Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
The Other Side of the Looking Glass - 11/04/2005
Search inside this topic:
The Matrix Online » Top » News and Announcements » Broadcast Depth Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3
Author Message




Joined: Aug 15, 2005
Messages: 193
Location: The HMAS Cyrus
Offline

So, basically, there's no diference between a hostile server and a non-hostile with pvp turned on? There is a BIG diference. This is partly why the hostile server is the least populated, because of the number of hackers doing area hacks, and so on. There is a diference, and I would like the combat to reflect it. Not all pvp are duels.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11597
Location: New Zion
Offline

Excellent, I look forward to testing it out.

Although we do need some clarification about the transfer logistics and the rules of engagement on the QA server.



Transcendent

Joined: Aug 16, 2005
Messages: 268
Location: Redlands, CA
Offline

Why is it that the CONSTRUCTS are mostly overlooked. This is where PvP was born.

 

So was there a name copyright on QA? Will the new server be called Beta, or how about Incubus?

 

Good to see some momentum building. LOoking forward to more.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline

Good news, Walrus. I'm glad you guys are taking the community's advice and having an open test of the new combat system. This will save you guys a ton of work and make the combat revamp better and come out quicker. If only the QA was somehow attached to the current game, but I guess a seperate download isn't that big of a deal.

Now what about LESIG? :robotvery-happy:



Fansite Operator

Joined: Aug 15, 2005
Messages: 2210
Online






POwedMxOplayer wrote:

 

 

So was there a name copyright on QA?






   I don't think anyone can copyright the term "Quality Assurance".



Jacked Out

Joined: Aug 15, 2005
Messages: 4360
Offline






Micros wrote:

So, basically, there's no diference between a hostile server and a non-hostile with pvp turned on? There is a BIG diference. This is partly why the hostile server is the least populated, because of the number of hackers doing area hacks, and so on. There is a diference, and I would like the combat to reflect it. Not all pvp are duels.





Maybe they can make certian parts of the city pvp only? Say downtown could be hostile.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline

I'm up for any idea to get the PvP out of Mara.





Joined: Nov 8, 2005
Messages: 2
Location: HvCFT: Nemesis
Offline



I look foreward to testing this new patch out, looks like the dev's are going to do what they should have done in the first place with combat, and the hackers to boot.  Redundant statements yes I know this. 


 


-Raik0h

Message Edited by Drex on 11-08-2005 07:47 AM
Message edited by Drex on 11/08/2005 07:47:19.

 
The Matrix Online » Top » News and Announcements » Broadcast Depth Go to Page: Previous  1 , 2 , 3
Go to:   

Version 2.2.7.43