission system debacle, you need...

 


  • not to take advantage of object oriented programming

  • never use comments

  • obfuscation

  • and the time old method of sit and code (no design and analysis whatsoever, sit down and start coding)

Which could have it's benefits, for a small company that didn't want to pay for a new system it would guarantee you job security because you're the only one that can understand what was coded. That kinda didn't work out in this case. :smileysad:


It also would tell me that not everyone has a degree in a programming related field.


*points to self* Graduating in spring with a CS degree. I will work for peanuts and sleep under the desk. I comment my code. :smileyvery-happy:


EDIT> Liberal arts!?!? To be a developer? I'm wasting my **bleep** time. I better get hired when I graduate. :smileyvery-happy:


EDIT 2> If they do drug tests....ignore the sig.


Message Edited by Electrify on 07.11.2006 08:04 PM

Message Edited by Electrify on 07.11.2006 08:05 PM
Message edited by Electrify on 07/11/2006 16:05:36.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 2714
Location: HvCFT Excalaris Server: Recursion Organization: Machines Designation: Code Guru
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This has probably been asked within the last few pages, but anyway.



Should we expect a delay in update 45? Or is it still on schedule for the 13th?




Mainframe Invader

Joined: Nov 29, 2005
Messages: 353
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Traxada wrote:
This has probably been asked within the last few pages, but anyway.



Should we expect a delay in update 45? Or is it still on schedule for the 13th?



Errr... Walrus told us in the OSOTLG:

We’re
putting final touches on Update 45 and are still aiming to release it on
Thursday, July 20.






Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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GlueVane wrote:






Traxada wrote:
This has probably been asked within the last few pages, but anyway.

Should we expect a delay in update 45? Or is it still on schedule for the 13th?





Errr... Walrus told us in the OSOTLG:

We’re putting final touches on Update 45 and are still aiming to release it on Thursday, July 20.








He also told us that was a mistake  :smileywink:



Development

Joined: Dec 2, 2005
Messages: 21413
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vivi44 wrote:
Rarebit how much General experiance does it take to become a developer
in a game like this? Like years of school and such I'm refering too,
then you know the whole application process. What exactly do you need
to know and have?




I've answered that before, I think (search for posts by me with "college" in them, maybe). It varies by position... For a design job you usually either have to know someone, or to have worked on another project as a designer, or to have worked in some other aspect of the industry, probably with the same people you're trying to get in with as a designer. I was a QA Lead at Monolith for years before getting into design, for instance. I have a BA in Art & Design, but that wasn't really a big part of me getting these jobs, as far as I know, except that I learned to write pretty decently in college.

EDIT: By the way, cloudwol can start rubbing it in, because clearly there are way too many objects to throw into the poor Item vendors, so I'll have to make and place a new vendor type. Always complications...

Message Edited by Rarebit on 07.11.2006 05:34 PM
Message edited by Rarebit on 07/11/2006 16:34:23.






Joined: Aug 16, 2005
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Sykin wrote:





Rarebit wrote:





QforQ wrote:
Whats on the top of the ole' priority list since your done with the criticals?






Quests. At the moment I'm adding a bunch of "ordinary" items to I think Item vendors--stuff like "Data Disk," "Dead Blow Flies," etc. They don't do anything, but you can use them for RP, gag gifts, who knows.



Sounds intriguing... I'm wondering if it'd be possible to give us an option to rename the items so if it's needed for a Player Event someone can't just go and buy a 'Data Disk' at a vendor or something.

/shrug

But that is very cool, Rarebit, thank you.





What he said.

Message Edited by Electrify on 07.11.2006 08:36 PM
Message edited by Electrify on 07/11/2006 16:36:40.



Jacked Out

Joined: Aug 15, 2005
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Rarebit wrote:
EDIT: By the way, cloudwol can start rubbing it in, because clearly there are way too many objects to throw into the poor Item vendors, so I'll have to make and place a new vendor type. Always complications...

