The Matrix Online Story Continues in Episode 9.3!
Chapter 9.3 begins with a new cinematic and critical mission on Monday, 2/25, and a new critical mission follows on each of the next four Thursdays.
“Datamine” Construct Is In
Access to a new construct, "Datamine," is available from the Archivists found in Richland bookstores. The construct has no level restriction. It is a PVP "free for all" (FFA) area, which means that players within Datamine can be attacked by any player, even those from their same organization. $info gained from Data Mining is vastly increased inside the Datamine construct.
You’ve Got Mail
There are a few changes to the Your Mail UI:
- The total number of messages in your inbox, maximum number of messages, and the number of headers currently retrieved are now shown.
- The total message count usually will not finish updating until the first group of headers is downloaded. There is a Get Next # to retrieve a next oldest batch of headers.
- There is a slider to control the number of headers to receive at once (10 to 300). The slider saves its position in your options file. It can take a little while to get 300 messages if they have long subjects. This also sets how many headers to get when you first open the mail UI, so you can set it to retrieve all your messages at once every time, or to only get a few of the most recent ones (which is much faster), and hit the button when you want to check older messages.
PvP Flagging Changes
- Players no longer lose their PvP flag on death. It will still time out as normal after death, and is removed by /release and reconstruct.
- Using abilities such as Revive RSI on a flagged dead player will flag you if the dead player accepts.
- Dead players' nametags (with org and flag shown, if they are flagged) will now be displayed when they are targeted.
Changes and Improvements
- Players can attach up to twelve items (or stacks) to an email. Multiple items cannot be attached to emails composed in the loading area.
- Executing instant abilities while in the wrong style will now change styles and invoke the ability. This also fixes the problem with NPCs where sometimes their instant and delayed abilities wouldn't go off, which is especially noticeable in Nuker-types.
- Level 100 Agents who spawn on Zion and EPN players outside of Slums are now Machine-aligned. They will not attack Machinists or Cypherites and cannot be attacked by them.
- Sending a tell to another player while AFK will no longer send that player an AFK message.
- The Interlock Accuracy Bonus has been removed from some non-interlock moves (it does not do anything outside interlock anyway.)
- Disable Security Devices, Bull Dog, and Find Data Node now have memory costs of 1.
Bug Fixes
- The map now shows up in the One Zero archive construct.
- Recall abilities now work in constructs.
- The large programs spawned by the intruder will no longer be invisible in certain indoor locations.
- Light prop "glare" FX will no longer draw through solid models.