Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Mx0 ·· The balance of "options.cfg" and "useropts.cfg"
Search inside this topic:
The Matrix Online » Top » Community » Residual Self-Image Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 15 , 16 , 17 , 18 , 19 , 20 , 21  Next
Author Message


Jacked Out

Joined: Sep 3, 2006
Messages: 21
Offline

ANGEIiS wrote:
Hmm,,, ill have to mess with those 3 and see if i have any similarities.  Like Pylat, I also am ATi.  I have a new rig with two of the Radeon HD 3870's (oc edition, with 1gb of GDDR3, runs on DX 10.1 tech, with shader model 4.1, etc) on a new CrossfireX motherboard with two of the newer PCI.e 2 (X16) lanes, with a CrossFireX bridge, to totally complete the Quad-GPU's connection.  8GB's dual channel DDR2 (four 2gb ddr2 dual channel nvidia SLI sticks)  ....*gasp! , sorry, i 4got to breathe!*  Well anyway, its not done yet, I'm waiting on finding a couple specific parts that i want, instead of finishing it with any old part(s)...  dont wanna spend the money on something im just gonna replace soon -ya know?   Too bad this Rig i've been typing about here wont enhance MxO much, if any.  =(  sorry, kinda got excited thinking about the completed project.  It will be by far the most enhanced Rig i have ever made.  As long as Pylat has the same Radeon 3870 version that mine are, im sure he'd understand.   rofl

SMILEY

-Ang 


Well now, if I was able to run fairly smoothly on the 4.00x configs with my two 3850's, you and your twice as good 3870's should be able to do the same with no problem.  Unless we are correct in that MxO is biased against ATI cards, in which case all your lovely effects will go poof as soon as you switch the configs out.  But it might just be worth it to see downtown all the way from the Richland docks.

Let me know if you figure out a way to use the high end configs and retain all the effects.  I've run out of ideas.

On another note, and slightly off topic but perhaps justifiably so, if you've got 8GB of RAM, that means you're running a 64bit OS.  Vista or XP?  Does MxO ever crash on you?  I'm running Vista and MxO likes to lock up my computer every now and again when I launch it.  I've guessed that it's related to the video card drivers because of MxO's bad rep with Vista graphics, but I really don't have an issue at all with any other game.  Seems to be MxO just doesn't like my new rig at all.


Coppertop

Joined: Jan 17, 2009
Messages: 2
Offline

how do i get my hands on this file setting anyways??



Virulent Mind

Joined: Apr 22, 2007
Messages: 508
Location: Hmph... Thats a really good question...
Offline

ANGEIiS wrote:

Here, Ann sent me all of the newest files. Version 3.1

Here are the links (just incase people want them asap, since they havent been posted yet)

set 100

set 125

set 150

set 200

set 400

set 000
  <---- * (all of the files together)  

Here Insideman, i posted these above...  They are the bazman's most current (to my knowledge)  just click the links in red, the file sets are zipped up.  




Transcendent

Joined: Aug 16, 2005
Messages: 285
Location: M DEV, MX OS Section: 0x00000000 Crew: CONSTANCIA Faction: DAF Organisation: Merovingian
Offline


MXO - "Search"



...Hi all!


It is long time ago, I was really not often here in the last months - Ann probably much longer. We haven't interrupted our mxo subscriptions since beta, but we spent more time in real life in the last time. Of course we love still our Mega City and it is sad what happened to this simulation or game. We miss many lovely people and friends. I plan to spend lil bit more time here in the future. I ask me, who is still here from the old community. Some of you probably created new characters and used new names. I would love to meet some of you people.

If there is someone from the mxo past, answer to this thread or contact me or Ann over PM. Don't forget to tell us your ingame name and time range when you are jacked in.

I hope to find some of you nice people again.

 

** For those who didn't visited our page yet here is the link:



Hyperlink:
http://msbazman.com
or
http://bazmandev.com
 


ciao




Miss Arzu Bazman
[arzubazman] // «CONSTANCIA» // <RAF> //


 


Message edited by arzubazman on 05/17/2009 10:48:40.


Ascendent Logic

Joined: Sep 27, 2005
Messages: 819
Location: Between the Worlds
Offline

It was very nice to see you on Recursion yesterday.  It's good to hear that you and Annie are doing well.  Congratulations on your hot new notebook computers, they sound like they could smoke every desktop gaming rig out there.  Annie's useropts.cfg files are still the standard for players starting to mod their graphics settings.  "The Bazman Sisters" are as much a part of MxO as  Morpheus and Niobe are to The Matrix and we're glad you are still here!




Vindicator

Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
Offline

It is very good to see you two around again.  As PS10N said, you both are great players from the good old days, and it's wonderful to have you back!




Clairvoyant

Joined: Aug 16, 2005
Messages: 91
Location: M DEV, MX OS Section: 0x00000000 Crew: CONSTANCIA Faction: DAF Organisation: Merovingian
Offline

Mx0 ·· "Search 2

Hi dear mxo friends!

I haven't really much time in the past and visited Metro City not very often. I know it makes Arzu sad, but it wasn't possible. I promise I will jack in more in the future. It were really cruel to let such a fantastic simulation die. Arzu, I miss the old times too, as the Bazman Twins were in action. I will support you a lil bit more, if I can.

I made some tests with a new version of the "options/useropts" files (x8.00). And I must say, here is probably the end. The view distance is so big, that I see till the end of the scenery. In smaller districts like "International" you see the border where the scenery grid ends. To be ownest, it looks not very good, when you see where the matrix world ends. It is still possible to use such a version in Richland and Downtown, when you make photos in a special direction. In short words, here is probably the end, the computer and video card must be that strong. My cooler won't stop to run. In my eyes is the current version 'x4.00' the perfect choise. And like the name of this thread says, its a good balance and not a maximum, that counts.