Message Edited by Rarebit on 07.11.200605:34 PM


Too many? Is there anything new but data disks and dead flies?


Systemic Anomaly

Joined: Dec 20, 2005
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Psst... secret Code Bit Vendor!





Joined: Jul 5, 2006
Messages: 30
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Could we get a list of the items you've put in so far? If not, have you put in a severed head? SMILEY


Development

Joined: Dec 2, 2005
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olink wrote:


Rarebit wrote:
EDIT: By the way, cloudwol can start rubbing it in, because clearly there are way too many objects to throw into the poor Item vendors, so I'll have to make and place a new vendor type. Always complications...

Message Edited by Rarebit on 07.11.200605:34 PM


Too many? Is there anything new but data disks and dead flies?



The list I'm shooting for looks like this (these are the engineering names, but they're mostly pretty similar to the actual names):

Access_Card
Access_Code
Ammunition
Anti_Virus
Antidote
Audio_CD
Blow_Flies
Book
Bug
Business_Card
Camera
Candy
Card_Key
Computer_Parts
Computer_Virus
Data
Data_CD
Data_Disk
Dead_Blow_Flies
Device
Device_IR_Signature
Device_Intrusion_Sensor
Device_Perimeter
Device_Signature_Manipulator
Device_Tracker
Device_Trigger
Device_Weapon_Alert
Disease
Disease_Anthrax
Disease_Cholera
Disease_Diphtheria
Disease_Pneumonia
Disease_Rabies
Disease_Red_Mange
Document_Combination
Document_Hit_List
Document_Location_Notes
Document_Love_Letter
Document_Secret_Agreement
Document_Treaty
Documents
Door_Key
Dossier
Dossier_Exile_Gang
Dossier_Exile_Leader
Dossier_Machine_Agent
Dossier_Zion_Captain
Dossier_Zion_Council
Dossier_Zion_Operative
Drugs
File
Filefolder
Flyer
Folder
Formula
Frags
Gems
Human_Heart
Ingredient
Jewelry
Journal
Large_Bomb
Letter
Liquor
Map_Disk
Map_Envelope
Map_Folder
Medical_Supplies
Medecine
Money
Music
Package
Painting
Pet_Carrier
Phone
Photos
Plan
Poison
Purse
Recorder
Recording
Recording_Assassination
Recording_Coded_Message
Recording_Conversation
Recording_Incriminating_Evidence
Recording_Light_Music
Recording_Secret_Meeting
Schematic
Secret_Plan
Severed_Head
Small_Bomb
Statue
Statue_Wrapped
Tape
Timer
Tools
Tracer
Virus
Virus_Electron_Chain
Virus_Energy_Drain
Virus_Firebolt
Virus_Hellspawn
Virus_Intimidator
Virus_White_Knight
Weapon
Weapon_Dagger
Weapon_Garrotte
Weapon_Knife
Weapon_Pistol
Weapon_Pocket_Gun
Weapon_Punch_Dagger



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 6801
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Diseases. SMILEY Nice. SMILEY



Ascendent Logic

Joined: Aug 21, 2005
Messages: 800
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When is a new patch expected to come out?



Jacked Out

Joined: Aug 21, 2005
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Talauntiar wrote:
When is a new patch expected to come out?







Planned for this Thursday


Incase you don't answer the ones above.  Any reason why the max info limit can't be increased to 100,000,000,000?



DA



Ascendent Logic

Joined: Aug 22, 2005
Messages: 600
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DevilsArms(MxO) wrote:



 

Incase you don't answer the ones above.  Any reason why the max info limit can't be increased to 100,000,000,000?



DA






Because if you have 99,999,999,999 info...does 1 more info really matter?:smileytongue:



Jacked Out

Joined: Aug 15, 2005
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After reading about the mission system, it sounds that really to be able to do anything new with it you would have to start from scratch.... that said, has the team ever considered doing that? Basicly throwing the current mission system into the trash bin and introducing a new mission system, aka MS 2.0 (Mission System 2).
 
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