Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Update 56 Discussion
Search inside this topic:
The Matrix Online » Top » Development Discussion » Update Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
Author Message


Mainframe Invader

Joined: Sep 30, 2005
Messages: 336
Location: all servers
Offline

*yawn*  another boring patch without much content added. I sometimes wonder why I still play.  when does a patch come out that has something worth getting instead of a useless sword or ugly trench coast with  not much buffs.  I  would like to see a patch that doesn't focus so much on mission type o's  etc    etc...  and focus more on content. SMILEY


Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
Offline

Procurator wrote:
Eh? It doesn't make a jot of difference. The base is influenced as well. Either the base and the bonus are influenced then added together, or they're added together then influenced. It doesn't matter.

(x + y) * z = x*z + y*z

Well, that's not what I meant. If they get influenced, THEN added to the base points and the AGAIN the base (with the bonus added) gets influenced, it DOES matter. All boni are added together in the end, the question still is, when are they influenced and when are they added?

odj


Vindicator

Joined: Oct 5, 2006
Messages: 2254
Location: UK - Wales
Offline

letsrock wrote:
 I  would like to see a patch that doesn't focus so much on mission type o's  etc    etc...  and focus more on content. SMILEY
You willing to front the bill for a new dev? Cause it seems like SOE aint. SMILEY



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
Offline

GoDGiVeR wrote:
Well, that's not what I meant. If they get influenced, THEN added to the base points and the AGAIN the base (with the bonus added) gets influenced, it DOES matter. All boni are added together in the end, the question still is, when are they influenced and when are they added?
Oh. Good grief! They're not going to get influenced twice. SMILEY

At least, they'd better not get influenced twice...



Jacked Out

Joined: May 20, 2006
Messages: 7507
Offline

KUDOS ON THE WARBLADE RAREBIT !!!!!!!!!!!!!

It friggin rockzors!

Edit: Can I get teh perp version? SMILEY

Message edited by Havocide on 11/16/2007 09:24:02.


Femme Fatale

Joined: Aug 22, 2005
Messages: 2771
Offline

Havocide wrote:
KUDOS ON THE Blood Noble Trench RAREBIT !!!!!!!!!!!!!

It friggin rockzors!
Fix'd



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

letsrock wrote:
*yawn*  another boring patch without much content added. I sometimes wonder why I still play.  when does a patch come out that has something worth getting instead of a useless sword or ugly trench coast with  not much buffs.  I  would like to see a patch that doesn't focus so much on mission type o's  etc    etc...  and focus more on content. SMILEY

Content alone doesn't make for a decent patch, the dev team have worked their asses off for this update, which includes 3 new peices of clothing and an FX reward when usually we only get an FX reward, couple this with a big hotfix coming to sort out bullettime and IL bugs.

Plus every FX reward we've had is only useful for screenshots and for showing off for a bit of time (or if lucky... perpetually). With that, seeing as the sword is only cosmetic, it fulfils the category perfectly. I would prefer a patch which has a healthy mix of bug fixes and content like this one.


Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

Vinia wrote:
...couple this with a big hotfix coming to sort out bullettime and IL bugs.
A hotfix is when the game is updated ahead of schedule, usually for the sake of fixing a bug or other problem that cannot be allowed to go on for long if at all. 



Transcendent

Joined: Mar 9, 2007
Messages: 1823
Location: Eshean West
Offline

Oh and also...there's a lot more visual stuff added than we knew about from the patch notes. There's some new items, The Intruder's awesome RSI, and some weird "accelerator" programs. I hope at some point they show up in the patch notes, so people will know about them. I think they should've just had a teaser like days of old when they'd say "Items for story purposes" or the like.



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

The right-click menu on PCs has also changed.  Details is at the top and Recruit to Mission/Crew are on the right. 



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
Offline

GypsyJuggler wrote:
The right-click menu on PCs has also changed.  Details is at the top and Recruit to Mission/Crew are on the right. 

What?! Then does double clicking someone go to the Details panel by default? *Runs off to check.*



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Procurator wrote:
GypsyJuggler wrote:
The right-click menu on PCs has also changed.  Details is at the top and Recruit to Mission/Crew are on the right. 

What?! Then does double clicking someone go to the Details panel by default? *Runs off to check.*

Yeah, it is also the same for Hostiles but I dont mind, as long as I am not inviting people to a team accidently all the time because of my mouse playing up.  Also, I made a thread about it and it feels special ^_^



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

GypsyJuggler wrote:
Vinia wrote:
...couple this with a big hotfix coming to sort out bullettime and IL bugs.
A hotfix is when the game is updated ahead of schedule, usually for the sake of fixing a bug or other problem that cannot be allowed to go on for long if at all. 


What about that great hotfix a while back that just added the Data Mining quest?  SMILEY

It fixed two bugs that really didn't matter to much to go for 6 weeks compared to other things we have gone months, even years, with.




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

Ack, i hates it when stuff is missed in patch notes, i thought something was up when i couldnt double click to shoot people xD

For non-hostiles its an awesome fix, otherwise it's a nasty break. Hope it gets looked at soon.




Jacked Out

Joined: May 20, 2006
Messages: 7507
Offline

cloudwolf wrote:

Ack, i hates it when stuff is missed in patch notes, i thought something was up when i couldnt double click to shoot people xD

For non-hostiles its an awesome fix, otherwise it's a nasty break. Hope it gets looked at soon.

I reported it to 9mm, the other day. It was annoying me to hell.
 
The Matrix Online » Top » Development Discussion » Update Discussion Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
Go to:   

Version 2.2.7.43