I think it's time we get some new disguises to our collection. We got a halloween coming up, so why not get the old disguises back from 2006 halloween in the collection? I know the disguies should be a bluepill, but this is one of the few places, if we add some new disguises could be fun for many reasons.
What do you think?
Huh?
How about like those regular ol' org NPCs like the bald Merovingian woman with the red pants and black top, or any Zion with white hair and newbie clothing, or the merovingian hacker guy who is also bald and wears purple with the launcher that looks like a headset.
And I like the idea about NPCs distinguishing disguises.
Ourobouros Emplyee: What are you doing here?
Merv Club Freak: ?? Raving...
GM Disguise with Red Code.
Talking about disguises, an idea (which isn't doable, probably): NPCs should be able to distinguish disguises, so that if you enter a mission area, you need to put on the right disguise, in order to fool the NPCs in there. For instance an exile hideout -> Lupines or Vamps, but if it's a security area (like Orouboro offices) you need to put on a security guy disguise otherwise they'll still find out that you're not supposed to be there.
It does seem silly that a Lupine can infiltrate an area full of tactical security and they don't think it's out of place. :pOn the subject of new disguises, it would be pretty cool to see some new ones. What is currently the highest level of disguise available?
20 or 25.. i cant say i pay that much attention to them.
Im sure the agent disguise is one of the highest?
there are a few others that are around the same level but they rarely appear.
I would say theres plenty of scope to add more disguises. There could be bonus etc added to them the higher the level i would say, bonuses that tie in with the spy trees id say.
What sort of bonuses do spies really need with disguises?