Okay, also I would like to meet some old mxo legends and make Arzu lil bit happy when I jack in more often.


good bye 

Miss Ann Bazman
Bazman Sisters



Vindicator

Joined: Nov 30, 2005
Messages: 2894
Location: Zion room #777
Offline

Ahh yes the Bazman twins SMILEY THE GODDESSES of useropts ALL HAIL!!! nice to see such lovely ladies back in the simulation.




Vindicator

Joined: May 17, 2006
Messages: 5109
Location: Vector-Hostile Faction: Morpheus'Legacy Organization: Zion
Online

Welcome back ladies...


Message edited by TonyJaa on 05/14/2009 15:02:41.



Vindicator

Joined: Aug 15, 2005
Messages: 5443
Location: In Exilium
Offline

... Some of us old people are still here, lurking in the shadows. SMILEY

 

- Void


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline

Arzu!  Annie!  <3

I'm still around, but mostly on the forums.  You guys should swing by the DOE boards again and say hello.  Anyhow, if you two know when you're going to be around in the simulation, I'll make a point to jack in and say hello.

Fenny




Clairvoyant

Joined: Aug 16, 2005
Messages: 91
Location: M DEV, MX OS Section: 0x00000000 Crew: CONSTANCIA Faction: DAF Organisation: Merovingian
Offline

Mx0 ·· "End

Oh NO!

Oh my dear god, our lovely matrix should end? What should I do with Arzu, she will die when it ends here?.

** very bad news are that, makes me really sad too, oh nooo... 

Miss Ann Bazman
Bazman Sisters

 


Message edited by annbazman on 06/02/2009 13:05:44.
Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline

annbazman wrote:

 

Mx0 ·· "End

Oh NO!

Oh my dear god, our lovely matrix should end? What should I do with Arzu, she will die when it ends here?.

** very bad news are that, makes me really sad too, oh nooo... 

Miss Ann Bazman
Bazman Sisters

 


I can only show you the door, Annie...  SMILEY

The Door




Clairvoyant

Joined: Aug 16, 2005
Messages: 91
Location: M DEV, MX OS Section: 0x00000000 Crew: CONSTANCIA Faction: DAF Organisation: Merovingian
Offline

Mx0 ·· "End

Hi Fen!

Thank you - I should really visit your forums there. The first idea I had as I heard it, was "Server" a new server for MXO elsewhere. I ask me if something like that can be realized. How expensive is something that a company owns but won't to continue? Who will keep the whole code, the database and the admin tools for build and edit the mxo? Will that stay somewhere in a safe on a xx TB Harddisk? Is it possible that a company would sell this data, for which they aren't interested anymore? I think still that this special simulation had something that no other game ever had. I would like that someone from the company would exactly inform us what exactly will happen with the code and DB of MXO, so that maybee a group of people could start a search for new investors or plans for a future solution of MXO. But when I see, what happened with the old original MATRIX webpage "whatisthematrix.com", I fear really they only deactivate things and plan nothing. I don't understand it till today, why was it necessary to close the old matrix page, as example. To pay the space for this page on a web server is a joke. Who said the world don't need a really good page for the MATRIX Trilogy anymore? No, the clever people there decided it can be deaktivated and replaced with the "10 dvd disks matrix ads" or blu-ray version. Why? Every good movie has a webpage. Sometimes I think, in the whole MATRIX market were only idiots at work. Ok, I won't go too deep, but that mxo ends was never a problem from the product self. I will say the same in 10 years, this fantastic simulation was only in wrong hands after it was developed.

** grrrr... 

Miss Ann Bazman
Bazman Sisters


Message edited by annbazman on 06/02/2009 17:12:35.


Fansite Operator

Joined: Oct 20, 2005
Messages: 357
Location: Unknown Instance: Vector-Hostile Org: Merovingian
Offline

annbazman wrote:

Mx0 ·· "End

Hi Fen!

Thank you - I should really visit your forums there. The first idea I had as I heard it, was "Server" a new server for MXO elsewhere. I ask me if something like that can be realized. How expensive is something that a company owns but won't to continue? Who will keep the whole code, the database and the admin tools for build and edit the mxo? Will that stay somewhere in a safe on a xx TB Harddisk? Is it possible that a company would sell this data, for which they aren't interested anymore? I think still that this special simulation had something that no other game ever had. I would like that someone from the company would exactly inform us what exactly will happen with the code and DB of MXO, so that maybee a group of people could start a search for new investors or plans for a future solution of MXO. But when I see, what happened with the old original MATRIX webpage "whatisthematrix.com", I fear really they only deactivate things and plan nothing. I don't understand it till today, why was it necessary to close the old matrix page, as example. To pay the space for this page on a web server is a joke. Who said the world don't need a really good page for the MATRIX Trilogy anymore? No, the clever people there decided it can be deaktivated and replaced with the "10 dvd disks matrix ads" or blu-ray version. Why? Every good movie has a webpage. Sometimes I think, in the whole MATRIX market were only idiots at work. Ok, I won't go too deep, but that mxo ends was never a problem from the product self. I will say the same in 10 years, this fantastic simulation was only in wrong hands after it was developed.

** grrrr... 

Miss Ann Bazman
Bazman Sisters

/agree(x2)

It is rather disturbing that an IP as rich as The Matrix could fail. It is the ideal MMO concept, nothing could be more logical for the platform.


 
The Matrix Online » Top » Community » Residual Self-Image Go to Page: Previous  1  ... 15 , 16 , 17 , 18 , 19 , 20 , 21  Next
Go to:   

Version 2.2.7.43