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The Other Side of the Looking Glass - Friday, March 3, 2006
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Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Meh, i just wanna be able to get my HJB back from my alt...



Jacked Out

Joined: Sep 1, 2005
Messages: 330
Location: England
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Oh update 42 sould be one of the best yet, can't wait for the anniversary. One problem is tradeable Beta items, surely that completly defeats the point of them being a reward :smileymad:! Correct me if i'm wrogn but are they not a prize for entering the beta and a reward for continuing playing, if they are made tradeable people who joined yesterday would be able to wear them, where is the sense in this. Please explain your selves!


Jacked Out

Joined: Sep 1, 2005
Messages: 330
Location: England
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" hmmm... hat would be nice.. but I dont even have the jacket for some reason" -wyldeice

Neither do i is there some problem as i would like a jacket aswell, i have everything else apart from the jacket :smileysurprised:


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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The jacket was only given to a few select people, ie. those with over 20 bugs or something.

If they could dosomething similar for the dedicated EP players, that'd be nice.


Jacked Out

Joined: Aug 15, 2005
Messages: 945
Location: Good Ol' Germany ;)
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Jeeez, it's just a videogame... why should really anyone care if someone of the few from Beta that are still here, lose their priviligues of wearing Beta clothes? I have the clothes. Do I feel any less special? Why should I? I mean, come on; it's just a freakin video game... no one in the Real World cares about virtual clothes in MxO...

Heh, now I can get that sweet red Beta jacket... hehe....

>revolt_


Jacked Out

Joined: Aug 15, 2005
Messages: 1475
Location: In the not so real
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very interesting news i agree with the beta clothes NOT to be tradeable however adding buffs to our beta clothes would have been a better direction. but  oh well i'll take the baseball hat.
 
in the rsi hack will we be able to set the attribute points passed 30 ?

Message Edited by CLAUDIUS on 03-04-200607:17 AM


Message edited by CLAUDIUS on 03/04/2006 07:17:28.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1855
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*sigh* Beta Clothes Tradable? Thats just sad to hear. If you were a beta player then you should be given the beta clothing. Making them tradable just makes them lose their worth. Making just the beta hats tradable for people who try CR2 before March 20, would be much better in my opinion.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
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What about addressing the issue of the UI which a majority of those that have tested it says needs changes? Ignoring this issue raises the distinct possibility of the live game seeing the same mass exedus the QA saw in its first week?
 
And please fix sneak before it goes live the detection/time system fundamentally undermines how the ability needs to be used!




Joined: Aug 17, 2005
Messages: 626
Location: Enumerator
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manicvelocity wrote:
Please don't make beta clothes tradeable.  The exclusivity of the clothes will be lost entirely when any beta player can make a temporary alt, hand over the beta clothes to a non-beta player, and then delete that alt.  SMILEY



/sigh   /sign

Can't agree more.

BTW CR2.0 will kill this game.

What are the Devs thinking of? Dosen't a deserted EP server say something to them? Like no-way-Hosay!

/cry

 



Jacked Out

Joined: Aug 21, 2005
Messages: 2931
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It isn't desserted.
A lot of people dont test anymore because of the huge lag a few weeks ago.
CR2.0 will not kill this game.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
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Siros7 wrote:
It isn't desserted.
A lot of people dont test anymore because of the huge lag a few weeks ago.
CR2.0 will not kill this game.


The lag had nothing to do with it it was abandoned a long time before and countless threads remarked on it. I don't believe CR2 will kill this game but it is essential to address the UI so that it has a real chance to do the exact opposite which is what we all want surely. Why invite that same reception when it can be avoided?



Jacked Out

Joined: Aug 15, 2005
Messages: 118
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Let's see....I re-subbed for the month - figured the anniversary would be a good time to give ol' MxO a chance to win my heart back. Bound to be as good as they can make it, eh? So now, ya gotta wonder....

What sort of rocket scientist decided to roll out an un-necessary, controversial, content-free combat upgrade INSTEAD OF content?

This really reminds me of the 'flaming fists of fury' upgrade. Golly, remember the hundreds of threads in the forums, whining, nay, DEMANDING, flashy special effects? Yah, me neither. I sure don't remember dozens, or even oneseys and twoseys, of threads about how "Interlock is da SuCk!, either.  MxO is going to live or die because of the STORY - other than that, it doesn't have a single thing that any other MMO has ('cept the great community).

So, I would imagine that SOE's seen a little spike in subscriptions over the last few days. Ya think those (returning) folks were signing up thinking, "Great, they'll really pull out the stops for this event!" or do ya suppose they were thinking, "Yay! New combat system!" Huh.

I think ya'll have driven enough stakes into this game. Just set it on fire now and be done with it. Sheesh.

 

//

 

 

 



Jacked Out

Joined: Oct 29, 2005
Messages: 108
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what i thinks messed up is i upated my account for 1 month just to see if CR 2 was gonna make the game better, plus to see the event and have some fun, and base these two things on deciding to come back in game. now im F'd outta 30 bucks cause i godda renew my membership on the b4 the 30th lol
 
- always a ride with MXO


Jacked Out

Joined: Oct 29, 2005
Messages: 108
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100% agree also neville, was nothing wrong with the combat...and everyone is hoping for a kick *CENSORED* event to give the game more hype..,..yet for some reason i feel this event is gonna bomb i.e. everyone running to one place for a clue and battling lgging everyone out.....memories?


Jacked Out

Joined: Aug 15, 2005
Messages: 585
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Neville wrote:

What sort of rocket scientist decided to roll out an un-necessary, controversial, content-free combat upgrade INSTEAD OF content?

This really reminds me of the 'flaming fists of fury' upgrade. Golly, remember the hundreds of threads in the forums, whining, nay, DEMANDING, flashy special effects? Yah, me neither. I sure don't remember dozens, or even oneseys and twoseys, of threads about how "Interlock is da SuCk!, either.  MxO is going to live or die because of the STORY - other than that, it doesn't have a single thing that any other MMO has ('cept the great community).


Strange, because I seem to recall hundreds of threads about how much hackers were overpowered and that they shouldn't even be in the game because they didn't exist in the movies, blah blah blah. Then there were all the problems people had with everyone looking exactly the same because all the best clothes were obviously the best and therefore everyone wore them. The difference in 1 or 2 levels instnatly made the higher level win, as well, which annoyed the lower levels. Oh, and don't forget the constant bugs with interlock and multi-on-one combat. With enough people in combat, you end up with 2 minutes between rolls.

And guess what? That's EXACTLY what CR 2.0 is here to fix. Hackers are no longer the uber-awesome class, stats are MUCH more important than clothes, lower-levels actually stand a chance, and combat is no longer multi-on-one and much MUCH more fluid. So *CENSORED* and pay attention.
 
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