Wow it sounds exciting!! :smileyhappy:
I loved the old fighting and i am sure I will love the new fighting even more!
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I agree, this CR2.0 sounds interesting. Can't wait to see the revision in action. Will this be the next step in freeing our mind?
Woodgrain
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Hurry hurry hurry with the QA server! We're dyin' over here!
I hope some of the cartoony animations will be toned down to give it more of a Matrixy feel. The Precise Blow (for example) animations are gaudy and take me out of the Matrix. I'd prefer more subtle animations. With a new Combat Upgrade we can have real Burly Brawls!! :smileyhappy:
Also, again, I'm still wary about the ability-granting items being nerfed or decayed out of the game. Please devs, handle it better than you did when the reflow occured. When the clothing buffs were changed ages ago the buffs were just changed, not decayed out of the game so you didn't have to get everything all over again. Either that or remove all buffed clothing out of the game. If you want a real level playing field, that's one way to go about it (not my favorite, but at least it would be consistent).
GwailouSaang wrote:Has anyone found out, somehow, whether it be through friends who are developers, or CSRs, or whatever, if attribute buffs are going to be removed from clothing, or if they are going to stay put? Or, is it even unknown to them what they are going to do? Rather than have rumours run wild throughout the community on whats going to happen.. can we just get some clarification? Please?
Rarebit wrote:jeffers wrote:(In case you don't think KingCaw's post is a question and skip it....)In the releases about the combat upgrade it mentions that stats can no long be increased by using stats.Are the existing items just going to be replaced in our inventorys or grandfathered like has previously occured?(Probably future release so won't get answered but meh!)JeffersThat *is* a future release question. However, I will say this: in the future we will not be "grandfathering" items by having them decay rapidly except in the case of extreme exploit-type emergencies. The whole thing with the old Richland/Westview dungeon loot decaying was an implementation of an old team practice that was not re-examined sufficiently by yours truly. *sigh*
jeffers wrote:(In case you don't think KingCaw's post is a question and skip it....)In the releases about the combat upgrade it mentions that stats can no long be increased by using stats.Are the existing items just going to be replaced in our inventorys or grandfathered like has previously occured?(Probably future release so won't get answered but meh!)Jeffers