Well walrus this is my first posting and to be honest i did not enjoy this event at all. My reasons for not enjoying the event are chasing the Assassin with about 100 other people lagging and him killing you soo easly then you couldnt jack right back in because all the hardlines he was at were down.
My biggest problem with the event is that soe took away let characters being added to the buddylist please walrus if their is one thing i really want with events it would be that .
I have to admit i like that they killed off the Assassin only because Live Events wont be about just chasing him and trying to kill him.I remember when i first played games how Niobe and Morpheus sent me messages to go to their private meetings and how fun it was and made it feel like a movie. Im others can back me up on the let adding them to buddylist thing but the event is my opinion and i do feel that soe did a good job as it being its first event and all.
The Good:
Excellent Event! I loved it all, and chasing the assassin around was totally fun! Addition of Mobius Code was great too. It's kinda like you rewarded us after the event. Lets hope more events utilise it more. Missions were great, and i wasn't expecting the assassin to try to take out Merv's legions then the whole matrix. It was nice seeing the orgs support each other.
The Bad:
A few crashes to desktop on syntax, and the lack of character interaction. Lets have a general outline of the event, but lets kill the pre-scripted stuff. Let the LET talk to us in mass meetings and answer our questions. This is where the game gets fun. Also Saturday, we should ahve had more time to fight the assassin. It was fun chasing him even if we couldn't kill him, and it was over in 30 minutes. Let's make it last an hour or two, having him show up in various intervals.
The Ugly:
Need more LET interaction, start hireing people for it. There should ahve been an option to allow people to defend the assassin. not all people wanted to see him die.
I for one thought this event was well planned out and I had a blast participating in it.
Luckily I was never "meatwaded" I quess I'll just keep my fingers crossed next time someone is running around the megacity meat wading people, lol. Although I did find the server crashes to be quite annoying especially because when the Oracle was in Debir Court, we missed part of her speech because of a crash. Somewhat disapointing although someone did post the chat on DN1 forums here which clued me in on what I had missed.
Obviously meeting with the Oracle for the first time since this game has been out was amazing. I was not really expecting it. Unfortunatly I was unable to be on for Saturday's events.
Sunday was the best event day I have had by far. During the "Hunt for Morpheus" event I was just a inky-dinky level 17... so most of the event npc's I had to fight were all purple, I didn't get to participate much. With all the events with the Assassin until now have been pretty much similar. Assassin comes to Mara, we chase the Assassin, the Assassin kills us, we get ressed, and repeat the last two steps.... It was so satisfying finally bringin his reign to an end. Although he was "weaker" than his normal self, he still put of a good fight which made the event better in the end.
The highlight for me by far, was the private meeting with Niobe my faction had. Not just the fact that we got to meet with a Live event character. It just makes me feel better in a sense that the LET actually take part with the community. Not just jack in as the character, hit all the macros for a speech, and jack out....
My only disapointment with the event were the crashes that occured. Even though there was a little mis-hap with DN1 day summaries, I still have an amazing time participating in this event. Hopefully SOE will access the way this event ran. Keep things that went well, and attempt to fix things that could be improved for better events down the road. Over all, gret job SOE, I was really impressed.
View from vector... as we waited, hearing about how the fight was gonna last an hour or more, how much fun it was... as we waited... all day...
I can garauntee the LE was made with the non-hostile servers in mind, I think the team forgot about Vector being hostile bacause there were simple things that could have been tweeked to make the event more playable. the assassin was red, along with 21943751093 other people all around me... there was no "c" targeting... I had to find him and the sea of red, I never thought my where's waldo skills would be needed in MxO. The HLs turned red bacuase so many ppl were using them, so if you reconstructed, you had to do it like 2 districts away and run. I reconstructed twice and when i got back the second time he was dead...
Here are some tid bits I didn't like:
ok so we had 3 assassins instead of 5
the secret HL didn't exist, which would have been the coolest part.
the drops may have been rightfully rare, but were wrongfully distributed.
the whole thing seemed rushed,(on vector that is) like: ok here's the assassin... he's not gonna run around as much as the other servers, he'll stand here so you all can kill him faster... ok you killed one... come have a meeting, it's over.
our meeting was laggy as hell and even though reds were suppose to be unable to get in, they did and dev fielded everything. (another vector only thing im sure)
I generally liked this event, nicely written npc lines both in critical missions and from the LET, nice critical mission over all, very nice integration of missions and event with the flit gun one, nice new "toys" (mobius code and the uber-cool flit gun), I loved the puzzle (I love everything that makes you work in a group, in a game that is mostly soloable, that's why I loved the introduction of Pandora's Box too).
I was ok with the early timing too since I am from Europe, but still I'd like for you to state again (like you did earlier this year) what the "hot hours" are set for the events, so that I prepare to go online just when things are expected to happen (a window of three hours for the most important climatic event, and six hours for the other days, would be appreciated).
I didn't like how fast the meeting and the final killings were, I couldn't attend any of them. That's even because of the server crashes (I remember the special MxO videoclips in the Matrix Revolutions dvd, they raved a lot about this fantastic system that will permit us to play smoothly even when there are hundreds of us going in one direction, when will this be released please?).
The method by which the final rewards were given out (that's a first time, "prizes" for the previous events were less worthy but given to everybody who participated) is not good, but it was expected (even Paul Chadwick mentioned in many interviews that the system was designed so that the one giving the final shot was rewarded). Still I think you should change your mind... Just keep the system you have for any other killing: the one (or the team) that deals the most damage takes the prize, maybe leave a secondary prize for the one giving the final blow, and keep the old system of giving a minor reward (or "badge", if you will) to anyone who participates.
And please, bring back FLASH TRAFFIC! And an event calendar! I'm waiting for news about my LESIG application in my mailbox now...
Message Edited by Arands on 10-02-2005 09:23 PM
Probably would have been my favorite event had it not been for crashing at every important juncture. A variety of important LE characters were involved, but I missed nearly every one of them due to timing out.
I liked the story. I liked having to find the Assassin's locations through the clues (this is ignoring the unfortunate leak of info); I liked the idea of killing him (done nicely by dividing him into copies to give multiple chances to destroy him); and I just liked the overall atmosphere of pervading danger throughout the event. It's just a shame all of this was marred by the constant lag and crashing I experienced. It honestly caused me so much grief that I cancelled my subscription.
Maybe this issue will be addressed in the future and I'll return to this game that I had such high hopes for.
Message Edited by Lady_Return on 10-02-2005 09:37 PM
Message Edited by Lady_Return on 10-02-2005 09:39 PM
Nice to see a live event again. Had TONS of fun. Took out tons of corrupted. Had great fun chasing the assassin on saturday. Don't judge my enjoyment of the Event by the shortness of the paragraph in the Good. :robotvery-happy: