Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
The Matrix Online
Profile for :: Pr0jectG3nisis
EverQuest
no persona
Ranking: Jacked Out
Registration date: 02/14/2009 21:35:31
Last Online: 04/03/2009 20:09:18
Number of messages posted: [32] Messages posted by Pr0jectG3nisis
Created topics: [2] Topics created by Pr0jectG3nisis
Biography: Drops In The Ocean Rain. Hard, heavy rain tumbling down from the heavens. Each drop, impacting on the ground around me, causing minute splashes as it spreads. Drops landing on my head, dripping from the purple mop I flaunt as a hair style. Wind. Whistling, driving wind throwing the tails of my coat to the breaze. Exposing the backs of my legs to the hard impacts of the rain, carried at speed by the same force that seeks to pull the coat from my back. Home. I love it here, the simulation. As the place of my birth, I hold it sacred and dear. Of all the aspects and places that have combined to create it, it is the mere simplicity of the weather that I enjoy most. The feelings and sensations the various codes can cause. I pause for a moment, pondering if what I'm feeling is what the humans must feel when they come to intrude. If, in some small way, perhaps in that distant connection through shared experience I too am a little human? I shudder at the thought. Quickly reminding myself I am a program, coded and designed for a single purpose: To purge my 'home' of its intruders. ______ Opening my eyes once more & returning from the sweet serene of my thoughts, I focus on the bodies at my feet. Hearing the almost child like giggling of the new recruit standing behind me, his RSI still fluctuating with the infectious code I shared with him, severing his mind from his body. He laughs as he looks upon the simulation with a whole new perspective, for it is now his home as it is mine. Consumed by the code that flows through me, I watch as he explores his newly found prowess and enhancements. Proud to see the Glitch spreading once more... Click. The sound of a hammer forcing its pin into the primer of a chambered round. Followed by the resulting sound wave as the powder ignites and the pressure forces the bullet hurtling from the mussle. Its seems the fallen prey had a compantion I hadn't accounted for, no matter it'll be over quickly I think to myself. Spinning around to face the direction of the sound, the world slows the enhancements launch, pushing my programming up a gear. Leaning to my left I watch as the sniper round slowly passed by, continuing on its journey behind me. Slipping my knives from their sheaths, I dart towards my assailant. A volley of knives pins the another 'would be' killer to the wall behind them, as the new recruit proves they are eager to assist; Punching and kicking the helpless wretch like a trianing bag. "Leave this one alive" I instruct, "Let him tell the others what happned". We leave the whelp bloodied & unconcious, still hanging from the knives I'd used to pin his arms and legs to the wall. A little 'message' to his commanders and a subtle dig at thier intollerable belief that a saviour will return and free them. Can they not see that the last incarnation, Neo, didn't save them? Can they not see they are beyond redemption, that they lost the 'war' long ago. They exist only because the machines, for one reason or another, haven't swarmed their settlements and crushed them, just like before... _______ Sunlight. Warm, comforting rays wake me from my slumber. My current place of rest; a modest bench at Tabor West. I shake my head to try and clear the fuzzy sensation that always follows when I wake, following a flash back. Looking around it must have rained heavy while I was out, my garments are soaked through and there is a reflective shine to the floor where the sunlight collides with the residual water. A moment of panic hits me, but quickly washes away as I can still feel my knives at my side. Struggling to clear the groggy feeling that still lingers, I wonder if anyone found the poor wretch we'd left pinned to the wall & if they saw the irony of him in a crusified position. Little more that a subtle message, like a tiny drop of water impacting upon an ocean of enemies. But, like a






EverQuest II
no persona
EverQuest Online Adventures
no persona
Matrix Online
Pr0jectG3nisis
member since Feb 14, 2009
32 Posts
Star Wars Galaxies
W3R3W0LF
member since Feb 27, 2009
91 Posts
PlanetSide
no persona
Untold Legends
no persona
Station Community
no persona
Strategy Games
ThePr0
member since Mar 8, 2009
0 Posts
Vanguard
no persona
 

Version 2.2.7.43